Patents Assigned to King.com Limited
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Patent number: 9278282Abstract: A method, implemented as computer code being executed by one or more processors, in which the processor(s) are programmed so that: a player can see its game level position on a virtual path, or other virtual world, shown on the player's computing device display, the virtual path including a node for each level of the game; and when the player moves a cursor, pointer or other selection tool over a node, then a thumbnail image of the gameboard for that level is automatically displayed.Type: GrantFiled: September 17, 2013Date of Patent: March 8, 2016Assignee: KING.COM LIMITEDInventors: Sebastian Knutsson, Niklas Malmqvist, Magnus Hansson, Tobias Nyblom
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Publication number: 20150343305Abstract: A system for providing a computer implemented game with a plurality of game elements which in use are displayed on display. The system comprises: a game engine; and for each game element a game element actor and game element data, said game element data comprising information about said respective game element and said game element actor being configured to perform a view function for the respective game element.Type: ApplicationFiled: May 28, 2014Publication date: December 3, 2015Applicant: KING.COM LIMITEDInventor: Gabriel Constantin Cirlig
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Publication number: 20150343311Abstract: In an embodiment there is provided a computer implemented method of providing a game, the method comprising the following implemented by at least one processor and at least one memory of a device retrieving from at least one memory information associated with a plurality of first objects and one or more characteristics of said first objects and causing said objects with said one or more characteristics to be displayed on a display in an arrangement, executing at least one algorithm which: responsive to detected user input rearranges said first objects to provide a sequence of at least three adjacent first objects sharing at least one same characteristic, determines an upgrade level of each of said at least three adjacent first objects, and in response to said determination selecting one of said at least three adjacent first objects for upgrading, and causes an updated arrangement to be displayed with said selected one of the said at least three adjacent first objects being upgraded and having said same characType: ApplicationFiled: May 28, 2014Publication date: December 3, 2015Applicant: KING.COM LIMITEDInventors: Constantin-Gabriel Cirlig, Teodor Catalin Gospodin, Catalin-Stefan Saitan
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Publication number: 20150328537Abstract: A method and device for controlling a user interface displaying a game board is described, the method comprising the following implemented by at least one processor in communication with said interface and at least one memory, displaying a game board arrangement having a plurality of game objects each having one or more characteristics, information on said game board arrangement and said game objects being stored in said at least one memory, determining an initial selection of a first game object in dependence on user input via said user interface and in dependence on the stored information on said game board arrangement, determining a subsequent input selection of a second game object in dependence on user input via said user interface and in dependence on the stored information on said game board arrangement, executing an algorithm for determining the validity of the subsequent selection as being valid defined by said first and second game objects in dependence on a first direction of said sequence with resType: ApplicationFiled: May 15, 2014Publication date: November 19, 2015Applicant: KING.COM LIMITEDInventors: Daniel Frostberg, Patrick Kelly
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Publication number: 20150321099Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of first objects, each first object having one or more characteristics stored in at least one memory, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to display a game board having a plurality of first game objects, each object having one or more characteristics, detect a selection sequence of at least one first game object with respect to said displayed game board in response to user input, generate a second object having default second object characteristics, alter the second object characteristics in dependence on at least one predetermined rule, and display said second object. The rule may comprise determining a game state comprising game data that is monitored to alter the second object characteristics.Type: ApplicationFiled: May 6, 2014Publication date: November 12, 2015Applicant: KING.COM LIMITEDInventors: Sebastian Knuttson, Mihai Alin Dindareanu, Hinrik Asgeirsson
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Publication number: 20150321087Abstract: In an embodiment there is provided a device having a touch user interface configured to display a game board having a plurality of selectable game objects comprising tiles stored in at least one memory and displayed in a configuration on said game board, each game object having a boundary defined on the user interface, said user interface being configured to receive user input, and at least one processor in connection or communication with the at least one memory and the user interface and configured to detect a selection of a game object in response to touch user input within the game object boundary, detect a trajectory of the user input towards neighbouring game objects, determine an angle of said trajectory with respect to an axis of the game board, and select at least one of the neighbouring game objects in dependence on said trajectory and determined angle. The angle may be determined by comparison with predefined angular regions corresponding a game object or tile configuration.Type: ApplicationFiled: May 6, 2014Publication date: November 12, 2015Applicant: KING.COM LIMITEDInventors: Adrian Catalin Dumitrescu, Virgiliu Ionescu
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Publication number: 20150298005Abstract: In an embodiment there is provided a method of controlling a user interface responsive to user input with a displayed game board comprising a plurality of object positions on said interface, the method comprising the following implemented by at least one processor of a device in communication with said interface and at least one memory: displaying a game board having a plurality of first and second game objects displayed on said game board positions, each first and second object having one or more characteristics stored in said at least one memory, the second game objects having a third characteristic, detecting an input trajectory comprising a selection of a sequence of one or more neighbouring first game objects sharing at least one same characteristic in response to user input, determining a target direction comprising a portion of said input trajectory with respect to the game board, and generating a further game object having a movement vector comprising said target direction in dependence on said portioType: ApplicationFiled: April 16, 2014Publication date: October 22, 2015Applicant: KING.COM LIMITEDInventors: Johannes BARTE, CAlle STODBERG, Robin BROOK, Sebastien BELLANGER
