Abstract: A method of providing a game. A simulated environment is generated in which a user can play the role of a person building a personal relationship with one or more simulated individuals in the simulated environment, the simulated individual(s) representing one or more real world personalities and/or real world entities. The method includes receiving input from the user and receiving data representing real world facts related to the one or more real world personalities and/or entities. The user's progress in the game is determined based on the received user input and the received data representing the real world facts.
Type:
Application
Filed:
March 30, 2012
Publication date:
October 3, 2013
Applicant:
JOGONAUT
Inventors:
Barry A. Carpe, Matthew J. Peterson, Jonathan A. Boyle, Stephen E. Young