Patents Assigned to Massive Incorporated
  • Publication number: 20130095910
    Abstract: An online game commerce system, in one embodiment, provides an architecture for enabling the interactive trade, collection, advertisement, purchase, and sales of video game components through the representation and use of an online marketplace such as an auction, store, trading hub or similar expression within a video game. For example, an online race car game purchased at a retail store comes with five different starter cars, but game players are offered the opportunity through an online store or auction accessible through the game to purchase additional cars for $5 each or a new engine for existing cars for $1.00 each. After the initial release of the game, game publishers may offer new cars and race tracks downloadable online for a price of $5.00 each or a promotional offer of $20 for any combination of five.
    Type: Application
    Filed: November 30, 2011
    Publication date: April 18, 2013
    Applicant: Massive Incorporated
    Inventor: Viva Chu
  • Patent number: 8090618
    Abstract: An online game commerce system, in one embodiment, provides an architecture for enabling the interactive trade, collection, advertisement, purchase, and sales of video game components through the representation and use of an online marketplace such as an auction, store, trading hub or similar expression within a video game. For example, an online race car game purchased at a retail store comes with five different starter cars, but game players are offered the opportunity through an online store or auction accessible through the game to purchase additional cars for $5 each or a new engine for existing cars for $1.00 each. After the initial release of the game, game publishers may offer new cars and race tracks downloadable online for a price of $5.00 each or a promotional offer of $20 for any combination of five.
    Type: Grant
    Filed: December 12, 2002
    Date of Patent: January 3, 2012
    Assignee: Massive Incorporated
    Inventor: Viva Chu
  • Patent number: 7729946
    Abstract: In one embodiment an online game advertising system provides an architecture for enabling the definition, sales, distribution, and management of interactive advertisements, sponsorships, and placements that appear within an online video game as part of the game experience or during idle load, wait, and pause screens. For example, in a race car game, when a driver pulls in for a pit stop, the engine oil brand that the game player may choose may be defined as locations for advertisements or product placements for real life engine oils and game publishers and advertisers may manage what specific advertisements to place in these locations.
    Type: Grant
    Filed: January 24, 2003
    Date of Patent: June 1, 2010
    Assignee: Massive Incorporated
    Inventor: Viva Chu
  • Patent number: 7698178
    Abstract: In one embodiment an online game advertising system provides an architecture for enabling the definition, sales, distribution, and management of interactive advertisements, sponsorships, and placements that appear within an online video game as part of the game experience or during idle load, wait, and pause screens. For example, in a race car game, when a driver pulls in for a pit stop, the engine oil brand that the game player may choose may be defined as locations for advertisements or product placements for real life engine oils and game publishers and advertisers may manage what specific advertisements to place in these locations.
    Type: Grant
    Filed: November 22, 2005
    Date of Patent: April 13, 2010
    Assignee: Massive Incorporated
    Inventor: Viva Chu
  • Publication number: 20070265073
    Abstract: Streamable content, including content such as music, video, and advertisements, is provided to a game program executing at a remote computing device or game console, wherein the streamable content is for presentation before, during, and/or after game play. The streamable content may be supplemental to core game content provided by the game program. A system for providing the streamable content may include a content accessing component configured to access content for use as streamable content, a content selection component configured to select appropriate content (which may be randomly selected, or selected based on user-specific information or game-specific information), a content assembly component configured to assemble selected content into one or more content streams, and/or a content dissemination component configured to disseminate one or more content streams to the remote computing device or game console on which game program is executing.
    Type: Application
    Filed: December 26, 2006
    Publication date: November 15, 2007
    Applicant: Massive Incorporated
    Inventors: Michael Novi, Derrick Horner, David Sturman