Patents Assigned to Ready 2 Perform Technology LLC
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Patent number: 11426099Abstract: A system has a sensor that senses baseline sensor data corresponding to one or more baseline movements of a user and senses dynamic sensor data corresponding to one or more dynamic movements of the user. The dynamic sensor data is captured after the baseline sensor data. Furthermore, the system has an image capture device integrated within a mobile computing device. The image capture device captures baseline image capture data corresponding to the one or more baseline movements of the user and captures dynamic image capture data corresponding to the one or more dynamic movements of the user. The dynamic image capture data is captured after the baseline image capture data. Additionally, the mobile computing device is in operable communication with the sensor.Type: GrantFiled: April 1, 2020Date of Patent: August 30, 2022Assignee: Ready 2 Perform Technology LLCInventor: Andrew Barr
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Patent number: 11273341Abstract: An interactive visualization system has a receiver that receives image data corresponding to one or more biomechanical movements of a user. Further, the interactive visualization system has a processor that performs a biomechanical analysis, via a biomechanical rules engine, of the image data to determine that the one or more biomechanical movements of the user lack compliance with one or more biomechanical rules. The processor generates a virtual sports feedback cue to be rendered, in at least substantially real-time, via a virtual sports performance expert during performance of the one or more biomechanical movements of the user. Finally, the interactive visualization system has a transmitter that transmits the virtual sports feedback cue to the biomechanical data ingestion apparatus so that a rendering apparatus renders the virtual sports performance expert performing the virtual sports feedback cue in a manner visible to the user during the one or more biomechanical movements.Type: GrantFiled: November 27, 2019Date of Patent: March 15, 2022Assignee: Ready 2 Perform Technology LLCInventor: Andrew Barr
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Publication number: 20210307650Abstract: A system has a sensor that senses baseline sensor data corresponding to one or more baseline movements of a user and senses dynamic sensor data corresponding to one or more dynamic movements of the user. The dynamic sensor data is captured after the baseline sensor data. Furthermore, the system has an image capture device integrated within a mobile computing device. The image capture device captures baseline image capture data corresponding to the one or more baseline movements of the user and captures dynamic image capture data corresponding to the one or more dynamic movements of the user. The dynamic image capture data is captured after the baseline image capture data. Additionally, the mobile computing device is in operable communication with the sensor.Type: ApplicationFiled: April 1, 2020Publication date: October 7, 2021Applicant: Ready 2 Perform Technology LLCInventor: Andrew Barr
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Patent number: 11130063Abstract: A gaming system has one or more biomechanical detection units that detect one or more user biomechanical movements of a real-world user. Furthermore, the gaming system has a processor that is programmed to invoke a game engine to generate a virtual game environment. The game engine also determines a real-world athlete having one or more characteristic biomechanical movements. Furthermore, the game engine generates a virtual avatar corresponding to the real-world user. The game engine also presents one or more virtual stimuli in the virtual game environment to the real-world user. Additionally, the game engine determines if the one or more user biomechanical movements in reaction to the one or more virtual stimuli correspond to the one or more characteristic biomechanical movements within a predetermined tolerance threshold, and generate a virtual game acknowledgement based upon the determination that the predetermined tolerance threshold is met.Type: GrantFiled: February 3, 2020Date of Patent: September 28, 2021Assignee: Ready 2 Perform Technology LLCInventor: Andrew Barr
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Publication number: 20210236935Abstract: A gaming system has one or more biomechanical detection units that detect one or more user biomechanical movements of a real-world user. Furthermore, the gaming system has a processor that is programmed to invoke a game engine to generate a virtual game environment. The game engine also determines a real-world athlete having one or more characteristic biomechanical movements. Furthermore, the game engine generates a virtual avatar corresponding to the real-world user. The game engine also presents one or more virtual stimuli in the virtual game environment to the real-world user. Additionally, the game engine determines if the one or more user biomechanical movements in reaction to the one or more virtual stimuli correspond to the one or more characteristic biomechanical movements within a predetermined tolerance threshold, and generate a virtual game acknowledgement based upon the determination that the predetermined tolerance threshold is met.Type: ApplicationFiled: February 3, 2020Publication date: August 5, 2021Applicant: Ready 2 Perform Technology LLCInventor: Andrew Barr
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Publication number: 20210154529Abstract: An interactive visualization system has a receiver that receives image data corresponding to one or more biomechanical movements of a user. Further, the interactive visualization system has a processor that performs a biomechanical analysis, via a biomechanical rules engine, of the image data to determine that the one or more biomechanical movements of the user lack compliance with one or more biomechanical rules. The processor generates a virtual sports feedback cue to be rendered, in at least substantially real-time, via a virtual sports performance expert during performance of the one or more biomechanical movements of the user. Finally, the interactive visualization system has a transmitter that transmits the virtual sports feedback cue to the biomechanical data ingestion apparatus so that a rendering apparatus renders the virtual sports performance expert performing the virtual sports feedback cue in a manner visible to the user during the one or more biomechanical movements.Type: ApplicationFiled: November 27, 2019Publication date: May 27, 2021Applicant: Ready 2 Perform Technology LLCInventor: Andrew Barr