Abstract: The portable and compact motion simulator (10) comprises of a platform (22), a support base (20), one powered and controlled extensible member (24), and a motion base controller (26). The simulator can be used like a seat cushion that can be placed on a chair or can be part of a chair. The platform (22) is driven by the said extensible member (24) via a motion base controller (26) to effect motion along the single degree-of-freedom in synchronization with audio and visual images. The said motion base controller (26) provides computing resources to operate and control the motion simulator (10), thereby eliminating the need for computing resources external to the motion simulator (10). A dynamics control means (40) optimizes the dynamic performance of the motion base in accordance with the weight of the patron (02). The portable and compact motion simulator (10) is designed to simulate motion for a patron playing an interactive computer game or participating in a virtual reality experience.
Abstract: The portable and compact motion stimulator (10)comprises of a platform (22), a support base (20), three extensible members (24), and a motion base controller (26). The simulator can be used like a seat cushion that can be placed on a chair or can be a part of a chair. The motion base controller (26) drives the extensible members (24) to produce rotations about the pitch axis (14), roll axis (16), and translation in the heave (18) direction in synchronization with audio and visual images. The motion simulator system can be used interactively with a computer game or in a virtual reality environment. Numerous motion simulators can be linked to a common system controller (12) to provide identical synchronous motions to a plurality of users in a theater application.