Patents Assigned to MOBILE VIRTUAL PLAYER LLC
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Patent number: 11302213Abstract: A device, sometimes mobile, which simulates human motion, such as an omnidirectional sensing target. The target that can detect and differentiate between projectile (bullet) hits to the head, body, and one or more peripheral regions (e.g., arms, pelvis, legs) of a humanoid-form target, elicit a physical response from the mobile device based upon the sensing data, and provide real time feedback to a user (shooter) via a user-friendly interface. The target includes multiple layers of conductive material separated by one or more insulating layers. Forming can be by wrapping planar sensing panel into a three-dimensional configuration such that the panel occludes a three-dimensional volume and presents surfaces sensing projectiles from all directions. Associated circuitry is configured to have a bullet pass through multiple zones and to electronically detect the bullet path based on a combination and/or sequence of zones detecting bullet passage.Type: GrantFiled: July 16, 2019Date of Patent: April 12, 2022Assignee: Mobile Virtual Player LLCInventors: Quinn R. Connell, James A. Beaulieu, John H. Currier, Ryan G. McManus, David J. Polashenski, C. Matthew Mitman, Kristie Nicole Kelly, J. Cedar M. Farwell, Kendall M. Ronzano, Daniel Robert Magoon, Cristel E. Callupe Chavez
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Patent number: 10702757Abstract: A mobile device and system which simulates human motion. The device includes a base with a drive system for providing motion to the device. A receiver is provided which controls the drive system the receiver receives wireless control signals. Pads and a self-stabilizing component are provided on the device. The device accurately mimics the unpredictable motion of a human motion to provide a safer alternative to live interaction to increase participant safety and decrease the incidence of injuries during practice or drill sessions. The system includes at least one mobile device. The mobile device includes: a base having a drive system for providing motion to the device; a receiver which controls the drive system the receiver receives wireless control signals; and self-stabilizing component provided on the device. The system also includes a transmitter for transmitting the control signals to the receiver.Type: GrantFiled: June 5, 2017Date of Patent: July 7, 2020Assignee: Mobile Virtual Player LLCInventors: Quinn Connell, Elliot Kastner, Eugene Teevens, John Currier, Ryan McManus
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Patent number: 9682301Abstract: A mobile device and system which simulates human motion. The device includes a base with a drive system for providing motion to the device. A receiver is provided which controls the drive system the receiver receives wireless control signals. Pads and a self-stabilizing component are provided on the device. The device accurately mimics the unpredictable motion of a human motion to provide a safer alternative to live interaction to increase participant safety and decrease the incidence of injuries during practice or drill sessions. The system includes at least one mobile device. The mobile device includes: a base having a drive system for providing motion to the device; a receiver which controls the drive system the receiver receives wireless control signals; and self-stabilizing component provided on the device. The system also includes a transmitter for transmitting the control signals to the receiver.Type: GrantFiled: August 18, 2016Date of Patent: June 20, 2017Assignee: Mobile Virtual Player LLCInventors: Quinn Reid Connell, Elliot James Kastner, Noah James Glennon, Andrew Smist, Eugene F. Teevens, John H. Currier
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Patent number: 9427649Abstract: A mobile device which simulates player motion, the device includes a ball drive, omni-directional members, at least one motor, a controller and pads. The ball drive provides rolling motion to the device. The omni-directional members are positioned proximate to and in engagement with the ball drive. The at least one motor is connected to the omni-directional members, the at least one motor providing the motive force to drive the omni-directional members and the ball drive. The controller controls the motor. The pads are positioned on the device. The device accurately mimics the unpredictable motion of a live player to provide a safe alternative to live play to increase player safety and decrease the incidence of injuries during practice sessions.Type: GrantFiled: December 24, 2014Date of Patent: August 30, 2016Assignee: MOBILE VIRTUAL PLAYER LLCInventors: Eugene F. Teevens, Quinn Reid Connell, Noah James Glennon, Elliot James Kastner, Andrew William Smist