Abstract: A game, including gameboard and pieces, wherein the board comprises a number of similar discrete areas each capable of receiving a piece during a move by one of several participating players, the areas and pieces being symetrically disposed as viewed by the players at the start of the game. The pieces include for each player uniquely colored pawns and another similarly-colored larger piece referred to herein as a knight, the latter occupying multiple contiguous areas at the same time. The players have sequential "moves", each complete move of a player requiring that he first move his knight to a location including at least one newly occupied area and that he thereafter move one of his pawns to a different new area. These pieces can be moved anywhere on the board so long as the areas to which they move are not already occupied. The game ends for a losing player when he is no longer able to move his knight so as to occupy at least one new area.