Patents Assigned to Konami Digital Entertainment Co., Ltd.
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Publication number: 20240375001Abstract: A game system, that creates an object group with which a plurality of objects is associated, has: a computer that causes candidate object information, which indicates candidate objects to be associated with the object group, to be displayed on a screen; the computer that performs change processing including at least one of a selection change of associating a selected object selected from the candidate objects with the object group, or a cancellation change of cancelling association between the selected object and the object group; the computer that saves change information indicating that the change processing has been performed in association with object identification information for identifying a change object that has become a target of the change processing; and the computer that causes change object information indicating the change object to be displayed in a different mode from the candidate object information with reference to the change information.Type: ApplicationFiled: July 22, 2024Publication date: November 14, 2024Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Kazuya Matsumoto, Yukihiro Yamazaki, Yusuke Kobayashi
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Patent number: 12138555Abstract: A distribution system distributes a viewing video to a user terminal of each of plural users who are viewers, the distribution system having a computer receiving a user operation inputted from each user terminal, the computer selecting one or more pieces of distribution data from a distribution data group including plural pieces of distribution data in response to the user operation, and the computer distributing the distribution data selected by the computer to the user terminal from which the user operation has been inputted.Type: GrantFiled: November 23, 2022Date of Patent: November 12, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Yoshihiko Narita, Shigeru Chiba, Akira Sakai, Kai Inoue, Tsuguo Shinpo, Toshiaki Kanahara, Junki Hirai
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Patent number: 12138535Abstract: A program according to the present invention causes a computer to function as: an information acquirer that acquires transmission information from a plurality of terminals every predetermined period of time, the transmission information including operation-related information that is generated by each of the plurality of terminals in the predetermined period of time according to a user operation, an information manager that saves the transmission information that follows a predetermined rule, among a plurality of pieces of the transmission information acquired in each predetermined period of time, and a transmission controller that transmits the transmission information that is saved, to a terminal requesting acquisition of information.Type: GrantFiled: April 5, 2022Date of Patent: November 12, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventor: Keita Kikuchi
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Publication number: 20240316450Abstract: A game processing method performed by a computer that performs processing of a game played on a head mount device and outputs an image that is visible to the user while a real space is visible, includes acquiring a captured image of the real space, generating a virtual space corresponding to the real space from the captured image, arranging an object that instructs the user to perform a motion at a position that is based on a reference position corresponding to the user in the virtual space such that the object is visible to the user, displaying the virtual space in which the object is arranged in association with the real space, detecting a motion of a part of a body of the user from the captured image, and evaluating the detected motion based on a timing and position based on the object arranged in the virtual space.Type: ApplicationFiled: November 30, 2021Publication date: September 26, 2024Applicant: Konami Digital Entertainment Co., Ltd.Inventor: Noriaki OKAMURA
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Patent number: 12097426Abstract: A game apparatus acquires first input operation information of a user, receives second input operation information of another user of another game apparatus, stores the acquired first input operation information in the first memory area, stores the received second input operation information in the second memory area, progress the game, based on information stored in the first memory area and information stored in the second memory area, executes an initialization process, in an initialization period, progresses the game, in a first period after the initialization period, based on: the first input operation information stored in the first memory area, and initial information stored in the second memory area; and progresses the game, in a second period after the first period, based on: the first input operation information stored in the first memory area, and the second input operation information stored in the second memory area.Type: GrantFiled: September 10, 2021Date of Patent: September 24, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventor: Junichi Fujita
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Patent number: 12083434Abstract: A non-transitory computer-readable recording medium having instructions stored therein causes at least one processor of a game apparatus to: communicate with a distribution system configured to distribute videos to a plurality of terminal apparatuses; progress a computer game; generate, based on a progress of the computer game, video information that is used to play a video of the computer game indicating a state of a virtual space of the computer game; supply the video information to the distribution system; acquire spectator apparatus information from the distribution system, the spectator apparatus information relating to at least one spectator apparatus that is a part of the plurality of terminal apparatus, and receives a video based on the video information from the distribution system; and control display of an advertisement in the virtual space, based on the spectator apparatus information.Type: GrantFiled: April 1, 2022Date of Patent: September 10, 2024Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Toshiaki Kanahara, Shigeru Chiba, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Akira Sakai
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Patent number: 12070697Abstract: A game medium identification system applied to a game in which each of physical game media, that includes an appearance element characterizing appearance, is used in combination with an additional thing, and identifying the game media, the game medium identification system includes: an information medium provided on the additional thing and holding identification information; a medium image identification device identifying the game medium based on an image of the game medium; an association setting device associating an identification result by the medium image identification device with an identification information of the information medium in accordance with correspondence relationship between one game medium and the additional thing to be used in the game in combination with the one game medium; and a medium identification device detecting the identification information from the information medium and identifying the game medium based on the identification information and association set by the associatiType: GrantFiled: September 1, 2020Date of Patent: August 27, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Yutaka Fujimoto, Naoya Kihara, Masafumi Okuta, Takahiro Yoshida, Michio Horikiri
