Patents Assigned to Disney Enterprises, Inc.
  • Publication number: 20230302373
    Abstract: In some implementations, a controller may cause a robotic arm connector, of the robotic arm, to be connected to a first compartment connector of a passenger compartment of an amusement ride. The controller may cause a second compartment connector, of the passenger compartment, to be disconnected from a first structure connector of a first support structure. The controller may transport the passenger compartment from the first support structure to a second support structure after causing the second compartment connector to be disconnected from the first structure connector.
    Type: Application
    Filed: March 24, 2022
    Publication date: September 28, 2023
    Applicant: Disney Enterprises, Inc.
    Inventor: Michael KILBERT
  • Publication number: 20230260186
    Abstract: Embodiments of the present disclosure are directed to methods and systems for generating three-dimensional (3D) models and facial hair models representative of subjects (e.g., actors or actresses) using facial scanning technology. Methods accord to embodiments may be useful for performing facial capture on subjects with dense facial hair. Initial subject facial data, including facial frames and facial performance frames (e.g., images of the subject collected from a capture system) can be used to accurately predict the structure of the subject’s face underneath their facial hair to produce a reference 3D facial shape of the subject. Likewise, image processing techniques can be used to identify facial hairs and generate a reference facial hair model. The reference 3D facial shape and reference facial hair mode can subsequently be used to generate performance 3D facial shapes and a performance facial hair model corresponding to a performance by the subject (e.g., reciting dialog).
    Type: Application
    Filed: January 27, 2023
    Publication date: August 17, 2023
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Sebastian Winberg, Prashanth Chandran, Paulo Fabiano Urnau Gotardo, Gaspard Zoss, Derek Edward Bradley
  • Publication number: 20230237739
    Abstract: Methods and systems for performing facial retargeting using a patch-based technique are disclosed. One or more three-dimensional (3D) representations of a source character's (e.g., a human actor's) face can be transferred onto one or more corresponding representations of a target character's (e.g., a cartoon character's) face, enabling filmmakers to transfer a performance by a source character to a target character. The source character's 3D facial shape can separated into patches. For each patch, a patch combination (representing that patch as a combination of source reference patches) can be determined. The patch combinations and target reference patches can then be used to create target patches corresponding to the target character. The target patches can be combined using an anatomical local model solver to produce a 3D facial shape corresponding to the target character, effectively transferring a facial performance by the source character to the target character.
    Type: Application
    Filed: January 27, 2022
    Publication date: July 27, 2023
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Prashanth Chandran, Loïc Florian Ciccone, Derek Edward Bradley
  • Publication number: 20230237753
    Abstract: Embodiments of the present disclosure are directed to methods and systems for generating three-dimensional (3D) models and facial hair models representative of subjects (e.g., actors or actresses) using facial scanning technology. Methods accord to embodiments may be useful for performing facial capture on subjects with dense facial hair. Initial subject facial data, including facial frames and facial performance frames (e.g., images of the subject collected from a capture system) can be used to accurately predict the structure of the subject's face underneath their facial hair to produce a reference 3D facial shape of the subject. Likewise, image processing techniques can be used to identify facial hairs and generate a reference facial hair model. The reference 3D facial shape and reference facial hair mode can subsequently be used to generate performance 3D facial shapes and a performance facial hair model corresponding to a performance by the subject (e.g., reciting dialog).
    Type: Application
    Filed: January 27, 2023
    Publication date: July 27, 2023
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Derek Edward Bradley, Paulo Fabiano Urnau Gotardo, Gaspard Zoss, Prashanth Chandran, Sebastian Winberg
  • Patent number: 11686042
    Abstract: A surface covering for use as a moss covering or patch of grass via application to a surface or substrate. The surface covering provides a decorative and durable and easily maintained surface covering. The covering is fabricated using groups of fibers, such as metallic, plastic, or other material fibers, e.g., stainless steel fibers or strands available commercially as steel wool or the like. The fibers or strands provide a core of a body of each blade or piece of the surface covering, which is useful to replicate a blade of grass or moss or to mimic a strand of hair. Each body of the strands further includes an outer layer or coating, which can be formed by painting, e.g., with an epoxy or other useful material that may be colored, the mesh of metal fibers to provide a durable body with a desired look and feel.
