Patents Assigned to Edus Inc.
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Patent number: 11990059Abstract: A system and associated methods facilitate administration of assessments within an extended reality learning environment. Assessment recordings captured during administration can be used for grading and professional development purposes, and can also serve to enable students to “enter” assessment recordings during future study sessions to aid in understanding of educational concepts. The system further facilitates collaborative learning through review sessions that can use the assessment recordings to provide and record feedback to further improve learning outcomes.Type: GrantFiled: March 2, 2023Date of Patent: May 21, 2024Assignee: VR-EDU, Inc.Inventor: Ethan Fieldman
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Patent number: 11983837Abstract: An anti-cheating method in virtual reality environments includes detecting when a user's eyes are attempting to look outside a virtual reality device during an educational testing activity and activating an external camera of the virtual reality device to record video of the real-world environment of the user to determine whether the user attempted to cheat.Type: GrantFiled: July 17, 2023Date of Patent: May 14, 2024Assignee: VR-EDU, Inc.Inventor: Ethan Fieldman
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Publication number: 20240078751Abstract: Systems and methods for displaying virtual versions of physical objects held or worn by the user in real world to that user in an extended reality environment by capturing at least a portion of an image of the physical object and comparing to types of objects stored in a database.Type: ApplicationFiled: September 6, 2023Publication date: March 7, 2024Applicant: VR-EDU, Inc.Inventor: Ethan Fieldman
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Patent number: 11917324Abstract: A method for detecting cheating by a first user engaging in an examination activity in an extended reality (XR) environment includes creating an audiovisual recording while the first user is engaged in the examination activity in the XR environment and displaying an interactive version of the recording to a second user to review for possible cheating by the first user during the examination activity.Type: GrantFiled: September 11, 2023Date of Patent: February 27, 2024Assignee: VR-EDU, Inc.Inventor: Ethan Fieldman
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Patent number: 11900555Abstract: Users create, change, duplicate, move and define interactions and relationships for digital objects in extended reality environments by voice commands in conjunction with hand or control input pointing and/or gesturing.Type: GrantFiled: April 25, 2023Date of Patent: February 13, 2024Assignee: VR-Edu, Inc.Inventor: Ethan Fieldman
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Patent number: 11875472Abstract: An object in 3D extended reality (XR), such as a virtual reality (VR) environment, is dynamically labelled based on the viewpoint of a main camera for a user. The dynamically labelled object can be rotated or walked around with labels of information dynamically being generated around visible points of interest that are referenced to the user in an organized and non-overlapping manner.Type: GrantFiled: May 11, 2023Date of Patent: January 16, 2024Assignee: VR-EDU, INC.Inventor: Ethan Fieldman
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Publication number: 20230393706Abstract: A method for a user in a virtual reality environment to select an icon by virtually pressing the icon with the user's finger and displaying the icon as being pushed like a button in a real world environment when launching or activating a software application, setting or menu item represented by the icon.Type: ApplicationFiled: April 14, 2023Publication date: December 7, 2023Applicant: VR-EDU, Inc.Inventor: Ethan Fieldman
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Publication number: 20230360349Abstract: An anti-cheating method in virtual reality environments includes detecting when a user's eyes are attempting to look outside a virtual reality device during an educational testing activity and activating an external camera of the virtual reality device to record video of the real-world environment of the user to determine whether the user attempted to cheat.Type: ApplicationFiled: July 17, 2023Publication date: November 9, 2023Applicant: VR-EDU, Inc.Inventor: Ethan Fieldman
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Patent number: 11792357Abstract: A method to detect cheating on an examination in an extended reality environment, such as by a user taking an examination via a virtual reality headset, includes detecting an activity of the user during the examination that triggers a notification of possible cheating by the user to an individual monitoring for cheating and displaying the user taking the examination in the extended reality environment to the individual monitoring for cheating on a display of computing hardware, such as via another virtual reality headset, mobile computing device, or computer device connected to an online network.Type: GrantFiled: November 22, 2022Date of Patent: October 17, 2023Assignee: VR-EDU, INC.Inventor: Ethan Fieldman
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Patent number: 11756280Abstract: A system and method for providing multiple faces of a discrete segment of an information board in virtual reality environments includes receiving a control input and displaying one or more added faces to the discrete segment of the information board at a virtual reality display device.Type: GrantFiled: December 6, 2022Date of Patent: September 12, 2023Assignee: VR-EDU, INC.Inventor: Ethan Fieldman
