Abstract: An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
Abstract: An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
Abstract: An adaptive interface device that is programmable and a system and method of programming an adaptive interface device. To program the adaptive interface device, a user navigates navigable data structure stored on the adaptive interface device through certain combinations of user inputs using the programmable inputs. The adaptive interface device outputs navigation codes indicative of the user's navigation of the navigable data structure. A connected computer receives and interprets the navigation codes and provides visual feedback to a user to assist in programming. More particularly, a web browser of the connected computer receives the navigation codes and provides the user with a graphical representation of the navigable data structure and the user's navigation thereof.
Abstract: Systems and methods for magnetic coupling. One system includes an external computing device and a connector having a conductive end. The system also includes a printed circuit board. The printed circuit board includes a connector side opposite a back side. The connector side has a contact pad with an aperture. The printed circuit board also includes a magnet positioned on the back side of the printed circuit board. The magnet provides a magnetic field configured to provide magnetic attraction forces to a connector contacting the contact pad. The printed circuit board also includes a communication terminal. The system also includes a circuit in communication with the printed circuit board through the connector and contact pad.
Type:
Grant
Filed:
May 4, 2016
Date of Patent:
October 10, 2017
Assignee:
JOYLABZ LLC
Inventors:
Bryan Randall Wilcox, Todd Eddie, Jay Saul Silver