Patents Assigned to Kabushiki Kaisha Sega
  • Patent number: 7815509
    Abstract: A game apparatus and associated method comprises means for controlling development of a game based on a game program, a number of displays for displaying game images, a seat for game players to sit on, a number of audio outputs, a rotating table upon which the seat and audio outputs are mounted on, means for calculating rotation angle of the rotating table as the game develops and rotating the rotating table based on this rotation angle, and means for changing conditions of audio output outputted from the audio output sections and controlling assigned position of a sound field of stereophonic sound based on rotating table rotation angle information.
    Type: Grant
    Filed: January 4, 2007
    Date of Patent: October 19, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Takeshi Yamaya, Yuji Sugimori, Motohiko Higashiguchi, Tomoyuki Goto
  • Patent number: 7793938
    Abstract: Foremost provided is a prize acquisition game apparatus capable of alleviating the burden of the difficulty adjustment operation, and secondly provided is an operating system of a prize acquisition game apparatus capable of promoting the efficiency in operating a prize acquisition game apparatus. In each of the prize acquisition game apparatuses, provided is a detection unit for detecting the respective types of arm and claw mounted on a catching unit, wherein an information processing terminal transmits an externally input search criterion to a server, and the server creates a search database associating the type of prize and the respective types of arm and claw based on the respective types of prize, arm and claw transmitted from each of the prize acquisition game apparatuses, and extracts from the search database the respective types of arm and claw according to the search criterion transmitted from the information processing terminal and transmits this to the information processing terminal.
    Type: Grant
    Filed: January 11, 2006
    Date of Patent: September 14, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventor: Hideki Watanabe
  • Patent number: 7775882
    Abstract: A game apparatus which can realize a totally new expression of a fear on a game image is provided. The game apparatus includes an image generating means that uses a visual point position of a player character as a visual point position of a virtual camera and generates an image within a visual range captured by the virtual camera, an enemy character control means that allows the enemy character to mount an attack such that the visual point position of the player character is changed and moves an enemy character within a specified range viewed from the visual point position changed due to the attack to the visual range of the player character viewed from the visual point position, and a camera work control means that changes a visual point position in a three-dimensional coordinate system of the virtual camera in conjunction with the attack motions.
    Type: Grant
    Filed: June 12, 2006
    Date of Patent: August 17, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Hiroaki Kawamura, Toshiyuki Shimizu
  • Patent number: 7770894
    Abstract: Provided is a prize acquisition game device in which a control unit constituted from a microcomputer controls a prize acquisition unit that moves in a game space with a plurality of prizes disposed therein, and controls the acquisition of the prize. The control device moves the prize acquisition unit to the target prize based on an operation signal, judges the success of the acquisition of the prize, and moves the prize acquisition unit that acquired the prize to apposition where the prize can be paid out to the player. And an obstruction unit for obstructing the prize while it is being transported, or when the prize is to be dropped in the prize payout slot has been provided.
    Type: Grant
    Filed: August 7, 2009
    Date of Patent: August 10, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Hideki Watanabe, Kojiro Miyamoto
  • Patent number: 7762890
    Abstract: An object of this invention is to provide a game device that can add much to the production of the game. The invention is a game device for displaying a game image which expresses a virtual three-dimensional space, which is characterized in that it displays the first action scene between the first player character and the first enemy character and the second action scene between the second player character and the second enemy character based on the predetermined camera angle to project the first player character and the first enemy character related to the predetermined command which is given to the first player character by the player.
    Type: Grant
    Filed: February 22, 2006
    Date of Patent: July 27, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Yoshiaki Endo, Tomohiro Nimura, Kazuyoshi Tsugawa
  • Publication number: 20100171891
    Abstract: Provided is a digitizer function-equipped liquid crystal display device capable of preventing the wire shadows of a loop antenna from being projected on a liquid crystal panel and capable of being applied to a large size liquid crystal panel. It is also possible to provide an information processing electronic device and a game device provided with the digitizer function-equipped liquid crystal display device.
