Patents Assigned to Konami Digital Entertainment Co., Ltd.
  • Patent number: 12226705
    Abstract: A program recorded on a computer-readable recording medium causes a processor of a game apparatus to function as a game controller that executes a video game and generates video information indicative of a video of the video game; and an acquirer that acquires message information that is output from a terminal apparatus configured to display a distributed video that is based on the video information, the message information including a message related to at least one of the distributed video or the video game. The game controller incorporates the message included in the message information into the video of the video game, based on progress status information indicative of a progress status of the video game.
    Type: Grant
    Filed: November 29, 2022
    Date of Patent: February 18, 2025
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Shigeru Chiba, Junki Hirai, Kai Inoue, Akira Sakai, Tsuguo Shinpo, Toshiaki Kanahara
  • Patent number: 12220644
    Abstract: A watching system by which a game video is distributed to display devices of a plurality of watching users has: a computer; the computer accepting viewer operations by the plurality of watching users; the computer evaluating a mutual relationship of input of the viewer operation by each of the plurality of watching users; and the computer controlling an operation effect corresponding to the viewer operation so as to change based on evaluation result of the mutual relationship.
    Type: Grant
    Filed: June 23, 2022
    Date of Patent: February 11, 2025
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Kazuhiko Uehara, Shigeru Chiba, Junki Hirai, Kai Inoue, Akira Sakai, Tsuguo Shinpo, Toshiaki Kanahara
  • Publication number: 20250041738
    Abstract: A distribution system that distributes distribution data including a moving image to user terminals includes a computer that receives a posting operation of a comment on the moving image from each of the user terminals, stores posting history information including information indicating a posting tendency of the comment so as to be distinguishable for each of the user terminals, performs grouping such that each of the user terminals belongs to one or more groups based on the posting history information, extracts the comment posted from the user terminal for each of the groups to which the user terminal belongs as a group comment, and generates the distribution data so as to display a group comment area in which the group comment is displayed.
    Type: Application
    Filed: October 21, 2024
    Publication date: February 6, 2025
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Naoto WADA
  • Publication number: 20240416236
    Abstract: A generative system that generates a distribution screen of a viewing video of a battle type game in which win or lose is determined by changing a battle situation according to use of a game object by each opponent and includes a computer, wherein the computer: acquires superiority/inferiority information indicating superiority or inferiority of the battle situation and specific information specifying a factor object that is a factor of the battle situation among the game objects; and generates the distribution screen such that a superiority/inferiority display area indicating the superiority or inferiority of the battle situation for at least one opponent based on the superiority/inferiority information and an object display area indicating the factor object based on the specific information are located on a same screen.
    Type: Application
    Filed: August 28, 2024
    Publication date: December 19, 2024
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Tetsuro ISHIDA
  • Publication number: 20240408497
    Abstract: The present invention provides a game system that can utilize a game screen generated through play by each player as an advertisement material. A game machine (game system) is connected via a network to an advertisement distribution system that distributes an advertisement to a plurality of advertisement display devices and provides each player with a game that progresses on a series of game screens according to a play situation generated according to a play action of each player. Moreover, the game machine discriminates a specific game screen that satisfies an advertisement condition from among the series of game screens in the play of each player, generates display data for displaying the specific game screen, and transmits the generated display data to the advertisement delivery system so that a game advertisement including the specific game screen as the advertisement material is distributed as the advertisement.
    Type: Application
    Filed: August 20, 2024
    Publication date: December 12, 2024
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Shigeru CHIBA, Akira SAKAI, Yoshihiko NARITA
  • Publication number: 20240375001
    Abstract: A game system, that creates an object group with which a plurality of objects is associated, has: a computer that causes candidate object information, which indicates candidate objects to be associated with the object group, to be displayed on a screen; the computer that performs change processing including at least one of a selection change of associating a selected object selected from the candidate objects with the object group, or a cancellation change of cancelling association between the selected object and the object group; the computer that saves change information indicating that the change processing has been performed in association with object identification information for identifying a change object that has become a target of the change processing; and the computer that causes change object information indicating the change object to be displayed in a different mode from the candidate object information with reference to the change information.
    Type: Application
    Filed: July 22, 2024
    Publication date: November 14, 2024
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Kazuya Matsumoto, Yukihiro Yamazaki, Yusuke Kobayashi
  • Patent number: 12138555
    Abstract: A distribution system distributes a viewing video to a user terminal of each of plural users who are viewers, the distribution system having a computer receiving a user operation inputted from each user terminal, the computer selecting one or more pieces of distribution data from a distribution data group including plural pieces of distribution data in response to the user operation, and the computer distributing the distribution data selected by the computer to the user terminal from which the user operation has been inputted.
