Patents Assigned to IGT Canada Solutions ULC
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Patent number: 11763640Abstract: A video slot machine has M reels, each displaying N symbols when stopped. Above the display of the reels is a set of generally valuable replacement symbols that have been independently selected at random independent from the reel display. Each reel is associated with a particular replacement symbol in the set. If a special symbol is displayed on a reel, the replacement symbol associated with that reel substitutes for the special symbol when determining the award. Examples of the replacement symbols include wild symbols, bonus symbols, and multiplier symbols. After each game, the replacement symbols are shifted, and used replacement symbols are randomly replaced to vary the possibilities for each game. The player is incentivized to play longer due to the possibility of using valuable replacement symbols in the symbol array and the possibility of very high awards being granted by multiple special symbols being displayed.Type: GrantFiled: June 24, 2021Date of Patent: September 19, 2023Assignee: IGT Canada Solutions ULCInventor: Brian Comeau
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Patent number: 11302140Abstract: An electronic gaming machine, an electronic gaming system, and a computer-implemented method for providing three dimensional selection games in a gaming system are disclosed. The electronic gaming machines includes: at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display: 1) a multi-faceted gaming surface comprising at least two gaming surface representations; and 2) a portion of the game data as a first set of 3D game components on one or more of the at least two gaming surface representations in accordance with a set of game rules for a given game, each one of the 3D game components having a symbol associated thereto.Type: GrantFiled: July 3, 2019Date of Patent: April 12, 2022Assignee: IGT CANADA SOLUTIONS ULCInventors: William George Amos, Vicky Leblanc
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Patent number: 11127264Abstract: A video slot machine has M reels, each displaying N symbols when stopped. Above the display of the reels is a set of generally valuable replacement symbols that have been independently selected at random independent from the reel display. Each reel is associated with a particular replacement symbol in the set. If a special symbol is displayed on a reel, the replacement symbol associated with that reel substitutes for the special symbol when determining the award. Examples of the replacement symbols include wild symbols, bonus symbols, and multiplier symbols. After each game, the replacement symbols are shifted, and used replacement symbols are randomly replaced to vary the possibilities for each game. The player is incentivized to play longer due to the possibility of using valuable replacement symbols in the symbol array and the possibility of very high awards being granted by multiple special symbols being displayed.Type: GrantFiled: June 4, 2019Date of Patent: September 21, 2021Assignee: IGT Canada Solutions ULCInventor: Brian Comeau
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Patent number: 10737174Abstract: An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.Type: GrantFiled: December 31, 2018Date of Patent: August 11, 2020Assignee: IGT Canada Solutions ULCInventors: Fayez Idris, David Froy
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Patent number: 10650644Abstract: A computer device and method for moving game components are provided. The computer device comprises: at least one data storage device to store game data for a game; a display device to display at least one three-dimensional game component of the game; at least one data capture device to collect player movement data, wherein the player movement data defines movement of a player of the game, wherein the data capture device includes a camera, a sensor or other data capture electronic hardware; and at least one processor configured to: 1) transform the player movement data into data defining game movement for the at least one game component; and 2) generating movement on the display device of the at least one game component using the data defining game movement; wherein the at least one data capture device is configured to collect player movement data associated with movement of the player's eyes.Type: GrantFiled: May 30, 2014Date of Patent: May 12, 2020Assignee: IGT CANADA SOLUTIONS ULCInventors: Brian Comeau, Vicky Leblanc
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Patent number: 10559159Abstract: An electronic gaming machine for providing a game to a player includes a camera configured to generate camera data. The electronic gaming machine further includes a display configured to provide auto stereoscopic 3D viewing of at least a portion of the game and a processor coupled with the display and the camera. The processor is configured to: determine a location of the player relative to the electronic gaming machine from camera data; adjust the display based on the determined location of the player to provide auto stereoscopic three dimensional viewing by the player; responsive to movement of the player indicated by the camera data, update the display to account for a change in location of the player; and determine that the movement of the player corresponds to a predetermined gesture and, in response, update a game state of the game based on the predetermined gesture.Type: GrantFiled: September 22, 2015Date of Patent: February 11, 2020Assignee: IGT CANADA SOLUTIONS ULCInventor: Peter John Post