    Type: Application
    Filed: May 19, 2008
    Publication date: July 8, 2010
    Applicant: KABUSHIKI KAISHA SEGA DOING BUSINESS AS SEGA CORP
    Inventors: Toshiyuki Kaji, Gou Hirose, Takayuki Ohnishi, Hirofumi Maeda
  • Patent number: 7749056
    Abstract: To provide a game system in which each of the players in turn controls a common character (operation object) so as to enjoy a continuous electric game; and to provide a game system in which a previous player who has been replaced by another player still has willing to participate in the game. There is provided a game system to which a plurality of players can access via respective operation terminals.
    Type: Grant
    Filed: September 27, 2004
    Date of Patent: July 6, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Hiroshi Ando, Shiro Takehara, Akihito Fujiwara
  • Patent number: 7744469
    Abstract: In a computer program product which makes a computer operate as a game apparatus, the computer is operated by a “load value determining means” that, when a “remaining quantity” of an energy value representing the quantity of energy owned by the character is less than a “variable value” set as the energy consumed as an equivalent value for using a skill at the time that an operation for instructing the performance of the skill set for the character is proceeded, performs the skill, and determines a load value based on a difference between the remaining quantity of the energy value and the variable value; and a “restriction processing means” that places a restriction according to the load value on a parameter relating to an ability of the character during the time that the energy value is restored up to a predetermined basic value.
    Type: Grant
    Filed: February 27, 2006
    Date of Patent: June 29, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Yoichi Shimosato, Naoyuki Ukeda
  • Patent number: 7737968
    Abstract: Games are processed in a more realistic and immediate manner during image processing for soccer games and the like. Specifically, the movements of characters more accurately simulate those of actual opponents, resulting in greater game realism. The invention is an image processing device for imaging and displaying the behavior of characters modeled on opponents in virtual three-dimensional space. It is determined (S21 to S24) whether or not there exists a certain situation in which the relation to the game contents (in the centering area, for example) or the positional relation (such as distance) between characters and a target (such as opponent characters or the ball) having a relation through the game to said characters matches certain conditions, and the eyes of the characters are directed to the target (S25, S26, S28, etc.) when it is determined that the certain situation exists. The invention is especially suitable for soccer games.
    Type: Grant
    Filed: December 8, 2008
    Date of Patent: June 15, 2010
    Assignee: Kabushiki Kaisha SEGA
    Inventors: Norio Haga, Tadanobu Numata, Satoshi Mifune, Makoto Yamamoto, Kaori Yamamoto, Masaki Yamashita
  • Patent number: 7736220
    Abstract: An object of the present invention is to impose a penalty on a player, without causing a sudden deceleration, when a moving body moving on a course formed in a virtual space contacts a sidewall at the edge of the course. To achieve this object, assume that a vehicle running on a course formed in a virtual space has contacted a sidewall at point A which corresponds to the 0th frame. Whereupon, at point B which corresponds to the 1st frame, an amount, Rf, is subtracted from vehicle speed V, and from the 2nd frame until point C which corresponds to the 60tth frame, processing to subtract RSd from vehicle speed V is successively performed.
    Type: Grant
    Filed: September 18, 2002
    Date of Patent: June 15, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventor: Kazuhiro Mori
  • Patent number: 7731589
    Abstract: An object of the present invention is to provide a game server that can simulate the sensation of competing in a game against an actually existing specific person. The game server of the present invention offers a plurality of options for the actions that gamer A can select in game scenes that change along with the progress of a soccer game. The options include dribble (long), dribble (short), pass in front of the player, pass to the foot of the player, wait, and shoot. The action patterns of gamer A are stored for each game scene by counting the number of times each option is selected. The game server refers to the stored action patterns when playing against another gamer B. This configuration makes it possible for the gamer B to have a virtual experience as if he were competing with the gamer A.
