Abstract: Method for creating an audio environment having N speakers HPi, i=1 . . . N fed by N signals Si, i=1 . . . N generated from M theoretical signals STj, j=1 . . . M provided to feed M theoretical speakers HPTj, j=1 . . . M , wherein: position information is determined relating to the N speakers HPi, i=1 . . . N and a listening point, the two theoretical speakers HPTj and HPTj+1 which would be angularly closest to a speaker HPi, the signal Si is determined according to the following equation: Si=Gi[STj(GpijGeij)+STj+1(Gpi(j+1)Gei(j+1))]e?i??i wherein: Gpij and Gpi(j+1) are panning gains, Geij and Gei(j+1) are balancing gains Gi and i are a positioning gain and delay, respectively, which enable the speakers HPi, i=1 . . . N to be virtually repositioned in terms of distance so that all sounds intended to simultaneously arrive at the listening point according to the encoding format actually arrive therein simultaneously, irrespective of the remoteness of the speakers relative to the listening point.
Abstract: Method for creating an audio environment having N speakers HPi, i=1 . . . N fed by N signals Si, i=1 . . . N generated from M theoretical signals STj, j=1 . . . M provided to feed M theoretical speakers HPTj, j=1 . . . M wherein: position information is determined relating to the N speakers HPi, i=1 . . . N and a listening point, the two theoretical speakers HPTj and HPTj+1 which would be angularly closest to a speaker HPi, the signal Si is determined according to the following equation: Si=Gi[STj(GpijGeij)+STj+1(Gpi(j+1)Gei(j+1))]e?i??i wherein: Gpij and Gpi(j+1) are panning gains, Geij and Gei(j+1) are balancing gains Gi and i are a positioning gain and delay, respectively, which enable the speakers HPi, i=1 . . . N to be virtually repositioned in terms of distance so that all sounds intended to simultaneously arrive at the listening point according to the encoding format actually arrive therein simultaneously, irrespective of the remoteness of the speakers relative to the listening point.