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Patent number: 10546446Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The instructions may cause the at least one processor to generate the 3D scene as a view from a virtual 3D camera toward an origin position in a virtual 3D model, including defining a virtual game component as an object mesh in the virtual 3D model, the virtual game component having a designated front perspective view. The object mesh may be warped to maintain the designated front perspective view of the virtual game component in the view from the virtual 3D camera.Type: GrantFiled: November 23, 2015Date of Patent: January 28, 2020Assignee: IGT Canada Solutions ULCInventors: Lukas Angermayer, Stefan Mitterhoefer, Stefan Keilwert
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Patent number: 10529170Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; one or more sensor devices configured to sense a physical location of one or more anatomical features of the player; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The processor-executable instructions, when executed by the at least one processor, cause the at least one processor to perform various adjustments regarding the 3D scene based on the sensed physical location of an anatomical feature of the player.Type: GrantFiled: May 18, 2018Date of Patent: January 7, 2020Assignee: IGT CANADA SOLUTIONS ULCInventors: Stefan Keilwert, Franz Pierer, Sven Aurich
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Patent number: 10475274Abstract: Three-dimensional displays and related techniques are provided. A method of generating a stereoscopic 3D image of a casino game apparatus is provided. A first static 2D image may be applied to a surface in a virtual 3D environment as a first texture of the surface in a first view of the virtual 3D environment. A second static 2D image may be applied to the surface in the virtual 3D environment as a second texture of the surface in a second view of the virtual 3D environment. A stereoscopic 3D image of the casino game apparatus may be generated, the stereoscopic 3D image comprising the first view of the virtual 3D environment with the first static 2D image applied as the first texture to the surface and the second view of the virtual 3D environment with the second static 2D image applied as the second texture to the surface.Type: GrantFiled: September 23, 2014Date of Patent: November 12, 2019Assignee: IGT CANADA SOLUTIONS ULCInventors: Stefan Keilwert, Klaus Achmuller, Lukas Angermayer, Armin Herlitz, Sven Aurich
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Patent number: 10427034Abstract: An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.Type: GrantFiled: June 23, 2015Date of Patent: October 1, 2019Assignee: IGT Canada Solutions ULCInventors: David Froy, Fayez Idris, Stefan Keilwert, Sven Aurich, Klaus Achmuller, Jim Morrow
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Patent number: 10403082Abstract: An electronic wagering gaming machine system includes a display, one or more input controls, one or more ultrasound emitters and a sensor that detects the location of a person in proximity to the display. Control circuitry executes wagering game software that receives input commands entered via the input control(s), to display graphics output from the wagering game software responsive to the input commands, and to generate public and private sound signals in an audible frequency range. The private sound signals may be directed to the detected person's location by modulating one or more ultrasound carrier waves with the private sound signals and outputting the modulated ultrasound waves toward the detected person's location via the ultrasound emitter(s). The public sound signals may be played in the audible frequency range via the audio speaker(s).Type: GrantFiled: April 12, 2016Date of Patent: September 3, 2019Assignee: IGT Canada Solutions ULCInventors: Klaus Achmüller, Stefan Keilwert
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Patent number: 10403084Abstract: In one aspect, there is described a method for a game to a player. The method includes: determining that a game screen provided by a game includes an interface element associated with a contactless feedback effect; identifying a location of one or more player features based on an electrical signal from a locating sensor; determining a mid-air location to be associated with the interface element associated with the contactless feedback effect based on the identified location of the one or more player features; and providing an ultrasonic field at the mid-air location.Type: GrantFiled: December 15, 2015Date of Patent: September 3, 2019Assignee: IGT Canada Solutions ULCInventors: David Froy, Fayez Idris, Stefan Keilwert, Sven Aurich, Klaus Achmuller, Jim Morrow
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Patent number: 10403083Abstract: A method for controlling a wagering gaming apparatus includes rendering a 3-dimensional display of a game, comprising visually projecting a game component out of a screen of a display device and into a 3-dimensional space between the screen and a player; receiving, from a contactless sensor device, location information indicative of a location of an anatomical feature of a player of the wagering game apparatus; generating a virtual object corresponding to the anatomical feature of the player; rendering the virtual object in the 3-dimensional space, comprising visually projecting the virtual object out of the screen of the display device and into the 3-dimensional space between the screen and the player; associating a virtual vector field in the 3-dimensional space with the virtual object; and causing the game component to move in the 3-dimensional space in response to the virtual vector field associated with the virtual object.Type: GrantFiled: October 16, 2017Date of Patent: September 3, 2019Assignee: IGT CANADA SOLUTIONS ULCInventors: Stefan Keilwert, Franz Pierer, Sven Aurich, Fayez Idris, David V. Froy, Jr.
