Abstract: A radio-frequency identification (RFID) tag includes circuit elements that result in a resonant frequency that differs from the excitation frequency of an RFID reader. The RFID tag, when stacked with other similar RFID tags, channels the magnetic flux density field (B-field) through the stack to power each of the tags in the stack. As a result, the B-Field is collimated in a manner that increases the sensitivity (read range) in one dimension (up a stack of chips) while simultaneously limiting the sensitivity in the two lateral dimensions, thereby providing precise spatial resolution of each tag as to its location on a gaming table.
Type:
Grant
Filed:
August 28, 2024
Date of Patent:
August 12, 2025
Assignee:
Fortiss, LLC
Inventors:
Forrest S. Seitz, Tyler J. Seitz, Joshua K. Hoyt
Abstract: A gaming table contains a number of antennas that are de-tuned from the resonant frequency of a single RFID tag. This increases the power required to read the single tag but matches the resonant frequency for reading a stack of RFID tags. The gaming table may further include a network analyzer and a set of capacitors that are dynamically switched among the antennas according to measuring the reflection coefficient of the antennas.
Type:
Grant
Filed:
June 28, 2024
Date of Patent:
August 12, 2025
Assignee:
Fortiss, LLC
Inventors:
Tyler J. Seitz, Forrest S. Seitz, Joshua K. Hoyt
Abstract: A gaming table contains a number of antennas that are de-tuned from the resonant frequency of a single RFID tag. This increases the power required to read the single tag but matches the resonant frequency for reading a stack of RFID tags. The gaming table may further include a network analyzer and a set of capacitors that are dynamically switched among the antennas according to measuring the reflection coefficient of the antennas.
Type:
Grant
Filed:
March 9, 2023
Date of Patent:
August 6, 2024
Assignee:
FORTISS, LLC
Inventors:
Tyler J. Seitz, Forrest S. Seitz, Joshua K. Hoyt
Abstract: A gaming table contains a number of antennas that are de-tuned from the resonant frequency of a single RFID tag. This increases the power required to read the single tag but matches the resonant frequency for reading a stack of RFID tags. The gaming table may further include a network analyzer and a set of capacitors that are dynamically switched among the antennas according to measuring the reflection coefficient of the antennas.
Type:
Grant
Filed:
January 28, 2022
Date of Patent:
April 18, 2023
Assignee:
FORTISS, LLC
Inventors:
Tyler J. Seitz, Forrest S. Seitz, Joshua K. Hoyt
Abstract: A gaming table includes a network analyzer. The network analyzer detects antenna reflection coefficients faster than RFID tags can be read, enabling game state information to be monitored quickly.
Type:
Grant
Filed:
September 3, 2019
Date of Patent:
June 21, 2022
Assignee:
FORTISS, LLC
Inventors:
Forrest S Seitz, Joshua K Hoyt, Bartley A Johnson
Abstract: A preferred embodiment of a Pai Gow gaming table (352) is equipped with a system (460) that implements real-time tracking of gaming tiles (366) to mitigate risk of dealer or player cheating behavior during game play. Each gaming tile has a machine-readable tile identifying tag. The gaming table has a playing surface (350) that includes a pre-assigned woodpile position (358) and multiple pre-assigned player positions (54). Multiple woodpile position tile tag identification readers (362) configured to read the tile identifying tags are located in the pre-assigned woodpile position. Multiple player position tile tag identification readers (360) operatively associated with different ones of the pre-assigned player positions and configured to read the tile identifying tags are located in associated ones of the pre-assigned player positions. A controller (68, 464) operatively associated with the tile tag identification readers performs during game play real-time tracking of movement of the gaming tiles.
Type:
Application
Filed:
September 28, 2012
Publication date:
August 21, 2014
Applicant:
Fortiss, LLC
Inventors:
Joshua K. Hoyt, Forrest S. Seitz, Eduard Vaynberg
Abstract: The present invention provides a method for dealing a card game, comprising: calling for all pick-row, pair-plus bonus, and no-peek bonus bets; dealing three rows of two card poker hands face up in positions A, B, and C; confirming whether there exists a qualifying card in one of the hands; collecting all losing pick-row wagers if none of the hands qualify; giving action to all pick-row bets if there is a qualifying hand; establishing a winning two-card poker hand among A, B, and C; dealing three sets of three cards face up to each row to complete five card poker hands in positions A, B, and C; establishing all no-peek bonus qualifying hands; announcing a value of all qualifying five-card poker hands; and reconciling winning and losing no-peek super bonus bets and, paying winning bets from right to left.