Abstract: The present invention relates to a computer-implemented method and system for enhancing display and interaction with user-generated content within a 3D environment on digital platforms. This invention uniquely arranges a multitude of interactive elements in a 3D grid along the X, Y, and Z axes, enabling users to navigate through a dynamic digital scene. A virtual camera, positioned to face this grid, automatically pans through the 3D space or responds to user inputs for manual navigation, providing a seamless and immersive content viewing experience. The system is characterized by its ability to dynamically manage content via customizable vector shapes for interactive elements, gesture recognition for navigation, and an AI-driven recommendation engine for personalized content delivery. This invention leverages Swift's 3D rendering capabilities and the iOS SceneKit for efficient management of 3D objects and animations, ensuring a responsive platform for exploring user-generated content.