Abstract: A system and method for producing realistic computer character based animation, for example for computer games, by decomposing each character into a plurality of elements, preparing low resolution approximations of at least some elements for constructing a three dimensional approximation of the character and then applying and transforming one or more sprites to the approximations of the elements.
Type:
Grant
Filed:
February 29, 2012
Date of Patent:
June 16, 2015
Assignee:
FUNTACTIX
Inventors:
Sam Glassenberg, Nicholas M Covington, Yaron Leifenberg, Alon Cohen