    Type: Grant
    Filed: November 12, 2020
    Date of Patent: June 27, 2023
    Assignee: Disney Enterprises, Inc.
    Inventor: Steven J. Porter
  • Patent number: 11689766
    Abstract: In various embodiments, an interactive streaming application plays back a media title via a client device. In operation, while a client device plays back a first chunk of the media title, the interactive streaming application determines a first movement of an internet of things (“IoT”) device. The interactive streaming application then determines, from multiple target states, a target state that is associated with the first movement. Based on the target state, the interactive streaming application determines that a second chunk of the media title should be a next chunk of the media title that is streamed to the client device for playback. The interactive streaming application then causes the second chunk of the media title to be streamed to the client device. Advantageously, the interactive streaming application can automatically personalize the playback of the media title for a user based, at least in part, on movements of the IoT device.
    Type: Grant
    Filed: March 15, 2021
    Date of Patent: June 27, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Erika Varis Doggett, Michael P. Goslin, Douglas A. Fidaleo
  • Patent number: 11683551
    Abstract: There is provided systems and methods for performing actions based on light signatures. An exemplary system includes a light source, a light detector, a non-transitory memory storing a plurality of light signatures and a hardware processor. The hardware processor executes an executable code to illuminate, using the light source, a target object with a first light, collect, using the light detector, a second light being a reflection of the first light by the target object, match the second light with one of the plurality of light signatures, and perform an action in response to matching the second light with the one of the plurality of light signatures.
    Type: Grant
    Filed: June 2, 2021
    Date of Patent: June 20, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Lanny S. Smoot, Michael Holton
  • Patent number: 11683662
    Abstract: A storytelling system includes location-based content (LBC) servers and LBC effects databases for use in a real-world story venue, and a computing platform communicatively coupled to those LBC servers and databases. A processor of the computing platform executes software code to receive story selection data from a user device, obtain a story template including story arcs each associated with one or more LBC effect(s) that corresponds to the story selection data, and determine, using a location of the user device, one of the story arcs as an active story arc. The software code also identifies an LBC interaction zone for the LBC effect(s), designates one LBC server and one LBC effects database for supporting the active story arc, and distributes one or more of the LBC effect(s) to the designated database. The designated server enables instantiation of the one or more of the LBC effect(s) at the LBC interaction zone.
    Type: Grant
    Filed: June 23, 2022
    Date of Patent: June 20, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Manuel Braunschweiler, Steven Poulakos, Mattia Ryffel, Robert W. Sumner
  • Patent number: 11683153
    Abstract: There is provided a method including receiving a playback system identifier corresponding to a playback system, generating a blockchain corresponding to a content identifier identifying a content, wherein the blockchain is uniquely associated with the content identifier, establishing, in the blockchain, a block corresponding to the playback system identifier, sending an encrypted version of the content to the playback system, and in response to one or more updates to the blockchain by the playback system, providing a content encryption key to the playback system for decrypting the encrypted version of the content.
    Type: Grant
    Filed: March 30, 2021
    Date of Patent: June 20, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Artin Nazarian, Mark Arana, Derek Prestegard
  • Patent number: 11675429
    Abstract: The present disclosure relates to calibration, customization, and improved user experiences for smart or bionic lenses that are worn by a user. The calibration techniques include detecting and correcting distortion of a display of the bionic lenses, as well as distortion due to characteristics of the lens or eyes of the user. The customization techniques include utilizing the bionic lenses to detect eye characteristics that can be used to improve insertion of the bionic lenses, track health over time, and provide user alerts. The user experiences include interactive environments and animation techniques that are improved via the bionic lenses.
    Type: Grant
    Filed: August 11, 2021
    Date of Patent: June 13, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Quinn Y. J. Smithwick, Jon H. Snoddy, Douglas A. Fidaleo
  • Patent number: 11676118
    Abstract: There is provided a method for use by a mobile device. The method includes launching a software application requiring an identity verification of each of a plurality of users for performing a requested action, the plurality of users including a first user and a second user, receiving a first biometric information of the first user and a second biometric information of the second user, sending the first biometric information of the first user and the second biometric information of the second user to a server, receiving notifications from the server as to whether the first and second biometric information corresponding to biometric information in first user and second user profiles, respectively, and performing the requested action, if the notifications indicate a match.
