Patents Assigned to FlyInside, Inc.
  • Patent number: 10839572
    Abstract: A system for integrating an application within a virtual reality presentation invokes the virtual reality presentation in a virtual reality presentation device. The virtual reality presentation is an instance of a virtual reality application executing in the virtual reality presentation device. The system invokes the application within a non-virtual reality application environment. The system integrates the application within the virtual reality presentation by rendering an instance of the application as a virtual window layered on the virtual reality presentation. The system renders a list of applications within the virtual reality presentation device. The system receives, from a user, a selection from the list, and integrates the selected application within the virtual reality presentation by rendering a respective instance of the selected application as a respective virtual window layered on the virtual reality presentation.
    Type: Grant
    Filed: March 8, 2017
    Date of Patent: November 17, 2020
    Assignee: FLYINSIDE, INC.
    Inventor: Daniel Church
  • Patent number: 10650567
    Abstract: A method of optimizing a processing time of a simulation engine that executes to create a simulated experience for a user, includes the steps of identifying a number of components that comprise the simulated experience to be rendered for the user in a virtual reality environment; assigns execution of the plurality of components to at least two threads, where the at least two threads execute in parallel on a CPU to create the simulated experience, where the first thread processes a first portion of the components for components that require rapid execution to create a realistic experience within the simulated experience, and reduces a processing load of the first thread by assigning a second portion of the components to execute in a second thread, where the second portion requires less rapid execution than the first portion to create the realistic experience.
    Type: Grant
    Filed: June 8, 2018
    Date of Patent: May 12, 2020
    Assignee: FlyInside, Inc.
    Inventor: Daniel Church
  • Publication number: 20180357812
    Abstract: A method of optimizing a processing time of a simulation engine that executes to create a simulated experience for a user, includes the steps of identifying a number of components that comprise the simulated experience to be rendered for the user in a virtual reality environment; assigns execution of the plurality of components to at least two threads, where the at least two threads execute in parallel on a CPU to create the simulated experience, where the first thread processes a first portion of the components for components that require rapid execution to create a realistic experience within the simulated experience, and reduces a processing load of the first thread by assigning a second portion of the components to execute in a second thread, where the second portion requires less rapid execution than the first portion to create the realistic experience.
    Type: Application
    Filed: June 8, 2018
    Publication date: December 13, 2018
    Applicant: FlyInside, Inc.
    Inventor: Daniel Church