Abstract: A computerized method and system for mobile application clip detection and capturing on a mobile computing device includes receiving a user consent for capturing screen content by a content capture executable. The method and system includes executing the content capture executable in a background and monitoring processing operations in a foreground of the mobile computing device. Upon detecting capturable content from a application executable executing in the foreground, buffering screen content in a first memory device for a first period of time. The method and system includes executing the content capture executable in the foreground, including receiving a clip generation command from the user and generating a content clip from at least a portion of the screen content in the first memory device. Therein, in response to a clip distribution command, the clip is distributed across a networked connection.
Type:
Grant
Filed:
October 21, 2021
Date of Patent:
December 10, 2024
Assignee:
MEDAL B.V.
Inventors:
Ted R Williams, Wilhelmus W. A. de Witte, Brandon Paul Cohen
Abstract: The method and system electronically detects users engaged in common gameplay using hash values generated based on image processing of designated portions of gameplay image capture. Portions are based on the game, common display area visible to all players. For each player running the executable application, these hash values are generated on an intermittent basis and the hash values are sent via a network connection to one or more hash databases. The method and system compares hash values to determine matches. Based on this detection, the method and system determines additional user(s) engaged in the common gameplay.
Type:
Grant
Filed:
October 27, 2023
Date of Patent:
January 16, 2024
Assignee:
Medal B.V.
Inventors:
Wilhelmus Wilfried Alexander de Witte, Zaid Deric Osama Elnasser
Abstract: A computerized method and system for videogame clip detection and capturing on a mobile computing device includes receiving a user consent for capturing screen content by a content capture executable. The method and system includes executing the content capture executable in a background and monitoring processing operations in a foreground of the mobile computing device. Upon detecting gameplay from a gaming executable executing in the foreground, buffering screen content of the gameplay of the gaming executable in a first memory device for a first period of time. After gameplay, the method and system includes executing the content capture executable in the foreground, including receiving a clip generation command from the user and generating a videogame clip from at least a portion of the screen content in the first memory device. Therein, in response to a clip distribution command, the clip is distributed across a networked connection.
Type:
Grant
Filed:
December 10, 2020
Date of Patent:
November 30, 2021
Assignee:
Medal B.V.
Inventors:
Ted R Williams, Wilhelmus W. A. de Witte, Brandon Paul Cohen