Abstract: A gambling game includes the steps of preparing a plurality of gaming cards with an indicia of identification, and a plurality of gaming symbols on a face of the card. The indicia of identification is recorded within a database of a central computer system. The gaming cards are then distributed to a plurality of remote gaming card dispensing machines networked to the central computer system. Participants can purchase for a predetermined amount of money the gaming cards from the remote gaming card dispensing machines. A first set of symbols is generated and communicated over the network to a plurality of displays. If no winner is determined subsequent symbols are generated, and communicated, until the symbols complete a match on at least one participant's gaming card. The process continues until a participant completes a match and wins.
Abstract: A gambling game includes the steps of preparing a plurality of gaming cards with an indicia of identification, and a plurality of gaming symbols on a face of the card. The indicia of identification is recorded within a data base of a central computer system. The gaming cards are then distributed to a plurality of remote gaming sites, where they are distributed to a plurality of remote gaming card dispensing machines networked to the central computer system. Participants can purchase for a predetermined amount of money, the gaming cards from the remote gaming card dispensing machines. The purchase requests are communicated over the network by the central computer system, if approved the remote gaming card dispensing machines will issue a gaming card to the participant. A first set of symbols is generated and communicated over the network to a plurality of displays.