Abstract: A method for drawing shadows of a solid body, generated by light and illuminated regions of the solid body, formed by light, on a display device at high speed and with accuracy. The process of generating a shadow in 3-D computer graphics comprises the steps of forming a solid body as a shadow space of a polygon by causing respective vertices of the polygon to be shifted in the vector direction of the light rays to the boundary of the drawing space.
Abstract: An object of the invention is to draw the scope of shadows of a solid body, generated by light and illuminated regions of the solid body, formed by light, on a display device at high speed and with accuracy by means of a less and simple operation.