    Type: Grant
    Filed: October 20, 2020
    Date of Patent: June 13, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: David Feder, Patrick W. Millegan, Alif Khalfan
  • Patent number: 11669596
    Abstract: A system for performing digital rights protected content playing includes a computing platform having a hardware processor and a memory storing a software code. The hardware processor executes the software code to receive, from a first user, metadata identifying one or more content segment(s), determine whether the first user has a right to access the content segment(s), produce a playlist using the metadata when the first user has the right, and output the playlist to the first user and/or a second user. The hardware processor may further execute the software code to receive the playlist from the second user, determine each content segment identified by the playlist that the second user has a right to access, generate a content compilation that omits any content segment identified by the playlist to which the second user lacks the right, and playout the content compilation to the second user.
    Type: Grant
    Filed: May 22, 2020
    Date of Patent: June 6, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael Halleen, William L. Rogers, Lily Zhuo, Cameron S. Pierce
  • Patent number: 11669723
    Abstract: A system includes a computing platform having a hardware processor and a memory storing a software code and a neural network (NN) having multiple layers including a last activation layer and a loss layer. The hardware processor executes the software code to identify different combinations of layers for testing the NN, each combination including candidate function(s) for the last activation layer and candidate function(s) for the loss layer. For each different combination, the software code configures the NN based on the combination, inputs, into the configured NN, a training dataset including multiple data objects, receives, from the configured NN, a classification of the data objects, and generates a performance assessment for the combination based on the classification. The software code determines a preferred combination of layers for the NN including selected candidate functions for the last activation layer and the loss layer, based on a comparison of the performance assessments.
    Type: Grant
    Filed: September 16, 2022
    Date of Patent: June 6, 2023
    Assignees: Disney Enterprises, Inc., ETH Zürich (EIDGENÖSSISCHE TECHNISCHE HOCHSCHULE ZÜRICH)
    Inventors: Hayko Jochen Wilhelm Riemenschneider, Leonhard Markus Helminger, Christopher Richard Schroers, Abdelaziz Djelouah
  • Patent number: 11669999
    Abstract: In various embodiments, a training application generates training items for three-dimensional (3D) pose estimation. The training application generates multiple posed 3D models based on multiple 3D poses and a 3D model of a person wearing a costume that is associated with multiple visual attributes. For each posed 3D model, the training application performs rendering operation(s) to generate synthetic image(s). For each synthetic image, the training application generates a training item based on the synthetic image and the 3D pose associated with the posed 3D model from which the synthetic image was rendered. The synthetic images are included in a synthetic training dataset that is tailored for training a machine-learning model to compute estimated 3D poses of persons from two-dimensional (2D) input images. Advantageously, the synthetic training dataset can be used to train the machine-learning model to accurately infer the orientations of persons across a wide range of environments.
    Type: Grant
    Filed: May 26, 2020
    Date of Patent: June 6, 2023
    Assignees: DISNEY ENTERPRISES, INC., ETH ZÜRICH (EIDGENÖSSISCHE TECHNISCHE HOCHSCHULE ZÜRICH)
    Inventors: Martin Guay, Maurizio Nitti, Jakob Joachim Buhmann, Dominik Tobias Borer
  • Publication number: 20230169184
    Abstract: In some implementations, a device may provide a data structure storing first data, wherein the first data indirectly identifies second data, and wherein the second data identifies a particular individual. The device may obtain, from the data structure, the first data. The device may generate a cryptographically random value using a secure generator. The device may combine the first data and the cryptographically random value to generate hashing input data. The device may perform, using a hashing algorithm, a hashing operation on the hashing input data to generate de-identified first data, wherein re-identification of the de-identified first data requires knowledge of at least the first data, the cryptographically random value, and the de-identified first data. The device may perform an action using the de-identified first data.
