Patents Assigned to IGT Canada Solutions ULC
  • Patent number: 11763640
    Abstract: A video slot machine has M reels, each displaying N symbols when stopped. Above the display of the reels is a set of generally valuable replacement symbols that have been independently selected at random independent from the reel display. Each reel is associated with a particular replacement symbol in the set. If a special symbol is displayed on a reel, the replacement symbol associated with that reel substitutes for the special symbol when determining the award. Examples of the replacement symbols include wild symbols, bonus symbols, and multiplier symbols. After each game, the replacement symbols are shifted, and used replacement symbols are randomly replaced to vary the possibilities for each game. The player is incentivized to play longer due to the possibility of using valuable replacement symbols in the symbol array and the possibility of very high awards being granted by multiple special symbols being displayed.
    Type: Grant
    Filed: June 24, 2021
    Date of Patent: September 19, 2023
    Assignee: IGT Canada Solutions ULC
    Inventor: Brian Comeau
  • Patent number: 11302140
    Abstract: An electronic gaming machine, an electronic gaming system, and a computer-implemented method for providing three dimensional selection games in a gaming system are disclosed. The electronic gaming machines includes: at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display: 1) a multi-faceted gaming surface comprising at least two gaming surface representations; and 2) a portion of the game data as a first set of 3D game components on one or more of the at least two gaming surface representations in accordance with a set of game rules for a given game, each one of the 3D game components having a symbol associated thereto.
    Type: Grant
    Filed: July 3, 2019
    Date of Patent: April 12, 2022
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: William George Amos, Vicky Leblanc
  • Patent number: 11127264
    Abstract: A video slot machine has M reels, each displaying N symbols when stopped. Above the display of the reels is a set of generally valuable replacement symbols that have been independently selected at random independent from the reel display. Each reel is associated with a particular replacement symbol in the set. If a special symbol is displayed on a reel, the replacement symbol associated with that reel substitutes for the special symbol when determining the award. Examples of the replacement symbols include wild symbols, bonus symbols, and multiplier symbols. After each game, the replacement symbols are shifted, and used replacement symbols are randomly replaced to vary the possibilities for each game. The player is incentivized to play longer due to the possibility of using valuable replacement symbols in the symbol array and the possibility of very high awards being granted by multiple special symbols being displayed.
    Type: Grant
    Filed: June 4, 2019
    Date of Patent: September 21, 2021
    Assignee: IGT Canada Solutions ULC
    Inventor: Brian Comeau
  • Patent number: 10737174
    Abstract: An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.
    Type: Grant
    Filed: December 31, 2018
    Date of Patent: August 11, 2020
    Assignee: IGT Canada Solutions ULC
    Inventors: Fayez Idris, David Froy
  • Patent number: 10650644
    Abstract: A computer device and method for moving game components are provided. The computer device comprises: at least one data storage device to store game data for a game; a display device to display at least one three-dimensional game component of the game; at least one data capture device to collect player movement data, wherein the player movement data defines movement of a player of the game, wherein the data capture device includes a camera, a sensor or other data capture electronic hardware; and at least one processor configured to: 1) transform the player movement data into data defining game movement for the at least one game component; and 2) generating movement on the display device of the at least one game component using the data defining game movement; wherein the at least one data capture device is configured to collect player movement data associated with movement of the player's eyes.
    Type: Grant
    Filed: May 30, 2014
    Date of Patent: May 12, 2020
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Brian Comeau, Vicky Leblanc
  • Patent number: 10559159
    Abstract: An electronic gaming machine for providing a game to a player includes a camera configured to generate camera data. The electronic gaming machine further includes a display configured to provide auto stereoscopic 3D viewing of at least a portion of the game and a processor coupled with the display and the camera. The processor is configured to: determine a location of the player relative to the electronic gaming machine from camera data; adjust the display based on the determined location of the player to provide auto stereoscopic three dimensional viewing by the player; responsive to movement of the player indicated by the camera data, update the display to account for a change in location of the player; and determine that the movement of the player corresponds to a predetermined gesture and, in response, update a game state of the game based on the predetermined gesture.
    Type: Grant
    Filed: September 22, 2015
    Date of Patent: February 11, 2020
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Peter John Post
  • Patent number: 10546446
    Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The instructions may cause the at least one processor to generate the 3D scene as a view from a virtual 3D camera toward an origin position in a virtual 3D model, including defining a virtual game component as an object mesh in the virtual 3D model, the virtual game component having a designated front perspective view. The object mesh may be warped to maintain the designated front perspective view of the virtual game component in the view from the virtual 3D camera.
