Patents Assigned to MWE Live, LLC
  • Publication number: 20240169371
    Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
    Type: Application
    Filed: January 29, 2024
    Publication date: May 23, 2024
    Applicant: MWE Live, LLC
    Inventors: Kenneth Lloyd TAYLOE, Paul Howard GLASS, David Eugene WILLIAMSON, JR., Jordan William SNIDER
  • Patent number: 11922434
    Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
    Type: Grant
    Filed: August 30, 2021
    Date of Patent: March 5, 2024
    Assignee: MWE Live, LLC
    Inventors: Kenneth Lloyd Tayloe, Paul Howard Glass, David Eugene Williamson, Jr., Jordan William Snider
  • Publication number: 20210390561
    Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
    Type: Application
    Filed: August 30, 2021
    Publication date: December 16, 2021
    Applicant: MWE Live, LLC
    Inventors: Kenneth Lloyd TAYLOE, Paul Howard GLASS, David Eugene WILLIAMSON, JR., Jordan William SNIDER
  • Patent number: 11107105
    Abstract: Systems, methods and software merge a Virtual World, Live Event and Entertainment Channel, thus creating “The Perfect Storm” of gaming and entertainment whereby the characters of a social network game (e.g., an online fantasy sports league) are represented by human beings who register to be avatars of characters supported by a “Character Service Center,” while players compete to bring avatars to life in a Real World event (e.g., a Real World sports league), where the human beings behind the avatars compete for prizes while staying in character, as these competitors and players are incentivized by a “Collaboration Incentive Platform.
    Type: Grant
    Filed: January 22, 2020
    Date of Patent: August 31, 2021
    Assignee: MWE Live, LLC
    Inventors: Kenneth Lloyd Tayloe, Paul Howard Glass, David Eugene Williamson, Jr., Jordan William Snider