Abstract: A video device and a remote control function for a video device that can be carried out over a remote device such as a phone. The phone connects to the video device over a network.
Abstract: Network time techniques. An ip address can be assigned that is only valid for a specified time, so that the same IP address can be used for multiple different units, but each IP address is valid only for certain time periods. Another technique describes using the network to continually provide a time indication.
Abstract: A cell phone is mated with the vehicle system and thereafter used to obtain access to the vehicle. A user who has a cell phone automatically can obtain access to the vehicle. An embodiment describes a USB key that provides access to the vehicle, and in an emergency, either a complete or partial version of the key can be downloaded from a server.
Abstract: A media streaming device which automatically senses the proximity of an auxiliary media player such as a digital picture frame or digital audio device, and automatically streams media information from the media streaming device to the auxiliary media player. Permissions can be set so that only some files are sent to the auxiliary media player, based on user specified permissions and/or based on copyright restrictions.
Abstract: A new media device including a decryption device that is operable to create a decryption key to read media. The decryption device is itself a read/write device that allows reducing or decrementing each time the decryption key is used.
Abstract: A webpage for a GPS device enables sending information automatically to the GPS device. The user can search on the search engine, and receive results. The results in the form of addresses or named in the automatically exported to the GPS device. The exporting may be wirelessly or via a portable hard drive.
Abstract: Sports based computer game, e.g., football game, is played using data from actual games. Updates are received about new information from more recent games. Each game is divided into plays, and each play is characterized so that the play can be replayed on the game. Characteristics of the plays can be changed to simulate what is scenarios.
Abstract: Wireless USB device with security that allows the information to be automatically exchanged with the USB device wirelessly when it is in one location, and when in another location, only certain information can be so exchanged.
Abstract: Identifying and determining content in media, correlating among frames to find that content in other frames, and making a list of that content; and also describes a player which can play the media to include or exclude the content.
Abstract: A play limit is set for a media file. The play limit can be, for example a date, or a number of times that the file has been played. When the file exceeds the play limit, the quality of the file playing is degraded.
Abstract: A new credit card system which enables improved reading and other operations. Reading can be done in the short edge of the credit card thereby shortening the aspect ratio and size of the card reader. The reader can be electrical, reading information via contacts, or can be optical readers.
Abstract: A reprojection system which allows a projection to be displayed onto a display screen, and reprojected by that display screen. The display is received on the surface that itself displays, and it is then redisplayed on the surface. The redisplay can be at the same size or at a different size as the original projection. Preferably the redisplay is at the same relative intensity but a brighter actual intensity than the original display. The information is can be received and redisplayed in a number of different ways.
Abstract: An adaptive compensation system for aspect ratio conversion. Video information, intended for her first aspect ratio display, e.g. the standard NTSC aspect ratio, is processed to determine additional information that can enable that video to be displayed and fill a wider aspect ratio screen. The processing can be a calculation which calculates, for example, texture, color and/or brightness of the edge portions, and automatically calculates video information to match the texture, brightness or color. The processing can be a database lookup, which automatically looks up likely portions from a database. The processing can also be an adaptive determination of what vertical portions of the image can be stretched without affecting the viewability, and then an adaptive stretching of different portions by different amounts.
Abstract: A virtual session for a computer in which files that are worked on or automatically stored to a portable device such as a hard drive. Depending on the options that are selected, helper files for those programs may also be stored. Those helper files may be files that enable reading the programs, for example, or may be a complete new OS.
Abstract: Exclusive access to a core or part of a core, or to multiple cores, but in any case less than all of the cores, of a multiple core processing system. The access can be requested by an instruction, or by a routine. Once granted, the access provides exclusive access to the core so that a program can be run which requires substantially uninterrupted access to the core.
Abstract: A slave device is charged directly from a cellular phone. The slave device can be charged along with the cellular phone or from the internal battery of the cellular phone. When the slave device is connected, a “click” sound is played through an enunciator of the cellular phone.
Abstract: A code that stores a history of what has been done to it and where it has been. The history can be stored in a local memory. The code can be changed based on that history.
Abstract: A user sets a design and uses that to get access to a resource. The design can include lines, and distances of lines, directions and locations. The design can require a user to select a color and can include colors and amounts by which the different entered parts need to overlap.
Abstract: A computer system that has an outer shape that is round in outer cross-section. The computer housing can be formed of first and second housing parts that are each round in outer cross-section where one unscrews relative to another like taking the lid off a jar. The inside of the housing can store various kinds of nonvolatile memory and a processor. The user's entire processing environment may be stored within the memory and processor, and part of that environment may include stylesheet that represents specific styles of the user.