Abstract: An applicator with a body, a cap, a base, and a lift. The body has a threaded inner surface. An interior volume of the body is configured to hold a meltable solid. The cap is configured to couple with the body and enclose the interior volume. The base is rotatably coupled to the bottom end of the body. The lift is positioned within the body and has a threaded outer surface configured to engage with the threaded inner surface of the body. The lift has a slot extending through the lift. The lift is rotatably fixed to the base through a fin coupled to the base and extending through the slot. When the base is rotated in a first direction, the lift rises with respect to the body. When the base is rotated in a second direction opposite the first direction, the lift lowers with respect to the body.
Abstract: A physical exercise apparatus comprises a mat/cushion device and accessories designed for fitness interactivity using an array of variations of graphics specifically placed on the mat. The locations of the graphics are provided as an aid to guide proper body positions or postures, placement and alignment in yoga and physical exercise, and for the use of creative sequencing of movement, proper technique, and body mechanics. The apparatus is a foundation and map for physical exercise programs, games, interactive play, physical therapies and methods. The apparatus contains graphics with anthropometric measurements that may be synchronized with instruction, audio and/or video displays, and/or video games containing and delivering corresponding graphics for body placement and timing.
Abstract: A physical exercise method and apparatus comprises a mat/cushion device and accessories designed for fitness interactivity using an array of variations of graphics specifically placed on the mat. The locations of the graphics are provided as an aid to guide proper body positions or postures, placement and alignment in yoga and physical exercise, and for the use of creative sequencing of movement, proper technique, and body mechanics. The apparatus is a foundation and map for physical exercise programs, games, interactive play, physical therapies and methods. The apparatus contains graphics with anthropometric measurements that may be synchronized with instruction, audio and/or video displays, and/or video games containing and delivering corresponding graphics for body placement and timing.