Patents Assigned to Interaction
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System that causes sharer to detect information regarding answer section input during screen sharing
Patent number: 12223857Abstract: [Problem] To provide a system with which, when an input is made on one terminal in one answer section of a questionnaire, information regarding a question item corresponding to the above-described answer section is displayed on another terminal. [Solution] A system 1 connected with a first and a second terminals 3, 5. When a first questionnaire is displayed on a screen of the first terminal 3 and a second questionnaire, corresponding to the first questionnaire, is displayed on a screen of the second terminal 5, when the second terminal 5 receives information in one answer section 25 of the second questionnaire, the system 1 causes the first terminal 3 to display information regarding a question item 23 corresponding to the one answer section 25.Type: GrantFiled: December 28, 2021Date of Patent: February 11, 2025Assignee: Interactive Solutions Corp.Inventor: Kiyoshi Sekine -
Patent number: 12220641Abstract: A system for generating interactive content for a user includes an environment identification unit operable to identify a virtual environment for interaction by a user, an element arrangement unit operable to generate an arrangement of a plurality of elements within the environment in dependence upon one or more parameters, a content modification unit operable to modify the virtual environment so as to include the plurality of elements in the generated arrangement, and a content rendering unit operable to render one or more images of the modified virtual environment.Type: GrantFiled: April 25, 2022Date of Patent: February 11, 2025Assignee: Sony Interactive Entertainment Inc.Inventor: Calum Armstrong
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Patent number: 12223965Abstract: [Problem] To provide a system that changes a shared image in real time based on a conversation. [Solution] A system 1 for changing an image based on a voice that includes a voice information input unit 3 configured to input voice information, a voice analysis unit 5 configured to analyze the voice information input by the voice information input unit 3, and an image change unit 7 configured to change a position of content in an image representing the content using information on the content included in the voice information analyzed by the voice analysis unit 5 and information on a change in the content.Type: GrantFiled: December 29, 2022Date of Patent: February 11, 2025Assignee: Interactive Solutions Corp.Inventor: Kiyoshi Sekine
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Publication number: 20250041710Abstract: Disclosed herein is an input device including a first microphone, an exterior member that accommodates the first microphone, and a first sound hole penetrating the exterior member to be connected to the first microphone. An exterior surface of the exterior member has one or a plurality of wall portions that surround the first sound hole.Type: ApplicationFiled: October 18, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Masaho MORITA, Takeshi IGARASHI
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Publication number: 20250045568Abstract: A hybrid codec for training a neural coding system, the hybrid codec including a real codec for encoding data pre-processed by a first neural network, and for decoding the encoded data for post-processing by a second neural network; and a proxy codec that is a differentiable representation of the real codec, and is for back-propagating a loss function, representative of a coding bit-rate and a coding distortion between the post-processed data and the original data, for training the weights of at least the first neural network.Type: ApplicationFiled: July 22, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Andrew James Bigos, Roc Ramon Currius
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Publication number: 20250041713Abstract: An input device includes an exterior member having an opening formed therein; an input member that has an upper surface to be touched by a user with a finger and that is disposed inside the opening; and a light diffusing member having a light emitting surface located along an outer edge of the input member, where the light emitting surface has a first region exposed in a gap between an inner edge of the opening of the exterior member and an outer edge of the input member and a second region positioned on an inner side of the outer edge of the input member and below a peripheral portion of the input member.Type: ApplicationFiled: October 22, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Kazuyuki SUZUKI, Masaho MORITA
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Publication number: 20250041726Abstract: The invention provides a computer-implemented method of detecting errors in audio outputs occurring during gameplay, the method comprising: providing an audio output distribution, the audio output distribution comprising a distribution of confirmed audio outputs that are clustered according to features of the confirmed audio outputs, wherein each of the confirmed audio outputs is a combination of audio components that occur during gameplay; receiving a sample audio output that occurs during gameplay; comparing the sample audio output to the audio output distribution; and detecting an error in the sample audio output when the sample audio output is inconsistent with the audio output distribution.Type: ApplicationFiled: July 30, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Europe LimitedInventors: Oliver George Hume, Juuso Tolonen, Pritpal Singh Panesar, Giacomo Costantini, Lloyd Preston Stemple, Danjeli Schembri
