Abstract: An incoming-call signaling melody data transmitting apparatus of the present invention includes a remixing-method specification data reception section for receiving remixing-method specification data specifying a remixing method for a piece of specified music from the terminal device via a network, a remixing section for executing a remixing process for the piece of specified music in accordance with the remixing method specified in the received remixing-method specification data and for generating a piece of remixed music data, and a piece of remixed-music-data transmission section for transmitting the piece of music data generated by the remixing processing section to the terminal device that transmitted the remixing-method specification data.
Abstract: An incoming-call signaling melody data transmitting apparatus of the present invention includes a remixing-method specification data reception section for receiving remixing-method specification data specifying a remixing method for a piece of specified music from the terminal device via a network, a remixing section for executing a remixing process for the piece of specified music in accordance with the remixing method specified in the received remixing-method specification data and for generating a piece of remixed music data, and a piece of remixed-music-data transmission section for transmitting the piece of music data generated by the remixing processing section to the terminal device that transmitted the remixing-method specification data.
Abstract: A method and apparatus for playing a first sequence of sounds represented by data stored in memory synchronously with a second sequence of sounds represented by data stored in memory, at any point during the playing of the second sequence of sounds. A point in time is selected at which a specific sound in the first sequence of sounds must be played at the same time as the specific sound in the second sequence of sounds for the two sequences to be synchronous. The number of sounds in the second sequence which have been played before the current sound being played is counted and used to determine which sound in the first sequence is synchronous with the current sound in the second sequence. The data representing both sounds is then retrieved and used to generate, i.e. to "play," the identified sound in the first sequence simultaneously with the current sound of the second sequence.