Abstract: Embodiments of an electronic system for asynchronous audio and video in and environment includes a server with a connection to a wireless access point or a personal digital device that communicates with the server through the wireless access point. The server receives and stores an audio track that is to accompany a public display. The personal digital device acts as a client to the server. A user interface enables a user of the personal digital device to request an audio track corresponding to the public display. The server initiates a stream of the requested audio track to be wirelessly transmitted to and received by the personal digital device. The personal digital device plays at least some of the requested audio track to the user.
Abstract: In an environment where video display devices are available for simultaneous viewing, servers provide audio streams to user devices for listening. People may, thus, listen to the audio streams through their user devices while watching the video display devices. An application on the user devices determines which audio streams are available, and the servers may indicate which audio streams are available. The application sends a request to a server to transmit a selected audio stream. The server transmits the selected audio stream, e.g. over a wireless network in the environment. A variety of additional features are enabled by the interaction of the application and the servers.
Abstract: Embodiments of an electronic system for asynchronous audio and video in and environment includes a server with a connection to a wireless access point or a personal digital device that communicates with the server through the wireless access point. The server receives and stores an audio track that is to accompany a public display. The personal digital device acts as a client to the server. A user interface enables a user of the personal digital device to request an audio track corresponding to the public display. The server initiates a stream of the requested audio track to be wirelessly transmitted to and received by the personal digital device. The personal digital device plays at least some of the requested audio track to the user.
Abstract: In an environment where video display devices are available for simultaneous viewing, servers provide audio streams to user devices for listening. People may, thus, listen to the audio streams through their user devices while watching the video display devices. An application on the user devices determines which audio streams are available, and the servers may indicate which audio streams are available. The application sends a request to a server to transmit a selected audio stream. The server transmits the selected audio stream, e.g. over a wireless network in the environment. A variety of additional features are enabled by the interaction of the application and the servers.