Abstract: The present invention relates to a method of intelligent 2D and 3D object and scene modeling, transformation and manipulation and more particularly this invention relates to the field of computer modeling, virtual reality, animation and 3D Web streaming. The method uses attributed hypergraph representations (AHR) for modeling, transforming and manipulating objects. From one or more 2D views of a 3D object or scene, range information is first computed and then a triangular mesh model is constructed. The data structure is designed to handle the transformations on the representation corresponding to movements and deformations of the object. In an attributed hypergraph, the attributes associated with the hyperedges and the vertices facilitates modeling of various shapes with geometrical, physical or behavior features.