Abstract: A force feedback interface and method including an actuator in a non-primary axis or degree of freedom. The force feedback interface device is connected to a host computer that implements a host application program or graphical environment. The interface device includes a user manipulatable object, a sensor for detecting movement of the user object, and an actuator to apply output forces to the user object. The actuator outputs a force sensation on the user object in non-primary axis or degree of freedom. Force sensations such as a jolt, vibration, a constant force, and a texture force can be output on the user object with the actuator. The force sensations can be output in a direction perpendicular to a planar degree of freedom, radial to spherical degree of freedom, and/or along a lengthwise axis of the user object.
Abstract: An interface device and method for interfacing instruments to a medical procedure simulation system serve to interface peripherals in the form of mock medical instruments to the medical procedure simulation system computer to enable simulation of medical procedures. The interface device includes a housing having a mock bodily region of interest to facilitate insertion of a mock instrument, such as an endoscope tube, into the interface device. The mock bodily region of interest may be pivotable to simulate various patient orientations. The instrument is engaged by a capture mechanism in order to measure rotational and translational motion of the instrument. An actuator is disposed within the interface device to provide force feedback to the instrument. The measured motion is provided to the computer system to reflect instrument motion on the display during the simulation. Alternatively, the interface device may be configured to accommodate instrument assemblies having a plurality of nested instruments (e.g.
Type:
Grant
Filed:
August 15, 2005
Date of Patent:
July 9, 2013
Assignee:
Immersion Medical, Inc.
Inventors:
David Alexander, J. Michael Brown, Eric Cabahug, Philip J. Churchill, Robert F. Cohen, Richard L. Cunningham, Ben Feldman, Diego Fontayne, Gregory L. Merril, Mario Turchi
Abstract: An input/output device includes a touch sensitive layer configured to sense if an object touches the touch sensitive layer and to sense where the touch sensitive layer is contacted, a first electrode layer and second electrode layer, at least a portion of one of the first electrode layer and second electrode layer connected to at least a portion of the touch sensitive layer, and a composite piezoelectric layer connected between the first electrode layer and second electrode layer. The composite piezoelectric layer has a plurality of piezoelectric rods arranged in a polymer matrix. The polymer matrix provides the composite piezoelectric layer with a predetermined property. A drive circuit is configured to apply an alternating voltage to the first electrode layer and second electrode layer in response to the sensed object.
Abstract: A system is configured to provide haptic stimulation to a user. In one embodiment, the haptic stimulation is provided to the user in conjunction with the performance of one or more control gestures through which the user controls, for example, a game, a real world component or piece of equipment, and/or other entity. In one embodiment, the haptic stimulation is provided to the user in conjunction with control of virtual equipment by the user.
Type:
Grant
Filed:
July 21, 2010
Date of Patent:
June 25, 2013
Assignee:
Immersion Corporation
Inventors:
Danny A. Grant, Robert W. Heubel, David M. Birnbaum, Erin B. Ramsay
Abstract: A virtual simulator includes a movable user object, an eddy current brake actuator, and a controller. The eddy current brake actuator includes an elongated conductor that is slidingly positioned within at least one magnet. The elongated conductor is coupled to the user object and movement of the user object causes the conductor to move through the at least one magnet which imparts a transient drag force on the conductor. The controller is electrically coupled to the user interface and to the at least one magnet. The controller monitors the velocity of the user object and controls a magnetic field of the at least one magnet to vary the drag force on the conductor in order to provide haptic feedback to a user that relates to force applied to the user object. The virtual simulator may include a display and be configured to perform a medical simulation procedure.
Type:
Application
Filed:
December 14, 2011
Publication date:
June 20, 2013
Applicant:
IMMERSION CORPORATION
Inventors:
Andrew Gosline, Juan Manuel Cruz Hernandez
Abstract: A system includes a haptic textile comprising a plurality of haptic threads configured to provide haptic feedback, and an ancillary electronic device configured to transfer data to or from the haptic textile.
Abstract: In an aspect, an electronic device includes a housing; a manipulandum positioned in the housing, wherein the manipulandum is moveable in at least one rotary degree of freedom in response to a user moving the manipulandum; a sensor coupled to the manipulandum, the sensor outputs sensor signals associated with the movement of the manipulandum in the at least one rotary degree of freedom by the user's direct contact; a processor coupled to the sensor and configured to output one or more activating signals based on the sensor signals; a first actuator coupled to the manipulandum, wherein the first actuator outputs a contact force to the manipulandum upon receiving a first activating signal; and a second actuator positioned within the housing and separate from the first actuator, wherein the second actuator outputs an inertial force to the housing upon receiving a second activating signal.
Type:
Grant
Filed:
April 28, 2010
Date of Patent:
June 11, 2013
Assignee:
Immersion Corporation
Inventors:
Ryan D. Bruneau, Ramon Alarcon, Louis B. Rosenberg, Erik J. Shahoian
Abstract: Systems and methods for shifting haptic feedback function between passive and active modes are disclosed. For example, one disclosed method includes receiving a first signal from a sensor, the first signal associated with a mode of interaction with a graphical user interface; receiving a second signal associated with an interaction with the graphical user interface; determining a haptic feedback effect based at least in part on the mode of interaction with the graphical user interface and the interaction with the graphical user interface; and generating a haptic signal configured to output the haptic feedback effect.
Abstract: A three-dimensional display apparatus electromechanical system for displaying three-dimensional images without special viewing aids is disclosed. The electromechanical apparatus includes three flat surface screens, two rotating wheels or single screen not limited to other variations that will enable similar operation of the apparatus. The imaging system includes a CRT or similar device and control system to generate two-dimensional images to project the images at different depth locations through a focus system on to the moving projection screens.