    Type: Grant
    Filed: May 9, 2002
    Date of Patent: June 8, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Hiroshi Kataoka, Hiroshi Masui, Yusuke Shimizu, Takeshi Maruyama, Masayuki Ao
  • Patent number: 7731587
    Abstract: A prize game apparatus that has plural pairs of pickup arms and can adjust the distance between the pairs of pickup arms is provided. A prize game apparatus includes: a pickup unit capable of moving in specified directions; plural pairs of pickup arms attached to the pickup unit; an opening/closing unit for opening and closing the pairs of pickup arms; and a distance adjustment unit for adjusting the distance between the pairs of pickup arms by moving the pair(s) of pickup arms; wherein a prize is picked up or released by closing or opening the pairs of pickup arms.
    Type: Grant
    Filed: July 12, 2006
    Date of Patent: June 8, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventor: Naoji Kumagai
  • Patent number: 7731199
    Abstract: A prize acquisition game apparatus is provided which does not require the effort of replacing an interchangeable discharging port structure unit but rather has a discharging port the size of which can be easily changed. The prize acquisition game apparatus comprises: operation means which is operated by a player; a prize housing section for housing a plurality of prizes; prize acquiring means for acquiring a said prize; a discharging port which is formed in the prize housing section for discharging the prize from the prize housing section; control means for controlling the prize acquiring means to operate in response to an operation signal from the operation means; a discharged prize receiving section for receiving the prize discharged through the discharging port by the prize acquiring means which operates under the control of the control means; and sliding means for sliding a frame which is provided on the discharging port to change the size of the discharging port according to a distance the frame is slid.
    Type: Grant
    Filed: June 9, 2005
    Date of Patent: June 8, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Mitsuharu Fukazawa, Takashi Yamamoto, Kouki Takasugi
  • Patent number: 7722465
    Abstract: Upon projecting the inside of a virtual space on a prescribed projection plane and generating a two-dimensional image, foremost, the relative position of the operational unit and the relative direction designated with such operational unit are acquired, and these are substituted with the position and direction in the virtual space. Next, the position of the operational unit in the virtual space is shifted a prescribed amount horizontally and/or vertically to set the starting point, and an ending point is set on a virtual line extending along the direction designated by the operational unit in the virtual space. Next, a virtual viewpoint which approximately matches the position and direction of the operational unit in the virtual space is set and subject to projective transformation, and a two-dimensional image containing the trajectory image corresponding to a part or the entirety of the zone connecting the starting point and ending point is generated thereby.
    Type: Grant
    Filed: March 30, 2005
    Date of Patent: May 25, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventor: Masayuki Sumi
  • Patent number: 7721116
    Abstract: Provided is a security system for managing which CD-ROM is used for a game device not having identifying information in advance. When a game device accesses a server via a communication network, a device ID, which is issued from the server, is stored in a nonvolatile memory This device ID is generated based on the time and date when the game device accesses the server via a communication network (e.g. Dec. 10, 2000 at 21:05:37). The server associates a serial number (SN) of a CD-ROM used in the game device and a device ID of the game device with each other and registers them on a database. This makes it possible to manage which CD-ROM is used in each game device.
    Type: Grant
    Filed: November 17, 2005
    Date of Patent: May 18, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Takao Miyoshi, Akio Setsumasa
  • Patent number: D614243
    Type: Grant
    Filed: March 10, 2009
    Date of Patent: April 20, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Keigo Inuyama, Tadashi Nagamatsu
  • Patent number: D622324
    Type: Grant
    Filed: February 25, 2009
    Date of Patent: August 24, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventor: Gendai Komatsu
  • Patent number: D623240
    Type: Grant
    Filed: April 6, 2009
    Date of Patent: September 7, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventor: Koji Osuka
  • Patent number: D625366
    Type: Grant
    Filed: September 5, 2008
    Date of Patent: October 12, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventors: Naoaki Shoui, Gendai Komatsu
  • Patent number: D625367
    Type: Grant
    Filed: February 25, 2009
    Date of Patent: October 12, 2010
    Assignee: Kabushiki Kaisha Sega
    Inventor: Naoaki Shoui