Patents Assigned to Pexs LLC
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Patent number: 11944902Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.Type: GrantFiled: April 19, 2022Date of Patent: April 2, 2024Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
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Patent number: 11654367Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.Type: GrantFiled: October 19, 2020Date of Patent: May 23, 2023Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
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Patent number: 11331571Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.Type: GrantFiled: February 24, 2020Date of Patent: May 17, 2022Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
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Patent number: 10807005Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.Type: GrantFiled: September 25, 2018Date of Patent: October 20, 2020Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
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Patent number: 10569170Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.Type: GrantFiled: August 7, 2018Date of Patent: February 25, 2020Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
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Patent number: 10105604Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.Type: GrantFiled: May 9, 2017Date of Patent: October 23, 2018Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
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Patent number: 10039981Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.Type: GrantFiled: December 29, 2016Date of Patent: August 7, 2018Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
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Patent number: 9675875Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.Type: GrantFiled: February 10, 2015Date of Patent: June 13, 2017Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
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Patent number: 9566515Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.Type: GrantFiled: October 18, 2014Date of Patent: February 14, 2017Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
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Patent number: 8888583Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.Type: GrantFiled: May 20, 2013Date of Patent: November 18, 2014Assignee: Pexs LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
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Publication number: 20070289353Abstract: A clamping tool has first and second handles operatively connected to first and second jaws, e.g. clamping or crimping jaws and a retractable third handle attached to the first handle. A spring biases the first and second handles toward a non-engaging position and a restraint arrangement maintains the position of the first and second handles against the biasing force of the spring as the handles move toward the engaging position. In use, the third and second handles are moved toward one another from the engaging position to the non-engaging position. Between the positions, the handles are released and the restraint arrangement maintains the handles in the released position. Thereafter, the first and second handles are engaged, and the handles are moved toward one another to move the handles and the jaws into the engaging position.Type: ApplicationFiled: June 6, 2007Publication date: December 20, 2007Applicant: Zurn PEX, LLCInventor: Brian Fiorisi