Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
Type:
Application
Filed:
January 29, 2024
Publication date:
May 23, 2024
Applicant:
MWE Live, LLC
Inventors:
Kenneth Lloyd TAYLOE, Paul Howard GLASS, David Eugene WILLIAMSON, JR., Jordan William SNIDER
Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
Type:
Grant
Filed:
August 30, 2021
Date of Patent:
March 5, 2024
Assignee:
MWE Live, LLC
Inventors:
Kenneth Lloyd Tayloe, Paul Howard Glass, David Eugene Williamson, Jr., Jordan William Snider
Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
Type:
Application
Filed:
August 30, 2021
Publication date:
December 16, 2021
Applicant:
MWE Live, LLC
Inventors:
Kenneth Lloyd TAYLOE, Paul Howard GLASS, David Eugene WILLIAMSON, JR., Jordan William SNIDER
Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
Type:
Grant
Filed:
January 22, 2020
Date of Patent:
August 31, 2021
Assignee:
MWE Live, LLC
Inventors:
Kenneth Lloyd Tayloe, Paul Howard Glass, David Eugene Williamson, Jr., Jordan William Snider