Patents Assigned to NVIDIA Corporation
  • Patent number: 12206748
    Abstract: A method includes receiving, using a processing device, a first condition associated with an operation at a data center, where the operation at the data center pertains to a first location at the data center, the first location corresponding to a first parameter value. The method further includes providing the first condition as an input to a machine learning model. The method also includes performing one or more reinforcement learning techniques using the machine learning model to cause the machine learning model to output an indication of a final location associated with the operation, where the final location corresponds to a final parameter value that is closer to a target than the first parameter value corresponding to the first location at the data center.
    Type: Grant
    Filed: September 30, 2022
    Date of Patent: January 21, 2025
    Assignee: NVIDIA Corporation
    Inventors: Siddha Ganju, Elad Mentovich, Michael Balint, Eitan Zahavi, Michael Sabotta, Michael Norman, Ryan Wells
  • Patent number: 12205210
    Abstract: In various examples, a virtually animated and interactive agent may be rendered for visual and audible communication with one or more users with an application. For example, a conversational artificial intelligence (AI) assistant may be rendered and displayed for visual communication in addition to audible communication with end-users. As such, the AI assistant may leverage the visual domain—in addition to the audible domain—to more clearly communicate with users, including interacting with a virtual environment in which the AI assistant is rendered. Similarly, the AI assistant may leverage audio, video, and/or text inputs from a user to determine a request, mood, gesture, and/or posture of a user for more accurately responding to and interacting with the user.
    Type: Grant
    Filed: May 12, 2021
    Date of Patent: January 21, 2025
    Assignee: NVIDIA Corporation
    Inventors: Rev Lebaredian, Simon Yuen, Santanu Dutta, Jonathan Michael Cohen, Ratin Kumar
  • Patent number: 12205534
    Abstract: Certain display types—such as organic light emitting diode (OLED) displays—may be more prone to burn-in or ghosting due to the varied luminance degradation rates of pixel cells of the display—especially in applications or content types that require display of prolonged, continuous, static textures. To account for this, aging of pixel cells (e.g., R, G, B, and/or W pixel cells) of a display may be tracked such that more aged pixel cells may be compensated for by reducing pixel values of one or more (e.g., each) other pixel cells of the display. As a result, the effect of burn-in or ghosting may be mitigated by tracking luminance degradation over time and compensating for the luminance degradation across some or all of the pixel cells of the display.
    Type: Grant
    Filed: January 13, 2021
    Date of Patent: January 21, 2025
    Assignee: NVIDIA Corporation
    Inventors: Yanbo Sun, Tyvis Cheung, Gerrit Slavenburg
  • Patent number: 12204475
    Abstract: In various examples, a VPU and associated components may be optimized to improve VPU performance and throughput. For example, the VPU may include a min/max collector, automatic store predication functionality, a SIMD data path organization that allows for inter-lane sharing, a transposed load/store with stride parameter functionality, a load with permute and zero insertion functionality, hardware, logic, and memory layout functionality to allow for two point and two by two point lookups, and per memory bank load caching capabilities. In addition, decoupled accelerators may be used to offload VPU processing tasks to increase throughput and performance, and a hardware sequencer may be included in a DMA system to reduce programming complexity of the VPU and the DMA system. The DMA and VPU may execute a VPU configuration mode that allows the VPU and DMA to operate without a processing controller for performing dynamic region based data movement operations.
    Type: Grant
    Filed: December 9, 2022
    Date of Patent: January 21, 2025
    Assignee: NVIDIA Corporation
    Inventors: Ahmad Itani, Yen-Te Shih, Jagadeesh Sankaran, Ravi P Singh, Ching-Yu Hung
  • Patent number: 12202518
    Abstract: In various examples, a safety decomposition architecture for autonomous machine applications is presented that uses two or more individual safety assessments to satisfy a higher safety integrity level (e.g., ASIL D). For example, a behavior planner may be used as a primary planning component, and a collision avoidance feature may be used as a diverse safety monitoring component—such that both may redundantly and independently prevent violation of safety goals. In addition, robustness of the system may be improved as single point and systematic failures may be avoided due to the requirement that two independent failures—e.g., of the behavior planner component and the collision avoidance component—occur simultaneously to cause a violation of the safety goals.
    Type: Grant
    Filed: October 8, 2021
    Date of Patent: January 21, 2025
    Assignee: NVIDIA Corporation
    Inventors: Julia Ng, Sachin Pullaikudi Veedu, David Nister, Hanne Buur, Hans Jonas Nilsson, Hon Leung Lee, Yunfei Shi, Charles Jerome Vorbach, Jr.
  • Publication number: 20250022100
    Abstract: In various examples, systems and methods are disclosed relating to systems and methods for multi-modal creative content generation using neural networks. The systems and methods can use one or more neural networks to generate outputs representative of creative and/or artistic characteristics of features indicated by input prompts. The one or more neural networks can include at least one text extension model to increase an amount of information of the input prompts. The one or more neural networks can be configured to generate high resolution outputs. The one or more neural networks can be used to implement end-to-end conversational interfaces for receiving input prompts and presenting creative and/or artistic outputs.
