Patents Assigned to NHN Entertainment Corporation
  • Patent number: 9480923
    Abstract: An approach is provided for providing a service using an on-line game capable of, maximizing effects of services associated with the on-line game, and recording media recording a program for implementing the service providing method. The service providing method may include, for example, storing, in a rendering region, game object drawing information of a game screen for the on-line game in response to a request for reproducing the game screen; hooking the rendering region to change the game object drawing information so that service object information provided from a game server is included in the game object drawing information; storing the changed game object drawing information in the rendering region; and providing the game screen by rendering the game object drawing information including the service object information stored in the rendering region.
    Type: Grant
    Filed: August 2, 2013
    Date of Patent: November 1, 2016
    Assignee: NHN Entertainment Corporation
    Inventors: Seung Won Lee, Koo Min
  • Patent number: 9432475
    Abstract: Disclosed is a communication network system in a bus network structure and a data transmitting/receiving method, the system including: a broker processing a message routing; a connector; and a plurality of services connected to the broker via the connector, wherein: the service is a communicable terminal node and a network address identifying each service is allocated to the each service, the connector is a module for mediating a connection between the service and the broker, and the broker is a module for setting up a routing path or a connection with the connector to process the message routing, all brokers connected to each other in a full mesh topology.
    Type: Grant
    Filed: December 16, 2005
    Date of Patent: August 30, 2016
    Assignee: NHN Entertainment Corporation
    Inventor: Kyoung Wook Chun
  • Patent number: 9364759
    Abstract: Disclosed is a method for providing an online game, comprising the steps of: maintaining an event database recording an aggressive point generation function corresponding to each predetermined event; receiving a particular event from a player character; identifying an aggressive point generation function corresponding to the particular event by referring to the event database; generating aggressive point information according to receipt of the particular event, on the basis of the identified aggressive point generation function; recording the generated aggressive point information in a predetermined monster information database in association with the player character; and determining a target for attack of a monster on the basis of the aggressive point information recorded in the monster information database, and a system thereof.
    Type: Grant
    Filed: June 4, 2014
    Date of Patent: June 14, 2016
    Assignee: NHN Entertainment Corporation
    Inventor: Dong Eun Kim
  • Patent number: 9360984
    Abstract: The present invention relates to an online flash game system and method, a flash game web page providing method, a web server for providing web pages for flash game execution, and a storage medium for recording method programs. When a flash game execution is selected, a skin flash module performs a skin flash, which is a frame on a flash game screen, on a user terminal screen, and controls a UI flash module and a game contents flash module. The skin flash module displays the skin flash, which is a frame on the flash game screen, on the user terminal screen, and controls the UI flash module and the game contents flash module.
    Type: Grant
    Filed: August 14, 2015
    Date of Patent: June 7, 2016
    Assignee: NHN Entertainment Corporation
    Inventor: Zoo Il Yang
  • Patent number: 9363641
    Abstract: Disclosed are a system and a service method for providing a digital content based on a moving path of a user. A service method may include storing and managing data in which coordinates of a map are converted to Geo-Hash coordinates according to a Geo-Hash algorithm, receiving location information from a terminal of a user, converting the location information to the Geo-Hash coordinates, and providing, to the terminal, information about digital content allocated to a Geo-Hash area including adjacent Geo-Hash coordinates based on the Geo-Hash coordinates. The terminal may be configured to determine the digital content to be provided to the terminal based on information about the digital content allocated to the Geo-Hash area and new location information of the terminal.
    Type: Grant
    Filed: September 16, 2014
    Date of Patent: June 7, 2016
    Assignee: NHN Entertainment Corporation
    Inventors: Jeong-Kwon Yang, Chung-Hyun Yu, Dae Woo Cho
  • Patent number: 9338232
    Abstract: A system for synchronizing a state of a member server with a state of other member servers belonging to a same replication group, the system including: a server sequence storage unit storing a first server sequence; a message receiving unit receiving an external message from a service server and receiving a second state update message from a second member server belonging to the same replication group including the member server, the second state update message including a second server sequence; an external message processing unit, in response to the receiving the external message, increasing the first server sequence by a predetermined value, generating a first state update message including the first server sequence, and transmitting the first state update message to the second member server; and a state update message processing unit, in response to the receiving the second state update message, changing the first server sequence to the second server sequence when the second server sequence included in th
    Type: Grant
    Filed: May 25, 2006
    Date of Patent: May 10, 2016
    Assignee: NHN Entertainment Corporation
    Inventors: Gyehan Song, Seonghun Kim
  • Patent number: 9327201
    Abstract: A server device is configured to display a game screen on a user terminal used by a user. The server device includes an item manager configured to manage points of an item obtained by the user for use in the game, and a game processor configured to calculate a first total value of points of an item selected by the user via the user terminal, to calculate a second total value of points of an item for increasing the first total value, and to increase the first total value according to the second total value.