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Publication number: 20150290541Abstract: A method comprises displaying a map on a display of a user device, the map comprising a destination; generating one or more entities to be displayed on the map and selecting one of the entities and guiding the selected entity along a route of the map to the destination.Type: ApplicationFiled: April 15, 2014Publication date: October 15, 2015Applicant: KING.COM LIMITEDInventors: Rakiv Ahmed, Lars Jornow
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Publication number: 20150290542Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics stored in at least one memory, said user interface being configured to receive user input, and at least one processor in connection or communication with the at least one memory and the user interface and configured to display a game area having a plurality of game objects, each having at least one or more characteristics, provide a user object configured to target and release a user projectile associated with said user object at said game objects in response to user input, determine a return trajectory of said projectile once released, and automatically reposition said user object on the displayed game board in response to said determined return trajectory to associate said user object with the returning projectile. A method, computer program and computer program product are also described.Type: ApplicationFiled: April 14, 2014Publication date: October 15, 2015Applicant: KING.COM LIMITEDInventor: Klas Norden
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Publication number: 20150273335Abstract: In an embodiment there is provided a computer implemented method of controlling a user interface responsive to user engagement with a displayed game area on the interface, the method comprising the following implemented by at least one processor of a device, displaying a game area having a plurality of first game objects on said display, providing one or more characteristics of said first game objects and one or more action characteristics of at least one second game object, displaying said at least one second game object at a position on said game area, detecting user input re-arranging one or more of said first game objects, and activating said action characteristics of the at least one second game object in dependence on said detected input re-arranging said one or more first game objects to provide a sequence of two or more first game objects having one or more of the same characteristics adjacent the position of the second game object, and wherein at least one of the action characteristics of the secondType: ApplicationFiled: March 25, 2014Publication date: October 1, 2015Applicant: KING.COM LIMITEDInventors: Jakub SLABY, Mark STEPHENSON, Ben HOLLIS
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Publication number: 20150258444Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to detect a selection of at least one game object with respect to said displayed game board in response to player input, re-order said selected game objects on said displayed game board with respect to said input, create a further game object sharing at least one of the one or more characteristics of said re-ordered game objects in accordance with at least one rule stored in said at least one memory, and replace said re-ordered game objects with said further game object for display.Type: ApplicationFiled: March 12, 2014Publication date: September 17, 2015Applicant: KING.COM LIMITEDInventor: Klas NORDEN
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Publication number: 20150148136Abstract: A method comprises the steps of: selecting in a server, a subset of a plurality users of an online environment for a first user, wherein when in said online environment, said first user interacts with one or more users of said subset of the plurality users.Type: ApplicationFiled: November 25, 2013Publication date: May 28, 2015Applicant: KING.COM LIMITEDInventors: Jonas Olofsson, Jan Zetterman, Patrik Stymne, Sebastian Knutsson
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Patent number: 9017170Abstract: A method and apparatus is disclosed for enabling interactive gameplay across multiple platforms.Type: GrantFiled: May 23, 2012Date of Patent: April 28, 2015Assignee: King.Com LimitedInventors: Jonas Olofsson, Patrik Stymne, Lars Sjodin, Sebastian Knutsson
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Publication number: 20140364210Abstract: A computer device is described, comprising a computer storage holding a plurality of identifiers, each associated with an address; an interface connected to receive from a first computer device, game data including a completed first board of a game; and a processor configured to receive the game data to access an address associated with a player identifier and to formulate a message for transmission to a second computer device identified by the address, the message including some or all of the game data, whereby a player at the second computer device receives the message prior to accepting an invitation to play the game. Methods for providing feedback and tile selection are also disclosed in the context of a word matching game.Type: ApplicationFiled: February 21, 2014Publication date: December 11, 2014Applicant: KING.COM LIMITEDInventors: Christian MURRAY, Ragnar SVENSSON, Sebastian KNUTSSON
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Publication number: 20140358849Abstract: A control module for controlling data stored in at least one database is disclosed. The control module comprise at least one memory and at least one processor configured to extend the at least one database in accordance with at least one predetermined rule stored in said at least one memory, and populate the records of said extension of said database automatically in dependence on said at least one predetermined rule. The at least one predetermined rule may comprise inserting a null indicator in a record of said extension when no actual data is available.Type: ApplicationFiled: April 3, 2014Publication date: December 4, 2014Applicant: KING.COM LIMITEDInventors: Lars Sjodin, Patrik Stymne
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Patent number: D766326Type: GrantFiled: April 6, 2015Date of Patent: September 13, 2016Assignee: KING.COM LIMITEDInventors: Mikael Forslund, Axel Ullberger, Tobias Hellström
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Patent number: D766327Type: GrantFiled: April 6, 2015Date of Patent: September 13, 2016Assignee: KING.COM LIMITEDInventors: Mikael Forslund, Axel Ullberger, Tobias Hellström
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Patent number: D766330Type: GrantFiled: April 6, 2015Date of Patent: September 13, 2016Assignee: KING.COM LIMITEDInventors: Mikael Forslund, Axel Ullberger
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Patent number: D766982Type: GrantFiled: April 6, 2015Date of Patent: September 20, 2016Assignee: KING.COM LIMITEDInventors: Mikael Forslund, Axel Ullberger
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Patent number: D767634Type: GrantFiled: April 6, 2015Date of Patent: September 27, 2016Assignee: KING.COM LIMITEDInventors: Mikael Forslund, Axel Ullberger