Abstract: A game system uses play-pieces, such as figurines, cards, and maps, each having multiple, machine-readable indicia. A hand-held reader for the indicia communicates with a computer, such as a tablet or smart phone. Players select which indicia to read with the reader, thereby identifying specific figurines, locations, commands, and the like by direct reference to the play-pieces themselves. Certain parameters associated with specific play-pieces are stored in a database of the computer, and may change over time, whether from progress in the game, or from updates made available online.
Abstract: A game system uses play-pieces, such as figurines, cards, and maps, each having multiple, machine-readable indicia. A hand-held reader for the indicia communicates with a computer, such as a tablet or smart phone. Players select which indicia to read with the reader, thereby identifying specific figurines, locations, commands, and the like by direct reference to the play-pieces themselves. Certain parameters associated with specific play-pieces are stored in a database of the computer, and may change over time, whether from progress in the game, or from updates made available online.