Patents Assigned to Konami Digital Entertainment, Inc.
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Publication number: 20140295937Abstract: A game device includes a first setting unit, a lottery unit, a decision unit, and a determination unit. The first setting unit sets a first character for a first player and a second character different from the first character, both belonging to a first group. The lottery unit decides stop positions of spinning slot reels of a reel group displayed on a display. The decision unit decides a battle action of the first group. The determination unit decreases hit points of an enemy character in response to the battle action and decreases hit points of at least one of the first and second characters in response to another battle action by the enemy character, so as to determine a winner based on respective remaining amounts of the hit points.Type: ApplicationFiled: November 26, 2013Publication date: October 2, 2014Applicant: Konami Digital Entertainment, Inc.Inventors: Kazuya TAKAHASHI, Franklin KANG, Naoki OKADA
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Publication number: 20130288760Abstract: An exercise support device including an input which inputs player motion information from a reference position, and an instructing component which displays a motion evaluation mark on a screen, a motion instruction mark in a scrolling manner on the screen, a plurality of display patterns of a series of motion instruction marks in a distinguishable manner on the screen such that the display patterns include at least first and second display patterns, with the second display pattern having the motion instruction marks of the first display pattern and additional motion instruction marks, and instructs the player on a motion timing represented by the motion instruction mark so that the motion evaluation and instructions marks coincide. The exercise support device further includes an evaluating component which evaluates a player's motion based on a level of coincidence of the motion instruction and evaluation marks that correspond to the player's motion.Type: ApplicationFiled: February 27, 2013Publication date: October 31, 2013Applicant: KONAMI DIGITAL ENTERTAINMENT, INC.Inventor: Hiroyuki CHIWATA
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Patent number: 7846022Abstract: The objective of present invention is to provide a game input device which allows a player to enjoy the feeling of actually playing a musical instrument along with a rhythm of music, a game method and a game system using such a game input device. The present invention is a game input device having a moving portion and a neck portion, the moving portion has at least two or more inputs, the moving portion is provided onto the neck portion, and the position of the moving portion is movable on the neck portion. The present invention is also a game method and a game system using the game input device.Type: GrantFiled: August 6, 2007Date of Patent: December 7, 2010Assignee: Konami Digital Entertainment, Inc.Inventor: Hiroyuki Chiwata
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Patent number: 7806759Abstract: An in-game interface for a music video game includes one or more feedback mechanisms configured to provide feedback to a player relating to the player's performance of the music video game. A compare module compares the player's performance with a reference performance provided by the music video game. A performance evaluation module determines the performance feedback to be presented to the player while the player performs the musical composition. In some embodiments, the player's pitch and rhythm are compared against a reference pitch and rhythm. If the player's pitch and rhythm matches the reference pitch and rhythm to within a predetermined target range, then the performance feedback is positive. Otherwise, the performance feedback is negative.Type: GrantFiled: May 14, 2004Date of Patent: October 5, 2010Assignee: Konami Digital Entertainment, Inc.Inventors: Mike McHale, Eran B. Egozy
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Publication number: 20090282965Abstract: The present invention is a musical sound device having an input device including a plurality of selection sections and a timing input section, a storage unit for storing first musical sound data for outputting a first musical sound, second musical sound data for outputting a second musical sound, and a rhythm pattern to output the second musical sound data, an allocation unit for allocating the first and second musical sound data to the plurality of selection sections according to a predetermined relationship, a control unit for outputting the second musical data corresponding to the input from selection section, to an output unit according to the rhythm pattern, and outputting the first musical sound data according to input from the selection section and the timing input section, to the output unit, and an output unit corresponding to the first and second musical sound data received from the control unit.Type: ApplicationFiled: May 13, 2008Publication date: November 19, 2009Applicant: Konami Digital Entertainment, Inc.Inventors: Keith Matejka, Douglas Rappaport, Brian Christian
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Publication number: 20090042650Abstract: The objective of present invention is to provide a game input device which allows a player to enjoy the feeling of actually playing a musical instrument along with a rhythm of music, a game method and a game system using such a game input device. The present invention is a game input device having a moving portion and a neck portion, the moving portion has at least two or more inputs, the moving portion is provided onto the neck portion, and the position of the moving portion is movable on the neck portion. The present invention is also a game method and a game system using the game input device.Type: ApplicationFiled: August 6, 2007Publication date: February 12, 2009Applicant: Konami Digital Entertainment, Inc.Inventor: Hiroyuki Chiwata
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Publication number: 20070079690Abstract: A dance game machine has a mode wherein instruction information to guide a player's dance motion is displayed on a display part, and a mode wherein the instruction information is not displayed. If not displayed, a storage part stores music data, step data, screen data, and comment data corresponding to the mode. A control part reproduces the stored music data sequentially, as well as outputting to the display part the screen data corresponding to the music data, but excepting the instruction information. An input receiving part receives operational input data based on a player's dance motion, while reproducing the music data sequentially. A determination part creates evaluation data of the player's dance motion by comparing dance data being created based on the music data and the step data with operational input data of the player, and outputs the evaluation data to the control part. The control part outputs comment data corresponding to the evaluation data to the display part.Type: ApplicationFiled: September 29, 2005Publication date: April 12, 2007Applicant: Konami Digital Entertainment, Inc.Inventor: Hiroyuki Chiwata