Abstract: Systems and methods or a low profile haptic actuator are disclosed. In one embodiment, a system for a low profile haptic actuator includes: a moveable surface comprising a first coil, the moveable surface configured to move in a degree of freedom; a fixed surface beneath the moveable surface, the fixed surface comprising a second coil coupled underneath the first coil; a suspension coupled to the fixed surface and the moveable surface and configured to suspend the moveable surface; and a controller coupled to the first coil and the second coil.
Type:
Grant
Filed:
August 14, 2018
Date of Patent:
February 18, 2020
Assignee:
Immersion Corporation
Inventors:
Douglas Billington, Kaniyalal Shah, Daniel Parker, Mansoor Alghooneh, Vahid Khoshkava, William Rihn
Abstract: Systems and methods for using multiple actuators to realize textures are disclosed. For example, one disclosed system includes, a system including: a first actuator configured to receive a first haptic signal and output a first haptic effect based at least in part on the first haptic signal; a second actuator configured to receive a second haptic signal and output a second haptic effect based at least in part on the second haptic signal; and a processor configured to: determine the first haptic effect and the second haptic effect, the first and second haptic effects configured when combined to output a texture; and transmit the first haptic signal to the first actuator and transmit the second haptic signal to the second actuator.
Type:
Grant
Filed:
January 29, 2010
Date of Patent:
February 18, 2020
Assignee:
Immersion Corporation
Inventors:
Juan Manuel Cruz-Hernandez, Danny A Grant
Abstract: Systems and methods for monitoring insulation integrity for electrostatic friction are disclosed. One system may include a touch sensitive interface configured to detect user interaction; an electrostatic haptic output device configured to output one or more electrostatic haptic effects to the touch sensitive interface; a processor in communication with the touch sensitive interface and the electrostatic haptic output device, the processor configured to: determine an operating condition associated with the electrostatic haptic output device; determine a corrective action associated with the operating condition; and apply the corrective action.
Abstract: One illustrative system disclosed herein includes a computing device in communication with a display device and a sensor. The display device is configured to display a plurality of content and the sensor is configured to detect a field of view of a user of the computing device relative to the display device. The sensor can transmit a signal associated with the field of view to a processor in communication with the sensor. The processor is configured to determine a direction of the field of view of the user based on the signal. The processor is also configured to determine that a content displayed by the display device and associated with a haptic effect is within the field of view of the user. The processor is also configured to determine a haptic effect associated with the content and transmit a haptic signal associated with the haptic effect. The illustrative system also includes a haptic output device configured to receive the haptic signal and output the haptic effect.
Abstract: Systems and methods long-range interactions for virtual reality are disclosed. One disclosed system includes: a handheld interface device; a sensor configured to detect movement of the handheld interface device and transmit a sensor signal associated with the movement; a processor coupled to the sensor and configured to: determine a haptic signal based in part on the sensor signal; and control, based on the haptic signal, an electromagnetic source remote from the handheld interface device to output a magnetic field to apply a force to magnetic material in the handheld interface device to output a haptic effect to a user of the handheld interface device.
Abstract: Rendering haptic effects on at least one of a first haptic actuator or a second haptic actuator based on a state of a trigger. In response, the haptic effects are optimized to reflect game play.
Abstract: Systems and methods for generating haptic effects associated with audio signals are disclosed. One disclosed system for outputting haptic effects includes a processor configured to: receive an audio signal; determine a haptic effect based in part on the audio signal by: identifying one or more components in the audio signal; and determining a haptic effect associated with the one or more components; and output a haptic signal associated with the haptic effect.
Type:
Application
Filed:
July 12, 2019
Publication date:
February 6, 2020
Applicant:
Immersion Corporation
Inventors:
Juan Manuel Cruz-Hernandez, Jamal Saboune, Vincent Levesque, Ali Modarres
Abstract: A system provides haptic feedback based on media content. The system processes the media content into components including a first component and a second component. The system further determines a first priority value related to the first component and a second priority value related to the second component. The system further compares the first priority value with the second priority value. The system further generates a first control signal and a second control signal based on the comparison, where the first control signal is configured to cause a first haptic feedback to be output and the second control signal is configured to cause a second haptic feedback to be output that is the same or different than the first haptic feedback.
