Patents Assigned to PFAQUTRUMA RESEARCH LLC
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Patent number: 11948239Abstract: A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.Type: GrantFiled: May 8, 2023Date of Patent: April 2, 2024Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11782500Abstract: A method of simulating physics in a virtual worlds system includes: instantiating a multi-user virtual environment; selecting a plurality of physics hosts from a plurality of client devices based on predefined selection criteria; obtaining a request to modify an object within the multi-user virtual environment; in response to obtaining the request to modify the object, providing the request to the plurality of hosts and instructions to determine a candidate subsequent state of the object; obtaining a plurality of candidate subsequent states of the object, including a respective candidate subsequent state from each of the plurality of physics hosts; determining a subsequent state of the object based on the plurality of candidate subsequent states of the object; and providing the subsequent state of the object to the plurality of client devices and instructions to update their versions of the multi-user virtual environment based on the subsequent state of the object.Type: GrantFiled: August 23, 2022Date of Patent: October 10, 2023Assignee: PFAQUTRUMA RESEARCH LLCInventors: Brian Shuster, Aaron Burch
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Patent number: 11688118Abstract: A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.Type: GrantFiled: June 15, 2022Date of Patent: June 27, 2023Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11663765Abstract: A computer system is used to host a virtual reality universe process in which multiple avatars are independently controlled in response to client input. The host provides coordinated motion information for defining coordinated movement between designated portions of multiple avatars, and an application responsive to detect conditions triggering a coordinated movement sequence between two or more avatars. During coordinated movement, user commands for controlling avatar movement may be in part used normally and in part ignored or otherwise processed to cause the involved avatars to respond in part to respective client input and in part to predefined coordinated movement information. Thus, users may be assisted with executing coordinated movement between multiple avatars.Type: GrantFiled: June 15, 2022Date of Patent: May 30, 2023Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11656736Abstract: A multi-user process receives input from multiple remote clients to manipulate avatars through a virtual environment modeled in a host memory. The environment includes portal objects operable to transport avatars, which are modeled objects operated in response to client input, between defined areas of the virtual environment. The portals are customizable in response to client input to transport avatars to destinations preferred by users. Adjacent defined areas are not confined in extent by shared boundaries. The host provides model data for display of the modeled environment to participating clients.Type: GrantFiled: March 30, 2022Date of Patent: May 23, 2023Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11605203Abstract: An apparatus, method and system facilitate efficient creation of virtual places and provide tools for using the virtual places. The virtual places include a virtual real estate listing, newsworthy place and a virtual box seat. Tools are provided including an automatic declutter tool and a staging tool.Type: GrantFiled: March 29, 2021Date of Patent: March 14, 2023Assignee: PFAQUTRUMA RESEARCH LLCInventors: Gary Stephen Shuster, Brian Mark Shuster
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Patent number: 11455030Abstract: A method of simulating physics in a virtual worlds system includes selecting at least one of the client devices participating in an instance of a scene as a physics host, the physics host determining subsequent states of objects and sending the subsequent states to one or more processors of a server, the subsequent states of objects comprising one or more of: subsequent locations, orientations, velocities and accelerations determined based on characteristics of the objects and constraints for simulating physics consistent with the new instance of the scene of the virtual worlds system.Type: GrantFiled: May 5, 2021Date of Patent: September 27, 2022Assignee: PFAQUTRUMA RESEARCH LLCInventors: Brian Shuster, Aaron Burch
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Patent number: 11443472Abstract: A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.Type: GrantFiled: April 6, 2021Date of Patent: September 13, 2022Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11410367Abstract: A computer system is used to host a virtual reality universe process in which multiple avatars are independently controlled in response to client input. The host provides coordinated motion information for defining coordinated movement between designated portions of multiple avatars, and an application responsive to detect conditions triggering a coordinated movement sequence between two or more avatars. During coordinated movement, user commands for controlling avatar movement may be in part used normally and in part ignored or otherwise processed to cause the involved avatars to respond in part to respective client input and in part to predefined coordinated movement information. Thus, users may be assisted with executing coordinated movement between multiple avatars.Type: GrantFiled: March 15, 2021Date of Patent: August 9, 2022Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11366566Abstract: In one implementation, a method comprises: obtaining an input from a client device indicating an entry transaction between an avatar and a portal of a modeled space; in response to obtaining the input from the client device indicating the entry transaction between the avatar and the portal of the modeled space, determining an identifier associated with the avatar; determining whether a custom destination has been defined for the portal based on the identifier for the avatar; causing the avatar to enter a default destination environment for the portal according to a determination that a custom destination has not been defined for the portal; and causing the avatar to enter a custom destination environment that is distinct from the default destination environment according to a determination that a custom destination has been defined for the portal.Type: GrantFiled: January 15, 2021Date of Patent: