Abstract: Disclosed is a multi-channel image processing method including the steps of: storing a multi-channel image in one or several 2D texture units each formed of a pack of four tiles in a server; taking a selection of one or several channels of the multi-channel image into account; taking transformation and projection parameters (real-time user input) for the selected channels into account; applying the transformation on the selected channels, according to received parameters, all pixels of the selected channels being processed at the same time; projecting the selected channels into an RGB color space, according to the received parameters, all pixels of the selected channels being processed at the same time.