Abstract: A method for efficiently populating a display is provided. The method can include identifying a point at which a world ray intersects a capture surface defined by capture points of a scene, identifying a capture point closest to the identified point, generating a motion vector based on the motion vectors for each of two directly adjacent capture points, identifying a vector in the generated motion vector at a location at which the world ray intersects an image surface, and providing a pixel value from the image data of the capture point, the pixel value corresponding to a location in the image surface at which a vector of the generated motion vector points to the location at which the world ray intersects the image surface within a threshold distance or after a specified number of iterations.
Type:
Grant
Filed:
February 15, 2019
Date of Patent:
October 12, 2021
Assignee:
Microsoft Technologv Licensing. LLC
Inventors:
Ashraf A. Michail, Yang You, Michael G. Boulton