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Patent number: 10380828Abstract: A method of displaying stereoscopic 3D images of a casino game apparatus is provided. Positions of heads of two or more viewers of a display device are determined. Viewpoints of the two or more viewers are determined based, at least in part, on the head positions. Stereoscopic 3D images depicting the casino game apparatus from approximately the viewpoints of the two or more viewers are generated. A first stereoscopic image of the game apparatus from the first viewpoint is displayed with a set of pixels configured to be visible to the first viewer. A second stereoscopic image of the game apparatus from the second viewpoint is displayed with a set of pixels configured to be visible to the second viewer. The first and second stereoscopic images of the game apparatus are displayed simultaneously to the first and second viewers based, at least in part, on the first and second viewpoints.Type: GrantFiled: October 8, 2014Date of Patent: August 13, 2019Assignee: IGT CANADA SOLUTIONS ULCInventors: Stefan Keilwert, Klaus Achmuller, Lukas Angermayer, Armin Herlitz, Sven Aurich
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Patent number: 10354497Abstract: A video slot machine has M reels, each displaying N symbols when stopped. Above the display of the reels is a set of generally valuable replacement symbols that have been independently selected at random independent from the reel display. Each reel is associated with a particular replacement symbol in the set. If a special symbol is displayed on a reel, the replacement symbol associated with that reel substitutes for the special symbol when determining the award. Examples of the replacement symbols include wild symbols, bonus symbols, and multiplier symbols. After each game, the replacement symbols are shifted, and used replacement symbols are randomly replaced to vary the possibilities for each game. The player is incentivized to play longer due to the possibility of using valuable replacement symbols in the symbol array and the possibility of very high awards being granted by multiple special symbols being displayed.Type: GrantFiled: April 2, 2018Date of Patent: July 16, 2019Assignee: IGT CANADA SOLUTIONS ULCInventor: Brian Comeau
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Patent number: 10347072Abstract: A method of operating an electronic gaming machine includes generating an interactive game environment in accordance with game data, the interactive game environment having a viewing area may include a plurality of visible game components as a subset of the interactive game environment, displaying the viewing area with the plurality of visible game components, monitoring eye gaze of a player to collect player eye gaze data, determining a location of the eye gaze of the player relative to the viewing area using the player eye gaze data, and in response to the location of the eye gaze of the player relative to the viewing area, changing a resolution of a portion of the viewing area other than a portion of the viewing area corresponding to location of the eye gaze of the player on the viewing area. Related electronic gaming machines are also disclosed.Type: GrantFiled: August 8, 2018Date of Patent: July 9, 2019Assignee: IGT CANADA SOLUTIONS ULCInventors: David Froy, Edward Bowron, Reuben Dupuis, Vicky Leblanc, Karen van Niekerk, Stefan Keilwert, Aaron Corey
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Patent number: 10347073Abstract: An electronic gaming machine, an electronic gaming system, and a computer-implemented method for providing three dimensional selection games in a gaming system are disclosed. The electronic gaming machines includes: at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display: 1) a multi-faceted gaming surface comprising at least two gaming surface representations; and 2) a portion of the game data as a first set of 3D game components on one or more of the at least two gaming surface representations in accordance with a set of game rules for a given game, each one of the 3D game components having a symbol associated thereto.Type: GrantFiled: May 30, 2014Date of Patent: July 9, 2019Assignee: IGT CANADA SOLUTIONS ULCInventors: William George Amos, Vicky Leblanc
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Patent number: 10339758Abstract: A computer device and method for dynamically displaying at least one message to a player of a game are provided. The computer device may be an electronic gaming machine, and comprises a camera which can be used to collect data on the movement of a player of an electronic game. The movements of the player may then be analyzed and used to select message presentation rules based on player movement data. The message presentation rules may govern the presentation of new messages, the removal of old messages, or change the way a given message is presented.Type: GrantFiled: December 11, 2015Date of Patent: July 2, 2019Assignee: IGT CANADA SOLUTIONS ULCInventors: David Froy, Edward Bowron, Reuben Dupuis, Vicky Leblanc, Karen Van Niekerk, Christopher Spurrell
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Patent number: 10275985Abstract: A computer device and method for dynamically displaying at least one advertisement to a player of a game are provided. The computer device may be an electronic gaming machine, and comprises a camera which can be used to collect data on the movement of a player of an electronic game. The movements of the player may then be analyzed and used to select an advertisement to present to the player based on player movement data. The player movement data may also be used to generate advertising preferences for the player, and may be compiled into an advertising profile. The advertising profile may then be shared with other advertisers.Type: GrantFiled: December 11, 2015Date of Patent: April 30, 2019Assignee: IGT CANADA SOLUTIONS ULCInventor: David Froy
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Patent number: 10217318Abstract: In one aspect, there is described a computer-implemented method comprising: determining locations of a plurality of electronic gaming machines through communications between the electronic gaming machines and at least one wireless transmitter provided at a known location; based on the locations of the plurality of electronic gaming machines, generating a game floor map; and displaying the game floor map on a retailer terminal, the retailer terminal configured to provide management functions for the plurality of electronic gaming machines.Type: GrantFiled: December 15, 2015Date of Patent: February 26, 2019Assignee: IGT Canada Solutions ULCInventors: Bradley Boudreau, Yan Meunier