    Type: Grant
    Filed: April 16, 2014
    Date of Patent: May 3, 2016
    Assignee: NHN Entertainment Corporation
    Inventor: Tsuya Keigo
  • Patent number: 9302188
    Abstract: An apparatus for interworking a mobile terminal account and a gaming account by interworking game record information in the mobile terminal and a game integration account used in multiple games. The method includes: storing information, on a storage device, on a game integration ID used to manage games for the gaming account; receiving, from a mobile terminal, unique terminal identification information of the mobile terminal; confirming whether a mobile ID is mapped to the terminal identification information; creating a mobile ID mapped to the terminal identification information when the confirming determines that a mobile ID is not mapped to the terminal identification information; and mapping, one-to-one, the created mobile ID and the game integration ID.
    Type: Grant
    Filed: July 8, 2013
    Date of Patent: April 5, 2016
    Assignee: NHN Entertainment Corporation
    Inventors: Hyun Jung Kim, Seong Youn Joo, Jong Yoon Kim, Hye Kyung Park, Yu Ik Yim
  • Patent number: 9248371
    Abstract: Disclosed is an on-line role-playing game system and method in which buildings arranged on a road map are developed according to a degree of experience of a user who performs a quest. The method includes the steps of a) by a gamer, accessing an on-line role-playing game server; b) by the gamer, executing the on-line role-playing game; c) by the gamer, performing a quest of the on-line role-playing game; d) updating a degree of experience of the gamer when the gamer accomplishes the quest; and e) developing a building arranged on a road map for the performance of the quest in correspondence with the degree of experience of the gamer. According to the present invention, by applying a building development process to an on-line role-playing game, a limited map for progressing an RPG game story can be efficiently utilized, and, in addition, diverse maps reflecting characteristics of gamers who access the same game for a long time can be provided without imposing a burden on a game server.
    Type: Grant
    Filed: June 7, 2005
    Date of Patent: February 2, 2016
    Assignee: NHN Entertainment Corporation
    Inventors: Sang-Bum Lim, Kyoung-Min Hwang
  • Patent number: 9242173
    Abstract: A game scrap system associated with a game progress includes: a data table setting setup information by recording at least one game environment associated with a generation of a predetermined event signal; an event signal generation unit generating the event signal when a game environment according to a game progress corresponds to at least a portion of the setup information; an image capturing unit, in response to the event signal, capturing a game image to generate game image information; and an image transmission unit transmitting the generated game image information to a remote location in a network using a network address.
    Type: Grant
    Filed: March 17, 2006
    Date of Patent: January 26, 2016
    Assignee: NHN Entertainment Corporation
    Inventor: Mi Jin Kwon
  • Patent number: 9233311
    Abstract: A ranking method and system for providing a ranking of a game group is disclosed. The method includes creating a game group including a user and at least one member among the user's registered friends who have joined a game service, based on a game group creation request received from a user terminal. The method further comprises calculating a ranking of the user with respect to other members of the created game group based on a ranking inquiry request received from the user terminal, and providing the user terminal with the calculated ranking of the user. The user terminal drives a game service platform associated with a plurality of games and provides the game group creation request information and the ranking inquiry request information through the game service platform.
    Type: Grant
    Filed: November 7, 2014
    Date of Patent: January 12, 2016
    Assignee: NHN Entertainment Corporation
    Inventors: Seong Youn Joo, Kyung E Moon
  • Patent number: 9196117
    Abstract: A game support system includes a DB server for storing in a DB user information including a user's unique identification and the user's own money, a web server for posting information about a plurality of game rooms, and a game processing server for admitting the user to a game room selected by the user from among the plurality of game rooms and processing a game in the selected game room. The game support system further includes a participation money designation server for providing an input window to allow the user to designate a part of the user's own money as participation money required for participation in the selected game room. The system, for example, allows the user to continue to play a game without moving out to another portal or game site.
    Type: Grant
    Filed: June 2, 2008
    Date of Patent: November 24, 2015
    Assignee: NHN Entertainment Corporation
    Inventors: Ki Yong Kim, Jung Ho Jeong
  • Patent number: 9138643
    Abstract: The present invention relates to an online flash game system and method, a flash game web page providing method, a web server for providing web pages for flash game execution, and a storage medium for recording method programs. When a flash game execution is selected, a skin flash module performs a skin flash, which is a frame on a flash game screen, on a user terminal screen, and controls a UI flash module and a game contents flash module. The skin flash module displays the skin flash, which is a frame on the flash game screen, on the user terminal screen, and controls the UI flash module and the game contents flash module.
