Abstract: An aerial hook and loop game comprising a string extending from a fixed support to a mobile end controlled by a game player. A carriage supported on the string for free movement there along under the force of gravity and at least one target, the carriage including hooks for engaging and supporting the target for movement along the string under the influence of gravity as controlled by the configuration and tension of the string controlled by the player by means of the manipulation of the mobile end of the string, preferably by the use of an elongate stick.