Abstract: A game apparatus acquires first input operation information of a user, receives second input operation information of another user of another game apparatus, stores the acquired first input operation information in the first memory area, stores the received second input operation information in the second memory area, progress the game, based on information stored in the first memory area and information stored in the second memory area, executes an initialization process, in an initialization period, progresses the game, in a first period after the initialization period, based on: the first input operation information stored in the first memory area, and initial information stored in the second memory area; and progresses the game, in a second period after the first period, based on: the first input operation information stored in the first memory area, and the second input operation information stored in the second memory area.
Abstract: Provided is a server device that is capable of making it easy to attach comments to videos while reflecting the individuality of various users. A center server, when a user terminal is connected, delivers video data according to a request by the user terminal. The center server also specifies a stamp selected by each user among a plurality of stamps that have been prepared in advance, and, on the basis of symbol data for managing symbols that are separately set for users in order to visually identify each user, specifies the symbol of the user who has selected the stamp. The center server, when a request is made for delivery the video data, provides the user terminal with information about the stamp and the symbol so that a comment icon in which the selected stamp and the symbol of the user are combined is attached to the video.
Abstract: A game apparatus includes a position acquisition device configured to acquire information related to a position of a second object movable in a game field in which a first object is disposed and in a three-dimensional virtual space, and an image generation device configured to generate an image representing a view from a virtual viewpoint in the three-dimensional virtual space, and perform an image change by at least one of erasure and transparentization of the first object on the basis of a height of the first object with respect to the position of the second object in a display area including at least a part of the second object when generating the image.
Abstract: Provided is a server device that is capable of extracting and recommending various videos relating to each user from a plurality of videos relating to a game. A center server manages video data for a video group relating to a game such that individual videos are associated with information about a “managed items”, extracts some video from the video group on the basis of that information, and distributes the video data of the some video to a user terminal connected via a network. When a user ID is provided from the user terminal, the center server extracts some related video relating to activity records which is described in play data so as to be associated with user IDs as the some video on the basis of the information about the “management item” and the activity records by using the user ID as a reference, and provides this information.
Abstract: A game system comprising: at least one processor configured to: acquire a first parameter corresponding to a user object, the first parameter indicating an ability of the user object; acquire a second parameter corresponding to the user object, the second parameter being different from the first parameter; acquire a third parameter corresponding to an opponent object, the third parameter indicating an ability of the opponent object; acquire a fourth parameter corresponding to the user object, the fourth parameter being different from the first parameter; compare the second parameter and the fourth parameter; and execute a control for having an advantage on a game in which the user object competes with the opponent object based on the first parameter, the third parameter and a comparison result.
Abstract: Provided is a server device that is capable of reflecting a game activity track record in evaluation results of a game video. A center server is connected via a network to a user terminal that displays videos and manages evaluation results of each user when the videos are evaluated by the users. In addition, if a game video related to a game provided by the user terminal is displayed on the user terminal, the center server stores play data described so as to associate a user ID with information on the presence or absence of each user's play track record of the game. The center server classifies the evaluation results, on the basis of the information on the presence or absence of a play track record, into mutually separate special evaluation results and general evaluation results, and provides the evaluation results so as to include the special evaluation results.
Abstract: A management device that acquires a first information, which has been transmitted from a terminal in response to a first target application being executed in the terminal, acquires from the first target application a second information, which represents a second target application installed in the terminal, manages an install information based on the first and second information, and transmits to the terminal a third information, based on the install information managed by the install information manager. The third information includes information which indicates at least one target application for which install information with respect to the terminal is not managed by the information manager.
December 28, 2015
Date of Patent:
June 29, 2021
KONAMI DIGITAL ENTERTAINMENT CO., LTD.
Masato Miyazaki, Yoko Nakai, Daisuke Sato
Abstract: Provided is a server device that makes it possible to suitably distribute both video data and replay data. A center server distributes at least part of server data to a user terminal connected via a network. When the user terminal functions as a game terminal, the server center acquires replay data for reproducing past play from the user terminal so that the replay data functions as the server data and, when the server data includes video data and the user terminal functions as a video display terminal, updates the video data so that game video corresponding to the past play is displayed. The center server determines data to be distributed in accordance with the type of user terminal so that replay data is distributed to the user terminal when functioning as a game terminal and video data is distributed to the user terminal when functioning as a video display terminal.
Abstract: Provided is a game system or the like capable of setting a game field relatively wide. This game system provides a training game that progresses through a navigation character or a waiting character that moves in accordance with a user instruction in a game field of a monitor that displays a room screen including the game field. Further, for example, the game system specifies a position relationship between a waiting position and a guide position, when the user instructs the waiting character to move from the waiting position to the guide position in the game field, and changes a moving speed of the waiting character between a normal speed and a special speed in accordance with the specified position relationship, when the waiting character moves from the waiting position to the guide position.
Abstract: Provided is a game system including at least one processor configured to: receive a selection of at least one of a plurality of second objects each associated with one of a plurality of conditions for choosing a first object and one of a plurality of parameters that is used for choosing the first object satisfying the one of the plurality of conditions; notify a user by displaying information on a possibility that the first object satisfying the plurality of conditions respectively associated with the plurality of second objects is chosen, by using the plurality of parameters respectively associated with the plurality of second objects, when a selection of the plurality of second objects is received; and choose the first object satisfying the plurality of conditions by using the plurality of parameters.
