Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
Type:
Grant
Filed:
May 20, 2013
Date of Patent:
November 18, 2014
Assignee:
Pexs LLC
Inventors:
Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
Abstract: A clamping tool has first and second handles operatively connected to first and second jaws, e.g. clamping or crimping jaws and a retractable third handle attached to the first handle. A spring biases the first and second handles toward a non-engaging position and a restraint arrangement maintains the position of the first and second handles against the biasing force of the spring as the handles move toward the engaging position. In use, the third and second handles are moved toward one another from the engaging position to the non-engaging position. Between the positions, the handles are released and the restraint arrangement maintains the handles in the released position. Thereafter, the first and second handles are engaged, and the handles are moved toward one another to move the handles and the jaws into the engaging position.