Abstract: A system for a networking electronic game units, includes an arcade router coupled with one or more game units at each of a plurality of locations and coupled to a communications resource for supporting bi-directional exchange of information with the one or more game units. A first router is coupled with a first group of the communications resources for supporting bi-directional exchange of information with a first group of game units. A first server is coupled with the first router for controlling the bi-directional exchange of information so as to support interactive play by game units at different locations.
Abstract: A video display system for an amusement game includes a controller, a first source of information coupled to the controller, the first source of information containing video information related to the game. A second, alterable source of information is coupled to the controller, the second source of information containing video information not related to the game. A video display is coupled to the game controller, and is responsive to the controller for selectively displaying video information related to the game and video information not related to the game.