Abstract: A processing device and a method of providing learning capability thereto are provided. One of a plurality of processor actions is selected based on an action probability distribution comprising a plurality of probability values corresponding to the plurality of processor actions. The plurality of processor actions are associated with a plurality of different difficulty levels. An action performed by a user is identified, an outcome of selected processor action relative to the identified user action is determined, and the action probability distribution is updated based on the outcome and the difficulty level of the selected processor action.
Type:
Grant
Filed:
December 5, 2008
Date of Patent:
July 10, 2012
Assignee:
Intuition Intelligence, Inc.
Inventors:
Arif M Ansari, Yusuf Sulaiman M Shiek Ansari
Abstract: A computer game and a method of providing learning capability thereto are provided. The computer game has an objective of matching a skill level of the computer game with a skill level of a game player. A move performed by the game player is identified, one of a plurality of game moves is selected based on a game move probability distribution comprising a plurality of probability values corresponding to the plurality of game moves, an outcome of the selected game move relative to the identified player move is determined, the game move probability distribution is updated based on the outcome, and one or more of the game move selection, the outcome determination, and the game move probability distribution update is modified based on the objective.
Type:
Grant
Filed:
December 5, 2008
Date of Patent:
July 3, 2012
Assignee:
Intuition Intelligence, Inc.
Inventors:
Arif M Ansari, Yusuf Sulaiman M Shiek Ansari
Abstract: A processing device having one or more objectives is provided. The processing device comprises a probabilistic learning module having a learning automaton configured for learning a plurality of processor actions in response to a plurality of actions performed by a plurality of users, and an intuition module configured for modifying a functionality of said probabilistic learning module based on said one or more objectives.
Type:
Grant
Filed:
December 5, 2008
Date of Patent:
July 3, 2012
Assignee:
Intuition Intelligence, Inc.
Inventors:
Arif M Ansari, Yusuf Sulaiman M Shiek Ansari
Abstract: A method and apparatus for providing learning capability to processing device, such as a computer game, educational toy, telephone, or television remote control, is provided to achieve one or more objective. One of a plurality of actions (e.g., game actions, educational prompts, listed phone numbers, or listed television channels) to be performed on the processing device is selected. A user input indicative of a user action (e.g., a player action, educational input, called phone number, or watched television channel) is received. An outcome of the selected action and/or user action is determined. An action probability distribution having probability values corresponding to the plurality of actions is then updated based on the determined outcome. The next action will then be selected based on this updated action probability distribution. The foregoing steps can be modified based on a performance index to achieve the objective of the processing device so that it learns.
Type:
Grant
Filed:
August 30, 2002
Date of Patent:
January 27, 2009
Assignee:
Intuition Intelligence, Inc.
Inventors:
Arif M Ansari, Yusuf Sulaiman M Shiek Ansari