    Type: Grant
    Filed: November 23, 2015
    Date of Patent: January 28, 2020
    Assignee: IGT Canada Solutions ULC
    Inventors: Lukas Angermayer, Stefan Mitterhoefer, Stefan Keilwert
  • Patent number: 10529170
    Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; one or more sensor devices configured to sense a physical location of one or more anatomical features of the player; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The processor-executable instructions, when executed by the at least one processor, cause the at least one processor to perform various adjustments regarding the 3D scene based on the sensed physical location of an anatomical feature of the player.
    Type: Grant
    Filed: May 18, 2018
    Date of Patent: January 7, 2020
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Stefan Keilwert, Franz Pierer, Sven Aurich
  • Patent number: 10475274
    Abstract: Three-dimensional displays and related techniques are provided. A method of generating a stereoscopic 3D image of a casino game apparatus is provided. A first static 2D image may be applied to a surface in a virtual 3D environment as a first texture of the surface in a first view of the virtual 3D environment. A second static 2D image may be applied to the surface in the virtual 3D environment as a second texture of the surface in a second view of the virtual 3D environment. A stereoscopic 3D image of the casino game apparatus may be generated, the stereoscopic 3D image comprising the first view of the virtual 3D environment with the first static 2D image applied as the first texture to the surface and the second view of the virtual 3D environment with the second static 2D image applied as the second texture to the surface.
    Type: Grant
    Filed: September 23, 2014
    Date of Patent: November 12, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Stefan Keilwert, Klaus Achmuller, Lukas Angermayer, Armin Herlitz, Sven Aurich
  • Patent number: 10427034
    Abstract: An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.
    Type: Grant
    Filed: June 23, 2015
    Date of Patent: October 1, 2019
    Assignee: IGT Canada Solutions ULC
    Inventors: David Froy, Fayez Idris, Stefan Keilwert, Sven Aurich, Klaus Achmuller, Jim Morrow
  • Patent number: 10403082
    Abstract: An electronic wagering gaming machine system includes a display, one or more input controls, one or more ultrasound emitters and a sensor that detects the location of a person in proximity to the display. Control circuitry executes wagering game software that receives input commands entered via the input control(s), to display graphics output from the wagering game software responsive to the input commands, and to generate public and private sound signals in an audible frequency range. The private sound signals may be directed to the detected person's location by modulating one or more ultrasound carrier waves with the private sound signals and outputting the modulated ultrasound waves toward the detected person's location via the ultrasound emitter(s). The public sound signals may be played in the audible frequency range via the audio speaker(s).
    Type: Grant
    Filed: April 12, 2016
    Date of Patent: September 3, 2019
    Assignee: IGT Canada Solutions ULC
    Inventors: Klaus Achmüller, Stefan Keilwert
  • Patent number: 10403084
    Abstract: In one aspect, there is described a method for a game to a player. The method includes: determining that a game screen provided by a game includes an interface element associated with a contactless feedback effect; identifying a location of one or more player features based on an electrical signal from a locating sensor; determining a mid-air location to be associated with the interface element associated with the contactless feedback effect based on the identified location of the one or more player features; and providing an ultrasonic field at the mid-air location.
    Type: Grant
    Filed: December 15, 2015
    Date of Patent: September 3, 2019
    Assignee: IGT Canada Solutions ULC
    Inventors: David Froy, Fayez Idris, Stefan Keilwert, Sven Aurich, Klaus Achmuller, Jim Morrow
  • Patent number: 10403083
    Abstract: A method for controlling a wagering gaming apparatus includes rendering a 3-dimensional display of a game, comprising visually projecting a game component out of a screen of a display device and into a 3-dimensional space between the screen and a player; receiving, from a contactless sensor device, location information indicative of a location of an anatomical feature of a player of the wagering game apparatus; generating a virtual object corresponding to the anatomical feature of the player; rendering the virtual object in the 3-dimensional space, comprising visually projecting the virtual object out of the screen of the display device and into the 3-dimensional space between the screen and the player; associating a virtual vector field in the 3-dimensional space with the virtual object; and causing the game component to move in the 3-dimensional space in response to the virtual vector field associated with the virtual object.
    Type: Grant
    Filed: October 16, 2017
    Date of Patent: September 3, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Stefan Keilwert, Franz Pierer, Sven Aurich, Fayez Idris, David V. Froy, Jr.
  • Patent number: 10380828
    Abstract: A method of displaying stereoscopic 3D images of a casino game apparatus is provided. Positions of heads of two or more viewers of a display device are determined. Viewpoints of the two or more viewers are determined based, at least in part, on the head positions. Stereoscopic 3D images depicting the casino game apparatus from approximately the viewpoints of the two or more viewers are generated. A first stereoscopic image of the game apparatus from the first viewpoint is displayed with a set of pixels configured to be visible to the first viewer. A second stereoscopic image of the game apparatus from the second viewpoint is displayed with a set of pixels configured to be visible to the second viewer. The first and second stereoscopic images of the game apparatus are displayed simultaneously to the first and second viewers based, at least in part, on the first and second viewpoints.
