Abstract: The present invention relates to a method of streaming interactive computer graphics from a server to a client device. The method includes the steps of: intercepting graphics instructions transmitted from an application destined for a graphical processing unit (GPU) at the server; processing the graphics instructions to generate graphics data at the server; generating index information for, at least, some of the graphics data at the server; transmitting the index information in place of the graphics data to a client device; extracting corresponding graphics data stored at the client device utilizing the index information; and rendering computer graphics at a graphical processing unit (GPU) at the client device using the corresponding graphics data. A system for streaming interactive computer graphics is also disclosed.
Abstract: The present invention relates to a method of streaming interactive computer graphics from a server to a client device. The method includes the steps of: intercepting graphics instructions transmitted from an application destined for a graphical processing unit (GPU) at the server; processing the graphics instructions to generate graphics data at the server; generating index information for, at least, some of the graphics data at the server; transmitting the index information in place of the graphics data to a client device; extracting corresponding graphics data stored at the client device utilizing the index information; and rendering computer graphics at a graphical processing unit (GPU) at the client device using the corresponding graphics data. A system for streaming interactive computer graphics is also disclosed.