    Type: Grant
    Filed: November 23, 2022
    Date of Patent: November 12, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yoshihiko Narita, Shigeru Chiba, Akira Sakai, Kai Inoue, Tsuguo Shinpo, Toshiaki Kanahara, Junki Hirai
  • Patent number: 12138535
    Abstract: A program according to the present invention causes a computer to function as: an information acquirer that acquires transmission information from a plurality of terminals every predetermined period of time, the transmission information including operation-related information that is generated by each of the plurality of terminals in the predetermined period of time according to a user operation, an information manager that saves the transmission information that follows a predetermined rule, among a plurality of pieces of the transmission information acquired in each predetermined period of time, and a transmission controller that transmits the transmission information that is saved, to a terminal requesting acquisition of information.
    Type: Grant
    Filed: April 5, 2022
    Date of Patent: November 12, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Keita Kikuchi
  • Publication number: 20240316450
    Abstract: A game processing method performed by a computer that performs processing of a game played on a head mount device and outputs an image that is visible to the user while a real space is visible, includes acquiring a captured image of the real space, generating a virtual space corresponding to the real space from the captured image, arranging an object that instructs the user to perform a motion at a position that is based on a reference position corresponding to the user in the virtual space such that the object is visible to the user, displaying the virtual space in which the object is arranged in association with the real space, detecting a motion of a part of a body of the user from the captured image, and evaluating the detected motion based on a timing and position based on the object arranged in the virtual space.
    Type: Application
    Filed: November 30, 2021
    Publication date: September 26, 2024
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventor: Noriaki OKAMURA
  • Patent number: 12097426
    Abstract: A game apparatus acquires first input operation information of a user, receives second input operation information of another user of another game apparatus, stores the acquired first input operation information in the first memory area, stores the received second input operation information in the second memory area, progress the game, based on information stored in the first memory area and information stored in the second memory area, executes an initialization process, in an initialization period, progresses the game, in a first period after the initialization period, based on: the first input operation information stored in the first memory area, and initial information stored in the second memory area; and progresses the game, in a second period after the first period, based on: the first input operation information stored in the first memory area, and the second input operation information stored in the second memory area.
    Type: Grant
    Filed: September 10, 2021
    Date of Patent: September 24, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Junichi Fujita
  • Patent number: 12083434
    Abstract: A non-transitory computer-readable recording medium having instructions stored therein causes at least one processor of a game apparatus to: communicate with a distribution system configured to distribute videos to a plurality of terminal apparatuses; progress a computer game; generate, based on a progress of the computer game, video information that is used to play a video of the computer game indicating a state of a virtual space of the computer game; supply the video information to the distribution system; acquire spectator apparatus information from the distribution system, the spectator apparatus information relating to at least one spectator apparatus that is a part of the plurality of terminal apparatus, and receives a video based on the video information from the distribution system; and control display of an advertisement in the virtual space, based on the spectator apparatus information.
    Type: Grant
    Filed: April 1, 2022
    Date of Patent: September 10, 2024
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Toshiaki Kanahara, Shigeru Chiba, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Akira Sakai
  • Patent number: 12070697
    Abstract: A game medium identification system applied to a game in which each of physical game media, that includes an appearance element characterizing appearance, is used in combination with an additional thing, and identifying the game media, the game medium identification system includes: an information medium provided on the additional thing and holding identification information; a medium image identification device identifying the game medium based on an image of the game medium; an association setting device associating an identification result by the medium image identification device with an identification information of the information medium in accordance with correspondence relationship between one game medium and the additional thing to be used in the game in combination with the one game medium; and a medium identification device detecting the identification information from the information medium and identifying the game medium based on the identification information and association set by the associati
    Type: Grant
    Filed: September 1, 2020
    Date of Patent: August 27, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yutaka Fujimoto, Naoya Kihara, Masafumi Okuta, Takahiro Yoshida, Michio Horikiri
  • Publication number: 20240269565
    Abstract: A control system includes: one or more memories configured to store instructions; and one or more processors configured to execute the instructions to: acquire first information from a first server in a state in which a first condition is satisfied in use of a first information service by a user, the first server being configured to provide the first information service; acquire second information from a second server in a state in which a second condition is satisfied in use of a second information service by the user, the second server being configured to provide the second information service differing from the first information service; and apply one or more objects among a plurality of objects to an avatar representing the user in an interactive service, the plurality of objects including a first object corresponding to the first information and a second object corresponding to the second information.
    Type: Application
    Filed: April 26, 2024
    Publication date: August 15, 2024
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventor: Naoki HAMADA
  • Publication number: 20240245993
    Abstract: In a competitive game between attacker and a defender, and each character associated with each attacker is movable over a game space created by the defender, based on operations by an attacker. An attacker operating a character acquires a specific object in the game space due to the character having reached the specific object. A winning condition for the attacker acquired the specific object is satisfied and a competitive play is ended for the attacker acquired the specific object, while continuing other competitive plays for the other attackers. A winning condition for the defender is satisfied and ending the competitive play for all of the defender and the attackers in case that the specific objects that remain not yet acquired by the attackers has not yet reached a predetermined status until a predetermined time elapses from start of the competitive play.