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Publication number: 20240269565Abstract: A control system includes: one or more memories configured to store instructions; and one or more processors configured to execute the instructions to: acquire first information from a first server in a state in which a first condition is satisfied in use of a first information service by a user, the first server being configured to provide the first information service; acquire second information from a second server in a state in which a second condition is satisfied in use of a second information service by the user, the second server being configured to provide the second information service differing from the first information service; and apply one or more objects among a plurality of objects to an avatar representing the user in an interactive service, the plurality of objects including a first object corresponding to the first information and a second object corresponding to the second information.Type: ApplicationFiled: April 26, 2024Publication date: August 15, 2024Applicant: Konami Digital Entertainment Co., Ltd.Inventor: Naoki HAMADA
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Publication number: 20240245994Abstract: A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device to function as the following devices, the game device providing a soccer game that causes a player on the defense side to execute a charge action under automatic control when a continuous pressing operation is executed on an L2 button of a controller. Namely, the computer program causes the control unit to function as a device that, when an operation is inputted after the hand of the player on the defense side reaches a player on the offense side during the charge action, acquires the result of the operation, and if the operation is an operation on an L stick, causes the player on the defense side to execute an opponent moving action that moves the player on the offense side in the operation direction of the operation, so that the operation is reflected in the charge action.Type: ApplicationFiled: April 4, 2024Publication date: July 25, 2024Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Masaki NAKAMURA, Shin TSUCHIYA, Masatoshi OJIMA, Shintaro KUMAKAWA, Shota KOBAYASHI, Akira YAMASHITA
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Publication number: 20240245993Abstract: In a competitive game between attacker and a defender, and each character associated with each attacker is movable over a game space created by the defender, based on operations by an attacker. An attacker operating a character acquires a specific object in the game space due to the character having reached the specific object. A winning condition for the attacker acquired the specific object is satisfied and a competitive play is ended for the attacker acquired the specific object, while continuing other competitive plays for the other attackers. A winning condition for the defender is satisfied and ending the competitive play for all of the defender and the attackers in case that the specific objects that remain not yet acquired by the attackers has not yet reached a predetermined status until a predetermined time elapses from start of the competitive play.Type: ApplicationFiled: April 1, 2024Publication date: July 25, 2024Applicant: Konami Digital Entertainment Co, Ltd.Inventor: Kiyoshi KAMETANI
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Patent number: 12003791Abstract: A program recorded on a computer-readable recording medium causes a processor of a server apparatus communicable with a game apparatus capable of executing a game and delivering a video to a terminal apparatus, to perform a method of: acquiring, from a game apparatus that executes a game, video information indicating a game video of the game; and delivering, to the terminal apparatus, the game video indicated by the video information. The delivering includes, with the game apparatus having generated specific information indicating that the game video is a specific video, delivering to the terminal apparatus a specific advertisement for a specific commercial item associated with the specific video in response to acquiring the video information and the specific information from the game apparatus.Type: GrantFiled: January 6, 2022Date of Patent: June 4, 2024Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Akira Sakai, Shigeru Chiba, Kai Inoue, Junki Hirai, Jun Murai
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Patent number: 11992766Abstract: At least one memory device of the game system that stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to: control a motion of a user object based on first performance information, control a motion of an opponent object based on second performance information, modify performance change information associated with a target area in the virtual space based on a change command from the user or the opponent, change the first performance information in a case where the user object is located in the target area based on the performance change information associated with the target area, and change the second performance information in a case where the opponent object is located in the target area based on the performance change information associated with the target area.Type: GrantFiled: August 30, 2021Date of Patent: May 28, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Yoshimasa Saito, Tomohiro Nakada, Toru Ono, Yasunori Kobayashi, Kazuma Tsurumoto, Syogo Yamazaki, Yuyaandrew Yamashita
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Patent number: 11951393Abstract: A program causes a processor of a terminal apparatus to function as: a game progressor configured to progress a game based on content information that prescribes progression contents of the game; a first acquirer configured to acquire first progression information indicative of the degree of progress of the game in the terminal apparatus; a second acquirer configured to acquire input information that was input at another terminal apparatus progressing the game based on the content information, and second progression information indicative of the degree of progress of the game in the other terminal apparatus as of a point in time when the input information was input at the other terminal apparatus; and an output controller configured to control output of output information that corresponds to the input information acquired by the second acquirer based on the first progression information and the second progression information.Type: GrantFiled: August 18, 2020Date of Patent: April 9, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Takayuki Fukawa, Nobuhiro Goto, Hiroki Koketsu, Mariayuri Kumagae, Yoji Takeuchi
