Abstract: An interactive module is configured to engage in communications that relate a game or activity with another interactive module. Utilizing position identification circuitry and/or acceleration determination circuitry, the interactive module identifies a defined active motion based upon data generated by at least one of the position determination circuitry and the acceleration circuitry. The interactive module then, stores an indication of an event and exchanges data based upon identifying the defined active motion directly with the second interactive module. In one embodiment, the record keeping is based in part, upon the activity of the module and also in part by an identity of the proximate interactive module. The interactive module is configured to engage in communications to exchange credits, currency or rewards that are generated in response to the defined activities, motions or events.
Abstract: An interactive module is configured to determine that another interactive module is proximate to the first interactive module and then to engage in communications that relate a game or activity. Utilizing position identification circuitry and/or acceleration determination circuitry, the module identifies a defined active motion based upon data generated by at least one of the position determination circuitry and the acceleration circuitry. The module then, based on the determined proximity and the identified active motion, stores an indication of an event and exchanges data based upon identifying the defined active motion directly with the second interactive module. The indication of the event can be, for example, either a counter value or a score. In one embodiment, the record keeping is based in part, upon the activity of the module and also in part by an identity of the proximate interactive module.