    Type: Application
    Filed: July 14, 2023
    Publication date: January 16, 2025
    Applicant: NVIDIA Corporation
    Inventors: Xianchao WU, Scott NUNWEILER
  • Patent number: 12198253
    Abstract: A hardware-based traversal coprocessor provides acceleration of tree traversal operations searching for intersections between primitives represented in a tree data structure and a ray. The primitives may include opaque and alpha triangles used in generating a virtual scene. The hardware-based traversal coprocessor is configured to determine primitives intersected by the ray, and return intersection information to a streaming multiprocessor for further processing. The hardware-based traversal coprocessor is configured to provide a deterministic result of intersected triangles regardless of the order that the memory subsystem returns triangle range blocks for processing, while opportunistically eliminating alpha intersections that lie further along the length of the ray than closer opaque intersections.
    Type: Grant
    Filed: August 30, 2023
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Samuli Laine, Tero Karras, Greg Muthler, William Parsons Newhall, Jr., Ronald Charles Babich, Jr., Ignacio Llamas, John Burgess
  • Patent number: 12200913
    Abstract: A cooling system for a datacenter is disclosed. The datacenter cooling system includes a cooling manifold having a first controllable fluid coupler to receive a coolant from a cooling loop external to the rack and one or more second controllable fluid couplers to distribute the coolant to one or more server cooling manifolds within server trays of a rack within the datacenter.
    Type: Grant
    Filed: February 21, 2020
    Date of Patent: January 14, 2025
    Assignee: Nvidia Corporation
    Inventor: Ali Heydari
  • Patent number: 12198256
    Abstract: Techniques are disclosed for improving the throughput of ray intersection or visibility queries performed by a ray tracing hardware accelerator. Throughput is improved, for example, by releasing allocated resources before ray visibility query results are reported by the hardware accelerator. The allocated resources are released when the ray visibility query results can be stored in a compressed format outside of the allocated resources. When reporting the ray visibility query results, the results are reconstructed based on the results stored in the compressed format. The compressed format storage can be used for ray visibility queries that return no intersections or terminate on any hit ray visibility query. One or more individual components of allocated resources can also be independently deallocated based on the type of data to be returned and/or results of the ray visibility query.
    Type: Grant
    Filed: November 14, 2023
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Gregory Muthler, John Burgess, Ronald Charles Babich, Jr., William Parsons Newhall, Jr.
  • Patent number: 12194632
    Abstract: In at least one embodiment, under the control of a robotic control system, a gripper on a robot is positioned to grasp a 3-dimensional object. In at least one embodiment, the relative position of the object and the gripper is determined, at least in part, by using a camera mounted on the gripper.
    Type: Grant
    Filed: October 10, 2023
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Shariq Iqbal, Jonathan Tremblay, Thang Hong To, Jia Cheng, Erik Leitch, Duncan J. McKay, Stanley Thomas Birchfield
  • Patent number: 12198252
    Abstract: Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced false positive ray intersections are disclosed. The reduction of false positives may be based upon one or more of selectively performing a secondary higher precision intersection test for a bounding volume, identifying and culling bounding volumes that degenerate to a point, and parametrically clipping rays that exceed certain configured distance thresholds.
    Type: Grant
    Filed: September 16, 2022
    Date of Patent: January 14, 2025
    Assignee: NVIDIA CORPORATION
    Inventors: Gregory Muthler, John Burgess, Magnus Andersson, Ian Kwong, Edward Biddulph
  • Patent number: 12197954
    Abstract: The present technology augments the GPU compute model to provide system-provided data marshalling characteristics of graphics pipelining to increase efficiency and reduce overhead. A simple scheduling model based on scalar counters (e.g., semaphores) abstract the availability of hardware resources. Resource releases can be done programmatically, and a system scheduler only needs to track the states of such counters/semaphores to make work launch decisions. Semantics of the counters/semaphores are defined by an application, which can use the counters/semaphores to represent the availability of free space in a memory buffer, the amount of cache pressure induced by the data flow in the network, or the presence of work items to be processed.
    Type: Grant
    Filed: March 17, 2021
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Yury Uralsky, Henry Moreton, Matthijs de Smedt, Lei Yang
  • Patent number: 12198251
    Abstract: Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced false positive ray intersections are disclosed. The reduction of false positives may be based upon one or more of selectively performing a secondary higher precision intersection test for a bounding volume, identifying and culling bounding volumes that degenerate to a point, and parametrically clipping rays that exceed certain configured distance thresholds.
