Abstract: A system and method for rewarding educational accomplishment is disclosed. In one embodiment, a method includes providing rewards to a user, such as a child, for achievement of one or more goals within an educational activity. The rewards are preferably credit in a form that is widely accepted by merchants and other entities for items, such as goods and services, that they offer. Preferably, information associating the user and items the user purchases with the credit is used to create a purchase history file for each user.
Abstract: A system and method for visualizing a marketing strategy and its effects on a marketplace are disclosed. Using the system or method, an organization can visualize its marketing strategy in a way that links the original creative intent of the marketing strategy with the marketing strategy's effects upon a marketplace. The method and system enable the organization to evaluate the effectiveness of not only its marketing strategy, but of the creative process that led to the marketing strategy's development. The method and system employ representations of creative aspects of the marketing strategy and representations of effects of the marketing strategy on the marketplace, and present, via a graphical user interface, a user-interactive, creative-aspects-based structure, along with the representations of the effects of the marketing strategy, in a manner enabling interaction with the representations of the creative aspects and the effects on the marketplace.
Type:
Application
Filed:
July 31, 2008
Publication date:
February 4, 2010
Applicant:
Digitas, Inc.
Inventors:
Gregory A. Green, Frank F. Davidson, Ryder Daniels
Abstract: A system and method for rewarding educational accomplishment is disclosed. In one embodiment, a method includes providing rewards to a user, such as a child, for achievement of one or more goals within an educational activity. The rewards are preferably credit in a form that is widely accepted by merchants and other entities for items, such as goods and services, that they offer. Preferably, information associating the user and items the user purchases with the credit is used to create a purchase history file for each user.
Abstract: A system and method for rewarding educational accomplishment is disclosed. In one embodiment, a method includes providing rewards to a user, such as a child, for achievement of one or more goals within an educational activity. The rewards are preferably credit in a form that is widely accepted by merchants and other entities for items, such as goods and services, that they offer. Preferably, information associating the user and items the user purchases with the credit is used to create a purchase history file for each user.
Abstract: A system and method for rewarding educational accomplishment is disclosed. In one embodiment, a method includes providing rewards to a user, such as a child, for achievement of one or more goals within an educational activity. The rewards are preferably credit in a form that is widely accepted by merchants and other entities for items, such as goods and services, that they offer. Preferably, information associating the user and items the user purchases with the credit is used to create a purchase history file for each user.