Type:
Application
Filed:
May 31, 2012
Publication date:
May 30, 2013
Applicant:
Immersion 3D Plus L.L.C.
Inventors:
Anjan Ghosh Hajra, Swapan Chakrabarti, Raju S. Dandu
Abstract: A system for generating haptic effects senses at least two generally simultaneous touches on a touchscreen and, in response, generates a dynamic haptic effect.
Abstract: In an embodiment, a system and method for automatically converting a plurality of events in a plurality of channels in a structured representation sequence into haptic events. The method comprises calculating an event score for each event of the sequence in one or more channels. The method also comprises calculating a cumulative score based on the event scores in the one or more channels. The method includes selectively designating haptic events to the events based on the event scores in one or more selected channels, wherein the haptic events are output by a haptic actuator.
Abstract: A haptic device includes a flexible holder; an elongated piezo bender supported at one end thereof by the holder; a mass supported by the elongated piezo bender and positioned at an end of the elongated piezo bender opposite the end supported by the holder; and an electrical driving signal generator configured to generate a signal to create a vibration in the elongated piezo bender.
Abstract: Systems and methods for monitoring motion parameters of an object are described in the present disclosure. In an embodiment, a sensor, coupled to a housing, senses motion associated with the housing and provides a sensor output based on the sensed motion. A processing device receives the sensor output, accumulates counts associated with the sensor output, and provides an output once a threshold associated with the accumulated counts is reached. A vibrotactile device, that receives the output from the processing device, provides a haptic output in response to the output from the processing device.
Abstract: Systems and methods for providing controlled friction in a haptic feedback device are described. One described device comprises a magnetic target, a magnetic core configured to be in communication with the magnetic target to provide a haptic effect, and a partition. The partition may be configured to maintain a magnetic circuit air gap between the magnetic target and the magnetic core, and to provide friction between the magnetic target and the magnetic core. Such a device may include a processor in communication with the magnetic core for providing a haptic effect.
Type:
Grant
Filed:
August 11, 2004
Date of Patent:
May 14, 2013
Assignee:
Immersion Corporation
Inventors:
Neil T. Olien, George V. Anastas, Alexander Jasso
Abstract: An interface device providing haptic feedback to a user is in communication with a host computer. The device includes a housing, at least one sensor for detecting user input, and an actuator assembly. The actuator assembly includes a grounded flexure suspension coupled to an inertial mass which moves when the actuator assembly is energized to cause inertial sensations. The inertial mass includes a pole piece surrounding a magnet, and a grounded coil between magnet and pole piece causes the motion of the inertial mass when current is flowed therethrough. Another embodiment provides directional haptic feedback to a user and includes at least two actuator assemblies oriented such that the inertial masses oscillate substantially orthogonally, and can be controlled to output the inertial sensations approximately along a single axis having a desired orientation.
Type:
Grant
Filed:
April 21, 2006
Date of Patent:
May 14, 2013
Assignee:
Immersion Corporation
Inventors:
David F. Moore, Erik J. Shahoian, Bruce M. Schena
Abstract: Embodiments include storing values of a first plurality of nodes in memory based on tracking the position of a plurality of points of a physical object and maintaining a second plurality of nodes in memory, each node of the second plurality of nodes corresponding to a node of the first plurality. The values of the second plurality of nodes can be used to model interactions with other objects and to render a view of a simulated object. The simulation can access data identifying a simulation boundary and selectively update values of the second plurality of nodes using the first plurality of nodes while ensuring that the simulation boundary is not violated. A value of the second plurality of nodes can be set to be different from the value of the corresponding one of the first plurality of nodes if using the first node's value would violate the boundary.
Abstract: Triggering haptic sensations based on sound output from a computer device. A portion of sound data is stored that is output to a user as audio from an application program running on a computer. The portion of sound data is analyzed using intelligent heuristics to extract at least one sound feature from the sound data. The execution of at least one haptic effect is triggered based on the sound feature, where the haptic effect is commanded to the haptic feedback device approximately correlated to the output of the portion of sound to the user as audio. The haptic effect causes a haptic sensation to be output to the user. Different haptic effects can be associated with different sound features, frequency ranges, amplitudes, etc.
Abstract: Systems and methods for multi-pressure interaction on touch-sensitive surfaces are disclosed. One disclosed embodiment of a method comprises receiving a first sensor signal from a touch-sensitive input device in response to a first contact of a first object on the touch-sensitive input device, the first sensor signal comprising a first location and a first pressure of the first contact, receiving a second sensor signal from the touch-sensitive input device in response to a second contact of a second object on the touch-sensitive input device substantially simultaneously with the first contact, the second sensor signal comprising a second location of the second contact and a second pressure of the second contact, generating a signal based at least in part on the first sensor signal and the second sensor signal, the signal configured to cause a haptic effect, and outputting the signal.
Type:
Application
Filed:
November 7, 2011
Publication date:
May 9, 2013
Applicant:
Immersion Corporation
Inventors:
Danny A. Grant, Juan Manuel Cruz-Hernandez, Ali Modarres
Abstract: Haptic feedback interface devices using electroactive polymer (EAP) actuators to provide haptic sensations. A haptic feedback interface device is in communication with a host computer and includes a sensor device that detects the manipulation of the interface device by the user and an electroactive polymer actuator responsive to input signals and operative to output a force to the user caused by motion of the actuator. The output force provides a haptic sensation to the user. In an embodiment, a stylus including a body having a first end and a second end opposite from the first end, a moveable member coupled to the body and capable of being in contact with a user's hand; and an electro active polymer actuator coupled to the moveable member, wherein the electroactive polymer moves the moveable member from a first position to a second position with respect to the body upon being activated.