    Type: Application
    Filed: November 26, 2021
    Publication date: June 1, 2023
    Applicant: Disney Enterprises, Inc.
    Inventors: Matthew W. YUCHAS, Benjamin ISRAELSON, Gregory CLAYTON, Steven MALTBY
  • Patent number: 11663783
    Abstract: This disclosure relates to systems and methods for using augmented reality with the internet of things. An augmented reality experience may be provided based on an operation of an object. Operation status information of a detected object may be obtained and a visual effect may be determined based on the operation status information. An object may be controlled using augmented reality. Operation status information of a detected object may be obtained and a control option may be determined based on the operation status information. A visual effect may be determined based on the control option and a user input regarding the control option may be obtained. A control information configured to effectuate a change in the operation of the object may be transmitted to the object.
    Type: Grant
    Filed: February 10, 2017
    Date of Patent: May 30, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Eric Haseltine, Joseph Olson, Timothy Panec, Katherine M. Bassett, Blade Olson
  • Patent number: 11656578
    Abstract: Techniques for using holographic imagery for eyeline reference for performers. A first computer generated object is identified for display to a first performer at a designated physical position on a set. A first holographic projection of the first computer generated object is generated using a first holographic display. The first holographic display is configured to make the first holographic projection appear, to the first performer, to be located at the designated physical position on the set. One or more images of the performer are captured using an image capture device with a field of view that encompasses both the first performer and the designated physical position on the set. The captured one or more images depict the first performer and do not depict the first holographic projection. The first computer generated object is added to the captured one or more images after the capturing.
    Type: Grant
    Filed: July 22, 2020
    Date of Patent: May 23, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Evan M. Goldberg, Alexa L. Hale
  • Publication number: 20230153952
    Abstract: Restoration methods and systems are disclosed for video remastering. Techniques disclosed include receiving a video sequence. For each frame of the video sequence, techniques disclosed include encoding, by a degradation encoder, a video content associated with the frame into a latent vector. The latent vector is a representation of the degradation present in the video content; the degradation present in the video content includes one or more degradation types. Based on the latent vector and the video content, techniques disclosed further include generating, by a backbone network, one or more feature maps, and, then, restoring the frame based on the one or more feature maps.
    Type: Application
    Filed: February 11, 2022
    Publication date: May 18, 2023
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Abdelaziz Djelouah, Givi Meishvili, Christopher Richard Schroers, Shinobu Hattori
  • Patent number: 11651501
    Abstract: A system for performing synergistic object tracking and pattern recognition for event representation includes a computing platform having processing hardware and a system memory storing a software code. The processing hardware is configured to execute the software code to receive event data corresponding to one or more propertie(s) of an object, to generate, using the event data, a location data estimating a location of each of multiple predetermined landmarks of the object, and to predict, using one or both of the event data and the location data, a pattern corresponding to the propertie(s) of the object. The processing hardware is further configured to execute the software code to update, using the predicted pattern, the location data, and to merge the updated location data and the predicted pattern to provide merged data.
    Type: Grant
    Filed: May 27, 2021
    Date of Patent: May 16, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Keith Comito, Kevin Prince
  • Patent number: 11645813
    Abstract: Techniques are disclosed for creating digital faces. In some examples, an anatomical face model is generated from a data set including captured facial geometries of different individuals and associated bone geometries. A model generator segments each of the captured facial geometries into patches, compresses the segmented geometry associated with each patch to determine local deformation subspaces of the anatomical face model, and determines corresponding compressed anatomical subspaces of the anatomical face model. A sculpting application determines, based on sculpting input from a user, constraints for an optimization to determine parameter values associated with the anatomical face model. The parameter values can be used, along with the anatomical face model, to generate facial geometry that reflects the sculpting input.
    Type: Grant
    Filed: July 6, 2020
    Date of Patent: May 9, 2023
    Assignees: DISNEY ENTERPRISES, INC., ETH ZÜRICH (EIDGENÖSSISCHE TECHNISCHE HOCHSCHULE ZÜRICH)
    Inventors: Aurel Gruber, Marco Fratarcangeli, Derek Edward Bradley, Gaspard Zoss, Dominik Thabo Beeler