Abstract: In a system for integrating authentication of pay television streams for a sports gaming event using a graphical interface of a computing device application, the system including: a processor configured to: receive authentication information from a user; verify the authentication information with a media service provider; display a live video stream on the graphical interface in response to the verification of the authentication information; receive sports data about the sporting event via a network; access a database of historical statistics relating to the sporting event and to players playing in the sporting event; select at least one betting scenario from a betting scenario database based on the sports data and the historical statistics; display the at least one betting scenario on the graphical interface; and receive a response to the at least one betting scenario from the user.
Abstract: A system for operating a sports gaming event using a graphical interface of a computing device application, the system including: a processor; and a memory coupled to the processor, wherein the memory stores instructions that, when executed by the processor, cause the processor to: receive sports data about a sporting event via a network; access a database of historical statistics relating to the sporting event and to players playing in the sporting event; select at least one betting scenario from a betting scenario database based on the sports data and the historical statistics; calculate an initial probability of the betting scenario occurring based on the sports data and the historical statistics; generate an initial price of the betting scenario based on the initial probability; display the betting scenario and the initial price on the graphical interface; and receive a response to the betting scenario from at least one user.