    Type: Grant
    Filed: August 2, 2006
    Date of Patent: September 22, 2015
    Assignee: NHN Entertainment Corporation
    Inventor: Zoo Il Yang
  • Publication number: 20150258445
    Abstract: A game method and a game system to perform the game method and embodied as a computer, the method including verifying, from a team of a user configured during a game, a chemistry level set based on a relationship between characters constituting a team, and graphically displaying the relationship between the characters on a screen based on the chemistry level. The game may be performed by applying the chemistry level.
    Type: Application
    Filed: May 19, 2014
    Publication date: September 17, 2015
    Applicants: NHN Entertainment Corporation, NHN BlackcPick Corporation
    Inventors: Kieran Kyunghoon PARK, Hyun Chul LEE
  • Publication number: 20150258449
    Abstract: A game method and a game system to perform the method and embodied as a computer, the method including configuring a level-based league for teams of users, performing a league game between teams included in the level-based league at predetermined time intervals regardless of whether the users connect to the game system, providing runtime broadcasting information about the league game to a terminal of a user in response to a request for observing the league game from the user that connects to the game system over a network, during a period in which the league game is ongoing, and calculating and managing a progress result of the league game.
    Type: Application
    Filed: May 19, 2014
    Publication date: September 17, 2015
    Applicants: NHN Entertainment Corporation, NHN BlackPick Corporation
    Inventors: Gu Young JEONG, Sung Sik LIM
  • Publication number: 20150258455
    Abstract: A game method and a game system to perform the method and embodied as a computer, the method including configuring a level-based league for teams of users, performing a league game between teams included in the level-based league at predetermined time intervals regardless of whether the users connect to the game system, providing runtime broadcasting information about the league game to a terminal of a user in response to a request for observing the league game from the user that connects to the game system over a network, during a period in which the league game is ongoing, and calculating and managing a progress result of the league game.
    Type: Application
    Filed: May 19, 2014
    Publication date: September 17, 2015
    Applicants: NHN Entertainment Corporation, NHN BlackPick Corporation
    Inventors: Yong Soo Lee, Jong Hwa Oh
  • Patent number: 9009151
    Abstract: The present invention relates to a method, system, and computer-readable recoding medium for sharing a result related to contents. The method for sharing a result related to contents includes the steps of assigning different identifications (IDs) to communities in which the contents are primarily and/or secondarily posted if a user requests to directly scrap and post the contents of a server, and collectively providing a result created in relation to the contents belonging to communities having a common ID if the result is created in relation to the primarily and/or secondarily posted contents.
    Type: Grant
    Filed: December 22, 2009
    Date of Patent: April 14, 2015
    Assignee: NHN Entertainment Corporation
    Inventors: Young Hwan Sung, Hyun Jung Kim, Mi Jin Kwon, Eun Lee Kim
  • Patent number: 8977954
    Abstract: The present disclosure relates to a method and system for providing an HTML-based application capable of controlling web actions and clients. The system includes an HTML skin-generating module to generate an HTML skin that includes instructions corresponding to business logic, and a script to control a skin according to the business logic. The system also includes an application drive file-generating module to generate an application drive file to interoperate with the HTML skin to execute the business logic.
    Type: Grant
    Filed: January 29, 2010
    Date of Patent: March 10, 2015
    Assignee: NHN Entertainment Corporation
    Inventor: Woo Sung Cho
  • Publication number: 20150066956
    Abstract: A method includes: storing, via at least one processor, intrinsic service elements and environmental elements in at least one storage medium on a user-by-user basis; receiving, from a first plurality of users, requests for a service over at least one network; selecting, in response to receiving the requests, a second plurality of users from the first plurality of users based on the intrinsic service elements; and matching at least two users among the second plurality of users based on the environmental elements.
    Type: Application
    Filed: March 28, 2014
    Publication date: March 5, 2015
    Applicant: NHN Entertainment Corporation
    Inventors: SeByoung CHAE, Guiun Oh
  • Publication number: 20150019186
    Abstract: Provided is a simulation method and system for real-time broadcasting. A simulation method may include verifying an action set for a mechanical object, and displaying a movement of the mechanical object in response to the action using a line that connects a start location of the movement and an end location of the movement.
    Type: Application
    Filed: May 22, 2014
    Publication date: January 15, 2015
    Applicants: NHN Entertainment Corporation, NHN BlackPick Corporation
    Inventors: Hyeok Jun KWON, Chan Jong LEE, Kieran Kyunghoon PARK, Chul Byung CHAE, Jong Woon PARK