    Type: Grant
    Filed: September 16, 2022
    Date of Patent: January 14, 2025
    Assignee: NVIDIA CORPORATION
    Inventors: Gregory Muthler, John Burgess, Magnus Andersson, Ian Kwong, Edward Biddulph
  • Patent number: 12199619
    Abstract: A receiver includes a multi-phase clock generator to generate phases of a clock signal and a global phase interpolator (PI) circuit coupled to the multi-phase clock generator and to clock and data recovery (CDR) circuitry. The global PI circuit generates initial-adjusted phases from the phases of the clock signal based on a control signal received from the CDR circuitry. A first local PI receives the initial-adjusted phases of the clock signal and applies a first fixed phase shift to the initial-adjusted phases to generate first final-adjusted phases of the clock signal that are useable to sample a first level of multiple levels of a pulse-amplitude-modulated (PAM) data stream.
    Type: Grant
    Filed: June 27, 2023
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Ofek Abadi, Omer Wolkovitz
  • Patent number: 12197272
    Abstract: A system includes a device having a controller a plurality of finite state machines (FSMs). The device is to detect that one or more FSMs of the plurality of FSMs fails to satisfy a non-idle duration criterion during an operation, where the one or more FSM that fail to satisfy the non-idle duration criterion are associated with one or more errors. The device is to determine a location of the one or more FSMs that fail to satisfy the non-idle duration criterion. The device is to record the location of the one or more FSMs and the one or more errors, restore the one or more FSM to an idle state, and transmit an indication that the one or more FSMs failed to satisfy the non-idle duration criterion.
    Type: Grant
    Filed: July 7, 2022
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Leon Lixingyu, Prosenjit Chatterjee, Anshu Nadkarni
  • Patent number: 12198255
    Abstract: Methods and systems are described in some examples for changing the traversal of an acceleration data structure in a highly dynamic query-specific manner, with each query specifying test parameters, a test opcode and a mapping of test results to actions. In an example ray tracing implementation, traversal of a bounding volume hierarchy by a ray is performed with the default behavior of the traversal being changed in accordance with results of a test performed using the test opcode and test parameters specified in the ray data structure and another test parameter specified in a node of the bounding volume hierarchy. In an example implementation a traversal coprocessor is configured to perform the traversal of the bounding volume hierarchy.
    Type: Grant
    Filed: September 21, 2023
    Date of Patent: January 14, 2025
    Assignee: NVIDIA CORPORATION
    Inventors: Samuli Laine, Timo Aila, Tero Karras, Gregory Muthler, William P. Newhall, Jr., Ronald C Babich, Jr., Craig Kolb, Ignacio Llamas, John Burgess
  • Patent number: 12194383
    Abstract: Apparatuses, systems, and techniques to determine position information for a gameplay session. In at least one embodiment, the position information is determined by at least matching features extracted from a mini-map to feature extracted from a map and determining a transformation matrix to be applied to a position within the mini-map.
    Type: Grant
    Filed: January 27, 2022
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Jim van Welzen, Suresh Yerva, Jonathan White, Shyam Raikar
  • Patent number: 12200909
    Abstract: Systems and methods for cooling a datacenter are disclosed. In at least one embodiment, a fluid reservoir in a form-factor of at least one rack is provided, the fluid reservoir to store fluid, the fluid to be passed to a cold plate or an immersive-cooled server, and the fluid to be cooled by a secondary cooling loop or an air-cooling system.
    Type: Grant
    Filed: October 1, 2020
    Date of Patent: January 14, 2025
    Assignee: Nvidia Corporation
    Inventor: Ali Heydari
  • Patent number: 12198450
    Abstract: In various examples, systems and methods are disclosed herein for a vehicle command operation system that may use technology across multiple modalities to cause vehicular operations to be performed in response to determining a focal point based on a gaze of an occupant. The system may utilize sensors to receive first data indicative of an eye gaze of an occupant of the vehicle. The system may utilize sensors to receive second data indicative of other data from the occupant. The system may then calculate a gaze vector based on the data indicative of the eye gaze of the occupant. The system may determine a focal point based on the gaze vector. In response to determining the focal point, the system causes an operation to be performed in the vehicle based on the second data.
    Type: Grant
    Filed: October 5, 2023
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Jason Conrad Roche, Niranjan Avadhanam
  • Patent number: 12189018
    Abstract: One or more embodiments of the present disclosure relate to generating RADAR (RAdio Detection And Ranging) point clouds based on RADAR data obtained from one or more RADAR sensors disposed on one or more ego-machines. In these or other embodiments, the RADAR point clouds may be communicated to a distributed map system that is configured to generate map data based on the RADAR point clouds. In some embodiments of the present disclosure, certain compression operations may be performed on the RADAR point clouds to reduce the amount of data that is communicated from the ego-machines to the map system.
    Type: Grant
    Filed: March 21, 2022
    Date of Patent: January 7, 2025
    Assignee: NVIDIA CORPORATION
    Inventors: Amir Akbarzadeh, Andrew Carley, Birgit Henke, Si Lu, Ivana Stojanovic, Jugnu Agrawal, Michael Kroepfl, Yu Sheng, David Nister, Enliang Zheng, Niharika Arora