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Publication number: 20250041725Abstract: Systems, processes and device configurations are provided for electronic gaming control and performance based sound generation for network games, such as multiplayer or cloud based games. Processed include determining one or more sound cues for a game data stream. By generating and outputting one or more sound cues on the fly, sound feedback may be provided to compliment gameplay and a game experience. Sound cues can transform or modify audio elements of games for users and viewers of electronic gaming content. Generating sound cues may include replacing one or more assets of an electronic game, and capturing the user interaction with the modified content. Generating sound cues may include generating one or more sounds for a user, such as crowd cheers or boos, wherein the underlying game code and game content is not modified. Processes and configurations are also provided for determining sound assets of gaming content and tracking user performance.Type: ApplicationFiled: August 1, 2023Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Michael Taylor, Coimbatore Ravi Madhavan, Richard Olabode
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Publication number: 20250041736Abstract: A processing device for generating a group of users for a first user to complete a given task in a video game, completion requiring one or more in-game characteristics, the processing device comprising: an identification unit configured to identify one or more requirements of the given task; a selection unit configured to select one or more other users from a plurality of other users, wherein a respective one of the other users is selected in dependence upon at least one of the requirements and one or more in-game characteristics associated with the respective other user; and a group generation unit configured to generate the group for the first user to complete the given task, the generated group comprising the first user and the one or more selected other users.Type: ApplicationFiled: July 26, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Nicholas Anthony Edward Ryan, Andrew William Walker, Mark Anderson, Michael Eder, Jesus Lucas Barcias
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Publication number: 20250044872Abstract: Disclosed is an operation device that includes a mounting section, a first position detection section, and a stimulus generation section. The mounting section is attached to a hand and fingers of a user. The first position detection section is disposed on the mounting section to detect the positions of the fingers. The stimulus generation section is disposed on the mounting section, placed at a position corresponding to one of the user's fingers, and configured to apply an external stimulus to the user.Type: ApplicationFiled: December 28, 2021Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Shinichi HIRATA, Hitoshi NAKAMURA, Yuuichi MACHIDA, Toru KURONUMA, Takuya KUJI, Maito OMORI, Toshiyuki ANDO, Yumi UEDA, Takeshi ASANO
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Publication number: 20250041742Abstract: An AI conversational system including a three-dimensional figure representing a character, having an interior pocket accessible through a closure that is selectively opened or closed; and a voice box removably disposed within the interior pocket, wherein the voice box has a housing enclosing a microcontroller unit operationally connected to a wireless antenna, a speaker, a microphone, and a battery; wherein the microcontroller unit is configured to wirelessly access an internet-based artificial intelligence GPT engine and produce interactive and responsive conversation representative of the character represented by the three-dimensional figure. The voice box further includes a near-field sensor enclosed in the housing and operationally connected to the microcontroller unit. The three-dimensional figure further includes a near-field tag disposed in the interior pocket proximate to near-field sensor when the voice box is disposed in the interior pocket, which tag identifies a particular character.Type: ApplicationFiled: August 2, 2024Publication date: February 6, 2025Applicant: Curio Interactive, Inc.Inventors: Mikhail Sallee, Samuel Eaton
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Publication number: 20250047954Abstract: System, process and device configurations are provided for generating game commentary streams. Game commentary streams can include gameplay video data with voice data of multiplayer game users synchronized to one or more game events and game states in recorded gameplay. Game commentary streams may allow for selection of game play content from the perspective of a selected user and to obtain voice data of the user and one or more other users during the game session. Methods for generating a commentary stream can include receiving game commentary data from users of a multiplayer electronic game including voice data detected during the game session and generating the commentary stream to include gameplay data for the game session and selected game commentary data. User requests may be received and the commentary stream may be output for recorded game play from the perspective of one or more users of the game session.Type: ApplicationFiled: August 1, 2023Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Michael Taylor, Coimbatore Ravi Madhavan, Richard Olabode
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Publication number: 20250044592Abstract: Disclosed herein is an image generation device including: a space construction section that constructs a virtual world to be displayed on a head-mounted display; an image generation section that generates, based on a position and a posture of a head of a player wearing the head-mounted display, a display image representing the virtual world in a field of view corresponding to a point of view of the player, and causes the head-mounted display to display the generated display image; and a visitor information acquisition section that acquires information regarding presence of a visitor without a head-mounted display in a space where the player is able to move. While the visitor is present, the space construction section displays an object indicating the presence of the visitor at a corresponding position in the virtual world.Type: ApplicationFiled: October 24, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventor: Junichi MURAMOTO
