Patents Assigned to MOBILE VIRTUAL PLAYER LLC
  • Patent number: 11302213
    Abstract: A device, sometimes mobile, which simulates human motion, such as an omnidirectional sensing target. The target that can detect and differentiate between projectile (bullet) hits to the head, body, and one or more peripheral regions (e.g., arms, pelvis, legs) of a humanoid-form target, elicit a physical response from the mobile device based upon the sensing data, and provide real time feedback to a user (shooter) via a user-friendly interface. The target includes multiple layers of conductive material separated by one or more insulating layers. Forming can be by wrapping planar sensing panel into a three-dimensional configuration such that the panel occludes a three-dimensional volume and presents surfaces sensing projectiles from all directions. Associated circuitry is configured to have a bullet pass through multiple zones and to electronically detect the bullet path based on a combination and/or sequence of zones detecting bullet passage.
    Type: Grant
    Filed: July 16, 2019
    Date of Patent: April 12, 2022
    Assignee: Mobile Virtual Player LLC
    Inventors: Quinn R. Connell, James A. Beaulieu, John H. Currier, Ryan G. McManus, David J. Polashenski, C. Matthew Mitman, Kristie Nicole Kelly, J. Cedar M. Farwell, Kendall M. Ronzano, Daniel Robert Magoon, Cristel E. Callupe Chavez
  • Patent number: 10702757
    Abstract: A mobile device and system which simulates human motion. The device includes a base with a drive system for providing motion to the device. A receiver is provided which controls the drive system the receiver receives wireless control signals. Pads and a self-stabilizing component are provided on the device. The device accurately mimics the unpredictable motion of a human motion to provide a safer alternative to live interaction to increase participant safety and decrease the incidence of injuries during practice or drill sessions. The system includes at least one mobile device. The mobile device includes: a base having a drive system for providing motion to the device; a receiver which controls the drive system the receiver receives wireless control signals; and self-stabilizing component provided on the device. The system also includes a transmitter for transmitting the control signals to the receiver.
    Type: Grant
    Filed: June 5, 2017
    Date of Patent: July 7, 2020
    Assignee: Mobile Virtual Player LLC
    Inventors: Quinn Connell, Elliot Kastner, Eugene Teevens, John Currier, Ryan McManus
  • Patent number: 9682301
    Abstract: A mobile device and system which simulates human motion. The device includes a base with a drive system for providing motion to the device. A receiver is provided which controls the drive system the receiver receives wireless control signals. Pads and a self-stabilizing component are provided on the device. The device accurately mimics the unpredictable motion of a human motion to provide a safer alternative to live interaction to increase participant safety and decrease the incidence of injuries during practice or drill sessions. The system includes at least one mobile device. The mobile device includes: a base having a drive system for providing motion to the device; a receiver which controls the drive system the receiver receives wireless control signals; and self-stabilizing component provided on the device. The system also includes a transmitter for transmitting the control signals to the receiver.
    Type: Grant
    Filed: August 18, 2016
    Date of Patent: June 20, 2017
    Assignee: Mobile Virtual Player LLC
    Inventors: Quinn Reid Connell, Elliot James Kastner, Noah James Glennon, Andrew Smist, Eugene F. Teevens, John H. Currier
  • Patent number: 9427649
    Abstract: A mobile device which simulates player motion, the device includes a ball drive, omni-directional members, at least one motor, a controller and pads. The ball drive provides rolling motion to the device. The omni-directional members are positioned proximate to and in engagement with the ball drive. The at least one motor is connected to the omni-directional members, the at least one motor providing the motive force to drive the omni-directional members and the ball drive. The controller controls the motor. The pads are positioned on the device. The device accurately mimics the unpredictable motion of a live player to provide a safe alternative to live play to increase player safety and decrease the incidence of injuries during practice sessions.
    Type: Grant
    Filed: December 24, 2014
    Date of Patent: August 30, 2016
    Assignee: MOBILE VIRTUAL PLAYER LLC
    Inventors: Eugene F. Teevens, Quinn Reid Connell, Noah James Glennon, Elliot James Kastner, Andrew William Smist