Patents Assigned to Katrix, Inc.
  • Patent number: 6191798
    Abstract: A method and apparatus for interactively controlling and coordinating the limb movements of computer-generated articulated characters with an arbitrary number of joints. On-line computational methods are used for animating limb movements of articulated characters by solving associated forward and inverse kinematics problems in real time subject to multiple goals and constraints. The methods provide computer animated characters with fully interactive goal-directed behaviors, such as bipedal walking, through simultaneous satisfaction of position, alignment, posture, balance, obstacle avoidance, and joint limitation constraints. Goal-based motion primitives, called synergies, coordinate sets of joint movements which separately attempt to satisfy each of the above constraints.
    Type: Grant
    Filed: March 31, 1997
    Date of Patent: February 20, 2001
    Assignee: Katrix, Inc.
    Inventors: David A Handelman, Stephen H Lane, Vijaykumar Gullapalli
  • Patent number: 6088042
    Abstract: Recorded motion data is combined with interactive control techniques to manipulate the animation of articulated figures. The methods enable computer animated characters to produce fully interactive goal-directed behaviors, such as bipedal walking, through simultaneous satisfaction of position, alignment, posture, balance, obstacle avoidance, and joint limitation constraints while retaining qualitative characteristics of the original non-interactive motion data. Goal-based motion primitives, called synergies, are used to coordinate sets of joint movements that attempt to satisfy each of the above constraints.
    Type: Grant
    Filed: March 31, 1997
    Date of Patent: July 11, 2000
    Assignee: Katrix, Inc.
    Inventors: David A Handelman, Stephen H Lane, Vijaykumar Gullapalli
  • Patent number: 6057859
    Abstract: A method and apparatus for interactively controlling and coordinating the limb movements of computer-generated articulated. On-line computational methods are used for animating limb movements of articulated characters by solving associated forward and inverse kinematics problems in real time subject to multiple goals and constraints. The methods fully interactive goal-directed behaviors, such as bipedal walking, through simultaneous satisfaction of position, alignment, posture, balance, obstacle avoidance, and joint limitation constraints. Goal-based motion primitives, called synergies, coordinate sets of joint movements which separately attempt to satisfy each of the above constraints. The present methods adapt character movements on-line to accommodate uneven terrain, body modifications, or changes in the environment by automatically transforming and producing joint rotations relative to the instantaneous point of contact of the body with the world.
    Type: Grant
    Filed: March 31, 1997
    Date of Patent: May 2, 2000
    Assignee: Katrix, Inc.
    Inventors: David A. Handelman, Stephen H Lane, Vijaykumar Gullapalli