Abstract: A system includes a user interface configured to receive an input from a user of the system, a sensor configured to sense a position of a user input element relative to the user interface, and a processor configured to receive an input signal from the sensor based on the position of the user input element relative to the user interface, determine a haptic effect based on the input signal, and output a haptic effect generation signal based on the determined haptic effect. A haptic output device is configured to receive the haptic effect generation signal from the processor and generate the determined haptic effect to the user, the haptic output device being located separate from the user interface so that the determined haptic effect is generated away from the user interface.
Abstract: An electronic device having a user interface device that has a flexible surface, a haptic output device operatively coupled to the flexible surface and configured to cause a deformation of the flexible surface, and a controller in signal communication with the haptic output device. The controller is configured to trigger the haptic output device to cause the deformation of the flexible surface based on a simulated physical behavior of a virtual element represented on the user interface.
Type:
Grant
Filed:
June 2, 2017
Date of Patent:
February 4, 2020
Assignee:
Immersion Corporation
Inventors:
David M. Birnbaum, Li Jiang, Juan Manuel Cruz-Hernandez, Ali Modarres, Christophe Ramstein, Danny A. Grant
Abstract: One illustrative system of the present disclosure includes a sensor configured to detect a gesture that includes a movement through multiple positions in real space. The multiple positions can include a first position that is distant from a touch sensitive surface and a second position that is closer to the touch sensitive surface than the first position. The system also includes a processor in communication with the sensor. The processor can output a graphical user interface (GUI) that includes multiple available user interface levels. During the gesture, the processor can activate a sequence of user interface levels, where each user interface level in the sequence is selected from among the multiple available user interface levels and is activated at a respective position among the multiple positions in the gesture. The processor can also cause a haptic output device to provide haptic feedback associated with each user interface level.
Type:
Grant
Filed:
December 12, 2018
Date of Patent:
February 4, 2020
Assignee:
Immersion Corporation
Inventors:
Vahid Khoshkava, Vincent Levesque, Juan Manuel Cruz-Hernandez, Mansoor Alghooneh, William Rihn
Abstract: Systems and methods for deformation and haptic effects are disclosed. For example, one method includes the steps of receiving a sensor signal from a sensor, the sensor signal indicating a contact with a device and a location of the contact on the device; determining a deformation effect based on the contact and the location of the contact, the deformation effect configured to cause a change in a shape of the device; and outputting the deformation effect to a deformation device configured to change the shape of the device.
Type:
Application
Filed:
July 30, 2019
Publication date:
January 23, 2020
Applicant:
Immersion Corporation
Inventors:
Vincent Levesque, Abdelwahab Hamam, Danny A. Grant
Abstract: A method of generating a haptic effect on a linear resonance actuator (“LRA”) having a resonant frequency includes receiving a haptic effect signal for the haptic effect, where the haptic effect comprises a desired frequency that is off-resonant from the LRA. The method further includes generating a first sine wave at the desired frequency and generating a second sine wave at or near the resonant frequency. The method further includes combining the first sine wave and the second sine wave to generate a drive signal.
Type:
Grant
Filed:
June 18, 2018
Date of Patent:
January 21, 2020
Assignee:
Immersion Corporation
Inventors:
Stephen D. Rank, Erin B. Ramsay, Henry Da Costa, Arnab Sen, Elena Renee Redelsheimer
Abstract: A method includes receiving digital content data including audio data and/or video data, generating haptic data using at least some of the received digital content data, encoding the haptic data for efficient transmission over a communication network, multiplexing the encoded haptic data with the received digital content data, embedding information for decoding the encoded haptic data in metadata of the multiplexed data stream, and sending the multiplexed data stream over the communication network. The method may include analyzing the haptic data to determine at least one characteristic of the haptic data, and the encoding the haptic data may include encoding, based on the determined characteristic, the haptic data to meet a pre-defined criteria.