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Publication number: 20250047943Abstract: A hybrid codec for training a neural coding system, the hybrid codec including a real codec for encoding data pre-processed by a first neural network, and for decoding the encoded data for post-processing by a second neural network; and a proxy codec that is a differentiable representation of the real codec, and is for back-propagating a loss function, representative of a coding bit-rate and a coding distortion between the post-processed data and the original data, for training the weights of at least the first neural network.Type: ApplicationFiled: July 22, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Andrew James Bigos, Roc Ramon Currius
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Patent number: 12214259Abstract: Systems and methods are for production, management, syndication and distribution of digital assets through a network such as the Internet or wireless network. Digital media assets are distributed to consumers through a syndicated network of Outlets under control of a central platform. Distribution is format agnostic. There is a single platform between the B2B2C, wherein a platform allows, through a single access for each stakeholder, the ability to each have control over availability dates and pricing specifications to a plurality of merchants and/or subscription outlets or channels. Subscription channels can support micro-subscriptions with diversely curated and priced offerings, including acceptance of crypto-currency. The delivered media assets may include content associated with an exercise apparatus, including content for an exercise session including computer generated content and computer augmented content created in response to exercise session data.Type: GrantFiled: December 22, 2022Date of Patent: February 4, 2025Assignee: Peloton Interactive, IncInventor: Shachar Oren
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Patent number: 12214260Abstract: A method includes providing a first video file to a plurality of exercise machines, the first video file including content associated with an exercise class. The method also includes receiving user data from the plurality of exercise machines, the user data including respective settings associated with a common performance metric. In such a method, the respective settings are used on the plurality of exercise machines during playback of a particular part of the first video file. The method also includes identifying a timestamp associated with the particular part of the first video file, and generating an executable control corresponding to the performance metric. The method further includes generating a second video file comprising the content and the executable control. In such methods, playback of the second video file causes display of the executable control at a part of the second video file corresponding to the timestamp.Type: GrantFiled: July 11, 2022Date of Patent: February 4, 2025Assignee: Peloton Interactive, Inc.Inventors: Joseph Intonato, Betina Evancha
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Patent number: 12214275Abstract: Methods and/or apparatus provide for controlling a controller configured to for provide user operation inputs to an computer apparatus operating under the control of a system program and a game application program, including: controlling a first light emitting area of the controller; controlling a second light emitting area of the controller; causing at least a part of the first light emitting area to emit light in accordance with a control signal corresponding to an execution status of the game application program; and causing at least a part of the second light emitting area to emit light in accordance with a control signal corresponding to an execution status of the system program.Type: GrantFiled: September 22, 2023Date of Patent: February 4, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Akinori Ito, Toshimasa Aoki, Kosuke Suzuki
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Patent number: 12214277Abstract: A method of generating video frames for a cloud-based video game includes obtaining, via a communications network, a plurality of frames of a video game rendered at a cloud device; obtaining a player input received at an input device, the input device being used to play the video game, the player input being received in response to the display of at least one of the obtained video frames; inputting at least one of the obtained video frames and the player input to a prediction model; and synthesizing, based on the output of the prediction model, a subsequent frame for output at a display, and outputting the synthesized video frame at the display.Type: GrantFiled: June 19, 2020Date of Patent: February 4, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Matthew William Sanders, Fabio Cappello, Timothy Bradley, Jessica Rose Grant, Maurizio Cerrato
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Patent number: 12219297Abstract: An image processing system for modifying one or more images of a user to change a cardiovascular activity that is measurable from the one or more images, the system comprising: an image receiving section configured to receive image data comprising a plurality of image frames; a region selection section configured to select one or more regions where the colour of the skin of the user changes temporally in the image data, wherein the colour changes are indicative of the cardiovascular activity of the user; and a modifying section configured to modify the colour change of the one or more selected regions in one or more image frames to create modified image data, as described elsewhere herein.Type: GrantFiled: March 9, 2022Date of Patent: February 4, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Oliver Hume, Fabio Cappello, Timothy Bradley
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Publication number: 20250032921Abstract: A computer-implemented method for processing 3D audio, the method comprising: there is provided a computer-implemented method for processing 3D audio, the method comprising: obtaining a first ambisonic signal representing a sound; and upmixing the first ambisonic signal to derive a second ambisonic signal representing the sound; wherein the second ambisonic signal is a higher quality representation of the sound than the first ambisonic signal. This reduces the storage and processing requirements of providing high quality 3D audio.Type: ApplicationFiled: July 25, 2024Publication date: January 30, 2025Applicant: Sony Interactive Entertainment Europe LimitedInventor: Danjeli Schembri