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Patent number: 11734906Abstract: An object is displayed in a three-dimensional virtual reality environment so that a first user can view an avatar of a second user in a non-obstructive form when the avatar of the second user would otherwise obstruct a view of the object from the first user.Type: GrantFiled: December 12, 2022Date of Patent: August 22, 2023Assignee: VR-EDU, INC.Inventor: Ethan Fieldman
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Patent number: 11688151Abstract: An object in 3D extended reality (XR), such as a virtual reality (VR) environment, is dynamically labelled based on the viewpoint of a main camera for a user. Labels may be created based on the viewing axis of the user from the camera with respect to the object, the size of the object, and the distance of the object from the camera. The dynamically labelled object can be rotated or walked around with labels of information dynamically being generated around visible points of interest that are referenced to the user in an organized and non-overlapping manner.Type: GrantFiled: November 15, 2022Date of Patent: June 27, 2023Assignee: VR-EDU, INC.Inventor: Ethan Fieldman
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Patent number: 11656742Abstract: A selection interface and method for a user in a virtual reality environment to select a software application for launch or a virtual reality system setting for activation by directly touching and interacting with an application or setting icon displayed to the user that appears closer to the user than a selection interface displayed when the user is using a physical controller.Type: GrantFiled: December 15, 2022Date of Patent: May 23, 2023Assignee: VR-EDU, INC.Inventor: Ethan Fieldman
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Patent number: 11631228Abstract: An information board is displayed and used in a three-dimensional virtual reality environment wherein the information board is extended by adding discrete board segments through control inputs received from a user in the virtual reality environment.Type: GrantFiled: December 4, 2021Date of Patent: April 18, 2023Assignee: VR-EDU, INCInventor: Ethan Fieldman
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Publication number: 20230106652Abstract: An object is displayed in a three-dimensional virtual reality environment so that a first user can view an avatar of a second user in a non-obstructive form when the avatar of the second user would otherwise obstruct a view of the object from the first user.Type: ApplicationFiled: December 12, 2022Publication date: April 6, 2023Applicant: VR-EDU, Inc.Inventor: Ethan Fieldman
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Publication number: 20230095198Abstract: A system and method for providing multiple faces of a discrete segment of an information board in virtual reality environments includes receiving a control input and displaying one or more added faces to the discrete segment of the information board at a virtual reality display device.Type: ApplicationFiled: December 6, 2022Publication date: March 30, 2023Applicant: VR-EDU, Inc.Inventor: Ethan Fieldman
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Patent number: 11562657Abstract: Provided is a means for professors and tutors to easily queue and manage students in a video conference session during online office hours or similar scenarios in which the professor gives one student one-to-one attention while other students wait their turn but are able to listen. Students queue in order of arrival, transparency is provided to students so that they know where they are in the queue relative to other students, and provides students with real-time status updates, thus reducing frustration and making the experience of waiting and queuing more psychologically palatable and pleasant. There is a current student having a one-on-one session with the professor; the rest are waiting and listening in the queue. Further, the professor need only click one button in order to place the current student at the back of the queue and bring the next student in the queue into the one-on-one session. A virtual reality room also has a queue.Type: GrantFiled: December 17, 2021Date of Patent: January 24, 2023Assignee: VR-EDU INC.Inventor: Ethan Fieldman
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Patent number: 11531448Abstract: A selection interface and method for a user in a virtual reality environment to select a software application for launch or a virtual reality system setting for activation by directly touching and interacting with an application or setting icon displayed to the user.Type: GrantFiled: June 1, 2022Date of Patent: December 20, 2022Assignee: VR-EDU, INC.Inventor: Ethan Fieldman
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Patent number: 6416472Abstract: A method for measuring cognitive efficiency uses the following cognitive tests: Simple Reaction Time; Running Memory Continuous Performance Task; Matching to Sample; and Mathematical Processing Task. A device for measuring cognitive efficiency includes a microprocessor having a memory; the aforementioned cognitive tests loaded into the memory; a baseline stored in the memory, means for computing the score on a run of these tests and for storing the score in the memory; the means for computing being operative for comparing the score to the stored baseline; and means for indicating a cognitive change from the baseline. Changes in cognitive efficiency may be measured by comparing the results of the cognitive tests to a baseline.Type: GrantFiled: May 16, 2000Date of Patent: July 9, 2002Assignee: Edus Inc.Inventors: Roger K. Cady, Kathleen U. Farmer