Abstract: The disclosure provides novel video game methods and systems for allowing players to purchase virtual goods and services using a variety of purchasing options. Methods and systems include virtual barter systems and means for financing purchases using real and virtual credit and financing mechanisms.
Abstract: A system and method to allow players of a video game to perform financial transactions in a virtual environment. According to some embodiments, real world financial instruments such as a credit card or other financial instrument may guarantee some or all of the virtual financial operations.
Abstract: A virtual game environment in which characters are allowed to give help to one another and in which the game tracks the amount of helpfulness of each character is provided. Characters may be rewarded or paid for giving help to each other. In some embodiments, help may be given in the form of advice.
Abstract: A system and method to allow players of a video game to transfer funds between entities in a virtual environment. According to some embodiments, real world financial instruments such as a credit card or other financial instrument may guarantee some or all of the virtual financial operations.