    Type: Grant
    Filed: October 8, 2014
    Date of Patent: August 13, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Stefan Keilwert, Klaus Achmuller, Lukas Angermayer, Armin Herlitz, Sven Aurich
  • Patent number: 10354497
    Abstract: A video slot machine has M reels, each displaying N symbols when stopped. Above the display of the reels is a set of generally valuable replacement symbols that have been independently selected at random independent from the reel display. Each reel is associated with a particular replacement symbol in the set. If a special symbol is displayed on a reel, the replacement symbol associated with that reel substitutes for the special symbol when determining the award. Examples of the replacement symbols include wild symbols, bonus symbols, and multiplier symbols. After each game, the replacement symbols are shifted, and used replacement symbols are randomly replaced to vary the possibilities for each game. The player is incentivized to play longer due to the possibility of using valuable replacement symbols in the symbol array and the possibility of very high awards being granted by multiple special symbols being displayed.
    Type: Grant
    Filed: April 2, 2018
    Date of Patent: July 16, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Brian Comeau
  • Patent number: 10347073
    Abstract: An electronic gaming machine, an electronic gaming system, and a computer-implemented method for providing three dimensional selection games in a gaming system are disclosed. The electronic gaming machines includes: at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display: 1) a multi-faceted gaming surface comprising at least two gaming surface representations; and 2) a portion of the game data as a first set of 3D game components on one or more of the at least two gaming surface representations in accordance with a set of game rules for a given game, each one of the 3D game components having a symbol associated thereto.
    Type: Grant
    Filed: May 30, 2014
    Date of Patent: July 9, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: William George Amos, Vicky Leblanc
  • Patent number: 10347072
    Abstract: A method of operating an electronic gaming machine includes generating an interactive game environment in accordance with game data, the interactive game environment having a viewing area may include a plurality of visible game components as a subset of the interactive game environment, displaying the viewing area with the plurality of visible game components, monitoring eye gaze of a player to collect player eye gaze data, determining a location of the eye gaze of the player relative to the viewing area using the player eye gaze data, and in response to the location of the eye gaze of the player relative to the viewing area, changing a resolution of a portion of the viewing area other than a portion of the viewing area corresponding to location of the eye gaze of the player on the viewing area. Related electronic gaming machines are also disclosed.
    Type: Grant
    Filed: August 8, 2018
    Date of Patent: July 9, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Edward Bowron, Reuben Dupuis, Vicky Leblanc, Karen van Niekerk, Stefan Keilwert, Aaron Corey
  • Patent number: 10339758
    Abstract: A computer device and method for dynamically displaying at least one message to a player of a game are provided. The computer device may be an electronic gaming machine, and comprises a camera which can be used to collect data on the movement of a player of an electronic game. The movements of the player may then be analyzed and used to select message presentation rules based on player movement data. The message presentation rules may govern the presentation of new messages, the removal of old messages, or change the way a given message is presented.
    Type: Grant
    Filed: December 11, 2015
    Date of Patent: July 2, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Edward Bowron, Reuben Dupuis, Vicky Leblanc, Karen Van Niekerk, Christopher Spurrell
  • Patent number: 10275985
    Abstract: A computer device and method for dynamically displaying at least one advertisement to a player of a game are provided. The computer device may be an electronic gaming machine, and comprises a camera which can be used to collect data on the movement of a player of an electronic game. The movements of the player may then be analyzed and used to select an advertisement to present to the player based on player movement data. The player movement data may also be used to generate advertising preferences for the player, and may be compiled into an advertising profile. The advertising profile may then be shared with other advertisers.
    Type: Grant
    Filed: December 11, 2015
    Date of Patent: April 30, 2019
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: David Froy
  • Patent number: 10217318
    Abstract: In one aspect, there is described a computer-implemented method comprising: determining locations of a plurality of electronic gaming machines through communications between the electronic gaming machines and at least one wireless transmitter provided at a known location; based on the locations of the plurality of electronic gaming machines, generating a game floor map; and displaying the game floor map on a retailer terminal, the retailer terminal configured to provide management functions for the plurality of electronic gaming machines.
    Type: Grant
    Filed: December 15, 2015
    Date of Patent: February 26, 2019
    Assignee: IGT Canada Solutions ULC
    Inventors: Bradley Boudreau, Yan Meunier