Patents Assigned to NAVIDIA Corporation
  • Patent number: 10614257
    Abstract: A system and method for solving linear complementarity problems for rigid body simulation is disclosed. The method includes determining one or more contact constraints affecting an original object having an original mass. The method includes splitting the original object by a total number of the contact constraints into a plurality of sub-bodies. The method includes assigning a contact constraint to a corresponding sub-body. The method further includes solving contact constraints in isolation for each sub-body. The method also includes enforcing fixed joint constraints exactly, such that positions and orientations of each sub-body are identical.
    Type: Grant
    Filed: February 22, 2013
    Date of Patent: April 7, 2020
    Assignee: NAVIDIA Corporation
    Inventors: Richard Tonge, Feodor Benevolenski, Andrey Voroshilov
  • Patent number: 10616086
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Grant
    Filed: December 27, 2012
    Date of Patent: April 7, 2020
    Assignee: NAVIDIA Corporation
    Inventors: Tony Tamasi, Xun Wang, Franck Diard