    Type: Application
    Filed: April 1, 2024
    Publication date: July 25, 2024
    Applicant: Konami Digital Entertainment Co, Ltd.
    Inventor: Kiyoshi KAMETANI
  • Publication number: 20240245994
    Abstract: A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device to function as the following devices, the game device providing a soccer game that causes a player on the defense side to execute a charge action under automatic control when a continuous pressing operation is executed on an L2 button of a controller. Namely, the computer program causes the control unit to function as a device that, when an operation is inputted after the hand of the player on the defense side reaches a player on the offense side during the charge action, acquires the result of the operation, and if the operation is an operation on an L stick, causes the player on the defense side to execute an opponent moving action that moves the player on the offense side in the operation direction of the operation, so that the operation is reflected in the charge action.
    Type: Application
    Filed: April 4, 2024
    Publication date: July 25, 2024
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Masaki NAKAMURA, Shin TSUCHIYA, Masatoshi OJIMA, Shintaro KUMAKAWA, Shota KOBAYASHI, Akira YAMASHITA
  • Patent number: 12003791
    Abstract: A program recorded on a computer-readable recording medium causes a processor of a server apparatus communicable with a game apparatus capable of executing a game and delivering a video to a terminal apparatus, to perform a method of: acquiring, from a game apparatus that executes a game, video information indicating a game video of the game; and delivering, to the terminal apparatus, the game video indicated by the video information. The delivering includes, with the game apparatus having generated specific information indicating that the game video is a specific video, delivering to the terminal apparatus a specific advertisement for a specific commercial item associated with the specific video in response to acquiring the video information and the specific information from the game apparatus.
    Type: Grant
    Filed: January 6, 2022
    Date of Patent: June 4, 2024
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Akira Sakai, Shigeru Chiba, Kai Inoue, Junki Hirai, Jun Murai
  • Patent number: 11992766
    Abstract: At least one memory device of the game system that stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to: control a motion of a user object based on first performance information, control a motion of an opponent object based on second performance information, modify performance change information associated with a target area in the virtual space based on a change command from the user or the opponent, change the first performance information in a case where the user object is located in the target area based on the performance change information associated with the target area, and change the second performance information in a case where the opponent object is located in the target area based on the performance change information associated with the target area.
    Type: Grant
    Filed: August 30, 2021
    Date of Patent: May 28, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yoshimasa Saito, Tomohiro Nakada, Toru Ono, Yasunori Kobayashi, Kazuma Tsurumoto, Syogo Yamazaki, Yuyaandrew Yamashita
  • Patent number: 11951393
    Abstract: A program causes a processor of a terminal apparatus to function as: a game progressor configured to progress a game based on content information that prescribes progression contents of the game; a first acquirer configured to acquire first progression information indicative of the degree of progress of the game in the terminal apparatus; a second acquirer configured to acquire input information that was input at another terminal apparatus progressing the game based on the content information, and second progression information indicative of the degree of progress of the game in the other terminal apparatus as of a point in time when the input information was input at the other terminal apparatus; and an output controller configured to control output of output information that corresponds to the input information acquired by the second acquirer based on the first progression information and the second progression information.
    Type: Grant
    Filed: August 18, 2020
    Date of Patent: April 9, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takayuki Fukawa, Nobuhiro Goto, Hiroki Koketsu, Mariayuri Kumagae, Yoji Takeuchi
  • Publication number: 20240082711
    Abstract: A control system assists generation of a distribution content item representing progress of a video game played by a user. The control system includes at least one memory that stores a program; and at least one processor that executes the program to (i) provide the user with address information representing an address of material data on an effect material used for the distribution content item, (ii) under a control condition set in accordance with instructions from the user, update the material data in conjunction with progress of the video game played by the user, and (iii) in conjunction with the progress of the video game played by the user, transmit the material data to the editing system based on a request that uses the address information from an editing system that generates the distribution content item.
    Type: Application
    Filed: November 27, 2023
    Publication date: March 14, 2024
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Shigeru CHIBA, Akira Sakai, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
  • Publication number: 20240042321
    Abstract: A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device, which provides a soccer game that includes a normal shot that follows a rule that the movement speed and climb angle of a ball increase according to the duration of an operation of a left operation button of a controller, to function as the following device. That is, the computer program causes the control unit to function as a device that, when an R2 button of the controller has been pressed, decides, according to the duration of the operation of the left operation button, the movement speed and climb angle of the ball in accordance with a rule which differs from that of the normal shot, and controlling display so that the ball moves at the decided movement speed and the like, as a power shot of a kind similar to the normal shot.
    Type: Application
    Filed: October 20, 2023
    Publication date: February 8, 2024
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Masatoshi OJIMA, Yuji Fujishiro, Shota Kobayashi, Yugo Kishino, Junichi Taya, Kenta Ogawa, Hideto Nishiyama, Shuto Aoyagi