Abstract: The present invention is a method of providing role based game play on a social computer network. User inputs are received via a computer network from user computers. These inputs are stored in a memory, and at least a portion of the memory is located away from the user computers. A group of two or more characters for a single user are created based on inputs from a user. One or more of these characters is associated with a friend user on the social computer network. At least a portion of information related to an outcome from the game is displayed on a device of the single user. Finally, the single user controls all the inputs for the actions of their characters during the game.
Type:
Grant
Filed:
June 5, 2011
Date of Patent:
October 16, 2012
Assignee:
Face It Applications, LLC
Inventors:
Jason S. Holloway, David Jon Castor, Oleg Tsiupka, Dmytro Kobylokha, Thorpe A. Mayes, III, Adrienne Marie Hunter, Conrad Thomas Spotts, Brian Hensel
Abstract: The present invention is a method of providing role based game play on a social computer network. User inputs are received via a computer network from user computers. These inputs are stored in a memory, and at least a portion of the memory is located away from the user computers. A group of two or more characters for a single user are created based on inputs from a user. One or more of these characters is associated with a friend user on the social computer network. At least a portion of information related to an outcome from the game is displayed on a device of the single user. Finally, the single user controls all the inputs for the actions of their characters during the game.
Type:
Application
Filed:
June 5, 2011
Publication date:
September 29, 2011
Applicant:
FACE IT APPLICATIONS LLC
Inventors:
Jason S. Holloway, David Jon Castor, Oleg Tsiupka, Dmytro Kobylokha, Thorpe A. Mayes, III, Adrienne Hunter, Conrad Thomas Spotts, Brian Hensel
Abstract: The present invention is a method of providing role based game play on a social computer network. User inputs are received via a computer network from user computers. These inputs are stored in a memory, and at least a portion of the memory is located away from the user computers. A group of two or more characters for a single user are created based on inputs from a user. One or more of these characters is associated with a friend user on the social computer network. At least a portion of information related to an outcome from the game is displayed on a device of the single user. Finally, the single user controls all the inputs for the actions of their characters during the game.
Type:
Application
Filed:
April 20, 2010
Publication date:
June 23, 2011
Applicant:
FACE IT APPLICATIONS LLC
Inventors:
Jason S. Holloway, David Jon Castor, Oleg Tsiupka, Dmytro Kobylokha, Thorpe A. Mayes, III, Adrienne Hunter, Conrad Thomas Spotts, Brian Hensel
Abstract: The present invention is a method of providing role based game play on a social computer network. User inputs are received via a computer network from user computers. These inputs are stored in a memory, and at least a portion of the memory is located away from the user computers. A group of two or more characters for a single user are created based on inputs from a user. One or more of these characters is associated with a friend user on the social computer network. At least a portion of information related to an outcome from the game is displayed on a device of the single user. Finally, the single user controls all the inputs for the actions of their characters during the game.
Type:
Grant
Filed:
April 20, 2010
Date of Patent:
June 7, 2011
Assignee:
Face It Applications LLC
Inventors:
Jason S. Holloway, David Jon Castor, Oleg Tsiupka, Dmytro Kobylokha, Thorpe A. Mayes, III, Adrienne Marie Hunter, Conrad Thomas Spotts, Brian Hensel