Abstract: A system and method for collaborative multimedia production by users at different geographic locations. The users produce sequencer data at a plurality of sequencer stations connected via a network. The sequencer stations encapsulate sequencer data units into broadcast data units and upload and download broadcast data units to and from a server, in response to user commands received at the sequencer stations.
Type:
Application
Filed:
July 14, 2003
Publication date:
March 18, 2004
Applicant:
Rocket Network, Inc.
Inventors:
Matthew D. Moller, Graham Lyus, Michael Franke
Abstract: A system and method for collaborative multimedia production by users at different geographic locations. The users produce sequencer data at a plurality of sequencer stations connected via a network. The sequencer stations encapsulate sequencer data units into broadcast data units and upload and download broadcast data units to and from a server, in response to user commands received at the sequencer stations.
Type:
Grant
Filed:
September 23, 1999
Date of Patent:
July 22, 2003
Assignee:
Rocket Network, Inc.
Inventors:
Matthew D. Moller, Graham Lyus, Michael Franke
Abstract: Methods and system are disclosed for archiving and forwarding multimedia data. A server can receive multimedia data for a project from any number of users. The server can archive or store the multimedia data in a database for later access. The server can distribute the received multimedia data to users associated with the project. The server can also distribute the multimedia data in the database to individual users associated with the project at different instances in time.
Type:
Application
Filed:
April 12, 2002
Publication date:
February 6, 2003
Applicant:
Rocket Network, Inc.
Inventors:
Matthew Donaldson Moller, Graham Edward Lyus, Michael Martin Franke
Abstract: A method and apparatus is provided which enables users to communicate in a perceived real time environment. In one embodiment a number of musical parts are contributed one each from a number of client terminals. Each terminal generates and sends to a server a short sequence or sequence of sequences, for example a few bars of music. The server echoes the sequences out to each of the other clients' terminals where they are synchronised to a local clock and repeated a plurality of times, with the generated sequence being repeated at the sending client a similar number of times. The local synchronisacion overcomes the problems of propagation delay between clients and server and the repetition of sequences allows a continuous stream of data to be output at each client.A solo, or non-repetitive line may be added by commencing sending the solo line to the server before the remaining lines. The solo line is buffered at each of the clients and then synchronized to the local clock.