Abstract: A non-transitory computer readable recording medium having recorded thereon a program that is executed by a processor, the program causes the processor to: acquire touch position information indicative of a touch position on a touch panel; identify, as a first position, a position based on a touch position indicated by the touch position information, if (a) the touch position is in a first input region for receiving an input of an instruction in a first operation direction, the instruction being related to a game to be input therein, in a touch period during which continuous touching of the touch panel is carried out, and (b) the touch position satisfies a first condition related to the touch position; identify, as a second position, the position based on the touch position indicated by the touch position information, if (c) the touch position is in a second input region for receiving an input of an instruction in a second operation direction, the instruction being related to the game to be input therein, in
Abstract: A message input reception device, comprising at least one processor configured to: acquire registered message data representing an object-related registered message which is registered in advance and is set such that a symbol string relating to at least one object is insertable into a prescribed position or is capable of replacing a prescribed portion; identify at least one selected object which is selected by a user from among objects displayed on a screen; and acquire, as an input message input by the user, a message obtained by inserting a symbol string associated with the at least one selected object into the prescribed position of the object-related registered message or replacing the prescribed portion of the object-related registered message with the symbol string.
October 14, 2016
Date of Patent:
February 16, 2021
KONAMI DIGITAL ENTERTAINMENT CO., LTD.
Hisashi Ebihara, Sumie Yogo, Fumiro Igarashi, Nagayo Orihara, Yuta Mizuno
Abstract: Provided is a server device capable of further promoting provision of videos. A center server stores video data to be distributed to user terminals connected via a network and distributes video data in response to a request from a user terminal. The center server also manages the video data so that a user ID and a video ID are associated and recorded and, when an additional condition including the viewing of individual videos as a requirement is satisfied, uses the video data as a basis to specify a first user corresponding via user ID to a video viewed through a user terminal in order to satisfy the additional requirement. Furthermore, when a user terminal additionally functions as a game terminal for providing a game, the center server provides additional information to the first user for adding a game change to the game.
Abstract: An in-terminal display device causes at least one first icon to appear and displays the at least one first icon in at least one of a plurality of areas. An in-terminal input device receives an operation of switching areas and an operation of selecting a first icon. An in-terminal controller or an in-server controller controls a game corresponding to a selected first icon such that the game can be played when any one of first icons is selected in a switched area. The in-terminal controller of the in-server controller limits the number of first icons to be caused to appear to an upper limit value or less.
Abstract: A game machine includes an input device that is capable of detecting a position at which a user performs an operation, and a control device that commands the user respective positions and timings at which a plurality of operations is to be performed by the user upon the input device, and that evaluates the operations by the user: wherein the control device includes an operation determination device that determines presence or absence of an operation corresponding to a command for any one operation, on the basis of whether or not the operation has been detected within a range of determination; and when an operation is detected in an overlapped region between ranges of determination, the operation determination device allocates an operation detected in the overlapped region as an operation detected in one of the ranges, and excludes the operation in relation to another of the ranges.
Abstract: A non-transitory computer readable recording medium having recorded therein a program, the program causes a processor to: cause a display provided on a Head Mounted Display to display a stereoscopic image to which binocular parallax is applied, the stereoscopic image being an image of a virtual space in which optional objects are disposed, and the virtual space being captured by a virtual camera; acquire orientation information on an orientation of the Head Mounted Display; when a predetermined position relationship is established between a virtual line and one optional object from among the optional objects, the virtual line having a direction according to the orientation information and intersecting with the virtual camera, identify the one option image; and when one or more optional objects are identified and a predetermined condition relating to the orientation information is satisfied, select the one or more optional objects.
Abstract: A non-transitory computer readable recording medium having recorded therein a program that is executed by a processor of an information processing apparatus, the program causes the processor to: cause a display provided on a Head Mounted Display to display a stereoscopic image to which binocular parallax is applied, the stereoscopic image being an image of a virtual space captured by a virtual camera; and acquire orientation information on an orientation of the Head Mounted Display.
Abstract: A game medium identification system applied to a game in which each of physical game media, that includes an appearance element characterizing appearance, is used in combination with an additional thing, and identifying the game media, the game medium identification system includes: an information medium provided on the additional thing and holding identification information; a medium image identification device identifying the game medium based on an image of the game medium; an association setting device associating an identification result by the medium image identification device with an identification information of the information medium in accordance with correspondence relationship between one game medium and the additional thing to be used in the game in combination with the one game medium; and a medium identification device detecting the identification information from the information medium and identifying the game medium based on the identification information and association set by the associati
Abstract: A non-transitory computer-readable recording medium has recorded therein a program for causing a processor to function as: a touch position information acquirer configured to acquire touch position information regarding a touch position on a touch panel; a pressure information acquirer configured to acquire pressure information regarding a pressure applied to the touch panel; an input presence determiner configured to determine, based on the pressure information acquired by the pressure information acquirer, whether input of an instruction regarding a game is present; and an instruction determiner configured to determine a direction regarding the game indicated by the instruction, based on the touch position information acquired by the touch position information acquirer, when a determination result by the input presence determiner is affirmative.
Abstract: In a game tendency analysis system applied to a game in that a plurality of players compete against each other using an aggregate of a plurality of physical game media, and analyzing a tendency related to constitution of the aggregate used in the game, at least a part of the game media included in an aggregate, which is constituted to be used in the game by each player, is identified, an identification result thereof is separately recorded, as constitution example information which indicates a constitution example of the aggregate, in predetermined constitution example data for each of the aggregates, and a frequent-use media group, which is a combination of game media included in the aggregate with a relatively high frequency, is estimated as an element representing at least a part of the tendency, based on the constitution example data.