June 21, 2022Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11358055Abstract: A multi-user virtual reality universe (VRU) process receives input from multiple remote clients to manipulate avatars through a modeled 3-D environment. A VRU host models movement of avatars in the VRU environment in response to client input, which each user providing input for control of a corresponding avatar. The modeled VRU data is provided by the host to client workstations for display of a simulated environment visible to all participants. The host maintains personalized data for selected modeled objects or areas that is personalized for specific users in response to client input. The host includes personalized data in modeling the VRU environment. The host may segregate VRU data provided to different clients participating in the same VRU environment according to limit personalized data to authorized users, while all users receive common data.Type: GrantFiled: February 11, 2019Date of Patent: June 14, 2022Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 11093023Abstract: A method of simulating physics in a virtual worlds system includes selecting at least one of the client devices participating in an instance of a scene as a physics host, the physics host determining subsequent states of objects and sending the subsequent states to one or more processors of a server, the subsequent states of objects comprising one or more of: subsequent locations, orientations, velocities and accelerations determined based on characteristics of the objects and constraints for simulating physics consistent with the new instance of the scene of the virtual worlds system.Type: GrantFiled: May 17, 2019Date of Patent: August 17, 2021Assignee: PFAQUTRUMA RESEARCH LLCInventors: Brian Shuster, Aaron Burch
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Patent number: 11052319Abstract: A guest management method and system for an online multi-player virtual reality environment or social networking site. A network interface receives guest access requests from guest clients and input data from a plurality of remotely-located clients. The input data is operative to control avatars associated with the clients in a modeled virtual reality environment. A memory holds program instructions for determining whether the guest access is associated with a member client. If the guest access request is associated with the member client, then the guest client is allowed to access the virtual reality environment via a guest avatar. The guest avatar's movements in the virtual reality environment are restricted based on a location of a member avatar controlled by the associated member client. For example, the guest avatar may only be permitted to move within an area that is bounded by a perimeter about the member avatar.Type: GrantFiled: April 29, 2019Date of Patent: July 6, 2021Assignee: PFAQUTRUMA RESEARCH LLCInventor: Gary Stephen Shuster
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Patent number: 10997767Abstract: A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.Type: GrantFiled: April 24, 2020Date of Patent: May 4, 2021Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 10984594Abstract: An apparatus, method and system facilitate efficient creation of virtual places and provide tools for using the virtual places. The virtual places include a virtual real estate listing, newsworthy place and a virtual box seat. Tools are provided including an automatic declutter tool and a staging tool.Type: GrantFiled: March 13, 2017Date of Patent: April 20, 2021Assignee: PFAQUTRUMA RESEARCH LLCInventors: Gary Stephen Shuster, Brian Mark Shuster
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Patent number: 10977851Abstract: A computer system is used to host a virtual reality universe process in which multiple avatars are independently controlled in response to client input. The host provides coordinated motion information for defining coordinated movement between designated portions of multiple avatars, and an application responsive to detect conditions triggering a coordinated movement sequence between two or more avatars. During coordinated movement, user commands for controlling avatar movement may be in part used normally and in part ignored or otherwise processed to cause the involved avatars to respond in part to respective client input and in part to predefined coordinated movement information. Thus, users may be assisted with executing coordinated movement between multiple avatars.Type: GrantFiled: February 27, 2019Date of Patent: April 13, 2021Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 10928973Abstract: A multi-user process receives input from multiple remote clients to manipulate avatars through a virtual environment modeled in a host memory. The environment includes portal objects operable to transport avatars, which are modeled objects operated in response to client input, between defined areas of the virtual environment. The portals are customizable in response to client input to transport avatars to destinations preferred by users. Adjacent defined areas are not confined in extent by shared boundaries. The host provides model data for display of the modeled environment to participating clients.Type: GrantFiled: May 2, 2016Date of Patent: February 23, 2021Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster
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Patent number: 10701077Abstract: Systems and methods of virtual world interaction, operation, implementation, instantiation, creation, and other functions related to virtual worlds (note that where the term “virtual world” is used herein, it is to be understood as referring to virtual world systems, virtual environments reflecting real, simulated, fantasy, or other structures, and includes information systems that utilize interaction within a 30 environment). Various embodiments facilitate interoperation between and within virtual worlds, and may provide consistent structures for operating virtual worlds. The disclosed embodiments may further enable individuals to build new virtual worlds within a framework, and allow third party users to better interact with those worlds.Type: GrantFiled: March 23, 2018Date of Patent: June 30, 2020Assignee: PFAQUTRUMA RESEARCH LLCInventors: Brian Shuster, Aaron Burch, Frisco Kristiansen, Ian Neufeld, Dirk Herling, Patrick Tyroler, Gary Shuster
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Patent number: 10672172Abstract: A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.Type: GrantFiled: October 15, 2018Date of Patent: June 2, 2020Assignee: PFAQUTRUMA RESEARCH LLCInventor: Brian Mark Shuster