Type:
Grant
Filed:
September 24, 2018
Date of Patent:
January 21, 2020
Assignee:
Immersion Corporation
Inventors:
Loc Phan, Satvir Bhatia, Stephen D. Rank, Christopher J. Ullrich, Jean Francois Dionne, Hugues Antoine Oliver
Abstract: A handheld interface device configured to provide an electrostatic friction (ESF) effect is provided. The device comprises a plurality of more than two electrodes, with each electrode being separately disposed at a respective portion of an outer surface of the interface device. Each electrode is covered by or forms a respective portion of the outer surface of the handheld interface device. The device includes a control unit that is configured to determine a contact condition at each electrode of the plurality of electrodes, to select a subset of the plurality of electrodes based on the determined contact condition at each electrode of the plurality of electrodes, and to apply a drive signal for generating electrostatic friction to only one or more electrodes in the selected subset of the plurality of electrodes.
Type:
Grant
Filed:
November 18, 2016
Date of Patent:
January 14, 2020
Assignee:
IMMERSION CORPORATION
Inventors:
Vincent Levesque, Mohammadreza Motamedi
Abstract: A video game system records video gameplay by a player interacting with an endpoint, such as a game controller. The recording includes recording a haptic track of haptic effects generated on the endpoint during the gameplay and recording a video track of video generated during the gameplay. The recording further includes encoding the haptic track with the video track.
Type:
Grant
Filed:
February 7, 2018
Date of Patent:
January 14, 2020
Assignee:
Immersion Corporation
Inventors:
William S. Rihn, David M. Birnbaum, Robert W. Heubel
Abstract: Rendering of a haptic effect at a target frequency or frequency range by providing a moveable mass configured to be driven at a resonance frequency of a primary spring coupled to the moveable mass. Then, an auxiliary spring is temporarily engaged with the moveable mass to tune the resonance frequency to the target frequency or frequency range.
Abstract: A system is provided that controls an offline haptic conversion. The system receives an input from a source. The system further converts the input into haptic signals. The system further encodes the haptic signals. The system further stores the haptic signals within the source, where the haptic signals are combined with the input within the source. Alternately, rather than encoding the haptic signals and storing the haptic signals within the source, the system handles the haptic signals separately, independent of the source.
Type:
Grant
Filed:
March 15, 2018
Date of Patent:
January 7, 2020
Assignee:
Immersion Corporation
Inventors:
Robert Lacroix, Satvir Singh Bhatia, Jean-Francois Blanchard-Dionne, Stephen D. Rank, Christopher J. Ullrich, Loc Tien Phan
Abstract: One illustrative system disclosed herein includes a deformation sensor configured to detect a deformation of a deformable surface and transmit a first sensor signal associated with the deformation. The system also includes a sensor configured to detect a user interaction with a user input device and transmit a second sensor signal associated with the user interaction. The system further includes a processor configured to: receive the first sensor signal; receive the second sensor signal; execute a function based at least in part on the first sensor signal and the second sensor signal. The processor is also configured to: determine a haptic effect based at least in part on the first sensor signal or the second sensor signal; and transmit a haptic signal associated with the haptic effect to a haptic output device configured to receive the haptic signal and output the haptic effect.
Type:
Grant
Filed:
August 23, 2018
Date of Patent:
December 31, 2019
Assignee:
Immersion Corporation
Inventors:
Vincent Levesque, Danny Grant, Juan Manuel Cruz-Hernandez, Ali Modarres, William Rihn
Abstract: A method and apparatus for generating haptic surface texture with a deformable surface layer are disclosed. The haptic device includes a flexible surface layer, a haptic substrate, and a deforming mechanism. The flexible surface layer is made of elastic materials and is capable of reconfiguring its surface characteristics. The haptic substrate, in one embodiment, provides a first pattern in response to a first activating signal. Alternatively, the haptic substrate is capable of providing a second pattern in accordance with a second activating signal. The deforming mechanism is configured to change the flexible surface from a first surface characteristic to a second surface characteristic in accordance with the first pattern.
Type:
Application
Filed:
May 7, 2019
Publication date:
December 26, 2019
Applicant:
Immersion Corporation
Inventors:
Robert W. Heubel, Ryan Steger, Robert A. Lacroiox, Muge Bakircioglu