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Publication number: 20240082711Abstract: A control system assists generation of a distribution content item representing progress of a video game played by a user. The control system includes at least one memory that stores a program; and at least one processor that executes the program to (i) provide the user with address information representing an address of material data on an effect material used for the distribution content item, (ii) under a control condition set in accordance with instructions from the user, update the material data in conjunction with progress of the video game played by the user, and (iii) in conjunction with the progress of the video game played by the user, transmit the material data to the editing system based on a request that uses the address information from an editing system that generates the distribution content item.Type: ApplicationFiled: November 27, 2023Publication date: March 14, 2024Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Shigeru CHIBA, Akira Sakai, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
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Publication number: 20240042321Abstract: A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device, which provides a soccer game that includes a normal shot that follows a rule that the movement speed and climb angle of a ball increase according to the duration of an operation of a left operation button of a controller, to function as the following device. That is, the computer program causes the control unit to function as a device that, when an R2 button of the controller has been pressed, decides, according to the duration of the operation of the left operation button, the movement speed and climb angle of the ball in accordance with a rule which differs from that of the normal shot, and controlling display so that the ball moves at the decided movement speed and the like, as a power shot of a kind similar to the normal shot.Type: ApplicationFiled: October 20, 2023Publication date: February 8, 2024Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Masatoshi OJIMA, Yuji Fujishiro, Shota Kobayashi, Yugo Kishino, Junichi Taya, Kenta Ogawa, Hideto Nishiyama, Shuto Aoyagi
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Patent number: 11861060Abstract: A non-transitory computer readable recording medium having recorded therein a program, the program causes a processor to: cause a display provided on a Head Mounted Display to display a stereoscopic image to which binocular parallax is applied, the stereoscopic image being an image of a virtual space in which optional objects are disposed, and the virtual space being captured by a virtual camera; acquire orientation information on an orientation of the Head Mounted Display; when a predetermined position relationship is established between a virtual line and one optional object from among the optional objects, the virtual line having a direction according to the orientation information and intersecting with the virtual camera, identify the one option image; and when one or more optional objects are identified and a predetermined condition relating to the orientation information is satisfied, select the one or more optional objects.Type: GrantFiled: September 4, 2020Date of Patent: January 2, 2024Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Isao Matsuoka, Junichi Taniguchi
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Patent number: 11849189Abstract: Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system is connected via a network to user terminal devices, and distributes a recorded video obtained by recording status of a game event in which a plurality of participants participating therein, to the user terminal devices. And the video distribution system increases the prize money amount set for the game event according to selection of an amount increase option executed by each user via the user terminal device so as to be associated with the recorded video, and decides the individual prize money amount to be awarded to a target participant P based on the prize money amount at the end of a predetermined period.Type: GrantFiled: September 8, 2022Date of Patent: December 19, 2023Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Akira Sakai, Shigeru Chiba, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
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Publication number: 20230398444Abstract: A control method for causing a computer of a game system to execute a processing for presenting players a board face in which a media placement space including placement areas where the gaming media are to be placed is provided for each player and a correspondence relation is established between one placement area of each media placement space and one placement area of another media placement space, in a form in which the correspondence relation is perceivable, a procedure for giving each player an opportunity to place each of the gaming media in each placement area; and a procedure for calculating a result of the match between the gaming media based on a parameter of each gaming media placed between the placement areas between which the correspondence relation is established.Type: ApplicationFiled: June 21, 2023Publication date: December 14, 2023Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Yuya TAKAYANAGI, Shuhei IWATA, Risa TAKAHASHI, Hayato IWASHITA
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Publication number: 20230398447Abstract: An acquirer acquires touch location information indicating a touch location on a touch panel. A designator designates the moving direction of an object in the game space based on the touch location information. In a case in which there are multiple paths in which the object is movable in a game space, a predictor predicts, from among the multiple paths, a path in which the object will be moving, based on the moving direction designated by the designator and a shape of an environment that restricts movement of the object in the game space. The display controller displays an image indicating a prediction result by the predictor in the game space.Type: ApplicationFiled: August 29, 2023Publication date: December 14, 2023Applicant: Konami Digital Entertainment Co., Ltd.Inventor: Noriaki OKAMURA
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Patent number: 11832000Abstract: A program is executed by a processor causes the processor to identify at least one of a position and a posture of a first camera in a real space in which an object is arranged. The first camera is configured to capture an image of the real space. The program causes the processor to display, on a display, a first image generated based on a result of the image captured by the first camera; and display, at a position that is based on an identification result obtained by identifying the at least one of the position and the posture of the first camera within the display, a second image that corresponds to the object.Type: GrantFiled: June 26, 2020Date of Patent: November 28, 2023Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Hideo Ueda, Takahiro Yoshida, Michio Horikiri